文件名称:MDXViewer源代码
介绍说明--下载内容均来自于网络,请自行研究使用
game code对于游戏地图的编辑代码-game code for the game map editor code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MDXViewer源代码
...............\MDXViewer
...............\.........\AnimUtils.cpp
...............\.........\AnimUtils.h
...............\.........\BLPFile.cpp
...............\.........\BLPFile.h
...............\.........\Bone.cpp
...............\.........\Bone.h
...............\.........\d3dapp.cpp
...............\.........\d3dapp.h
...............\.........\d3dres.h
...............\.........\d3dutil.cpp
...............\.........\d3dutil.h
...............\.........\dxutil.cpp
...............\.........\dxutil.h
...............\.........\Geoset.cpp
...............\.........\Geoset.h
...............\.........\Geoset.h~1~
...............\.........\GeosetAnim.cpp
...............\.........\GeosetAnim.h
...............\.........\jpeg.lib
...............\.........\Main.cpp
...............\.........\Material.cpp
...............\.........\Material.h
...............\.........\MaterialMgr.cpp
...............\.........\MaterialMgr.h
...............\.........\MDXFile.cpp
...............\.........\MDXFile.h
...............\.........\MDXObject.cpp
...............\.........\MDXObject.h
...............\.........\MDXViewer.vcproj
...............\.........\Mdx_Structure.txt
...............\.........\Mesh.cpp
...............\.........\Mesh.h
...............\.........\MyJPEGLib.lib
...............\.........\Skeleton.cpp
...............\.........\Skeleton.h
...............\.........\War3Model.cpp
...............\.........\War3Model.h
...............\MDXViewer执行文档
...............\.................\MDXViewer.exe
...............\MDXViewer资源文件
...............\.................\MDX
...............\.................\...\Arthas.mdx
...............\.................\ReplaceableTextures
...............\.................\...................\TeamColor
...............\.................\...................\.........\TeamColor00.BLP
...............\.................\...................\TeamGlow
...............\.................\...................\........\TeamGlow00.blp
...............\.................\Textures
...............\.................\........\Arthas.blp
...............\.................\........\RibbonBlur1.blp
...............\.................\........\Yellow_Star_Dim.blp
...............\MDX文件读取的程序
...............\.................\MDXViewer
...............\.................\.........\Geoset.cpp
...............\.................\.........\Geoset.h
...............\.................\.........\Main.cpp
...............\.................\.........\MDX
...............\.................\.........\...\Arthas.mdx
...............\.................\.........\...\MoonWell.mdl
...............\.................\.........\...\MoonWell.mdx
...............\.................\.........\MdxReader.cpp
...............\.................\.........\MdxReader.h
...............\.................\.........\MDXViewer.cbx
...............\.................\.........\MDXViewer.cbx.local
...............\.................\.........\Mdx_Structure.txt
...............\SourceCode-7-22
...............\...............\Main
...............\...............\....\AxisAlignedBox.cpp
...............\...............\....\AxisAlignedBox.h
...............\...............\....\BaseApplication.cpp
...............\...............\....\BaseApplication.h
...............\...............\....\BoundingSphere.cpp
...............\...............\....\BoundingSphere.h
...............\...............\....\ConfigDlg.cpp
...............\...............\....\ConfigDlg.h
...............\...............\....\ErrorDlg.cpp
...............\...............\....\ErrorDlg.h
...............\...............\....\Exception.cpp
...............\...............\....\Exception.h
...............\...............\....\FrameEvent.cpp
...............\...............\....\FrameEvent.h
...............\...............\....\IAudioLayer.cpp
...............\...............\....\IAudioLayer.h
...............\...............\....\IAudioSys.cpp
...............\...............\....\IAudioSys.h
...............\...............\....\ICanvas.h
...............\...............\....\IChangeable.h
...............\...............
...............\MDXViewer
...............\.........\AnimUtils.cpp
...............\.........\AnimUtils.h
...............\.........\BLPFile.cpp
...............\.........\BLPFile.h
...............\.........\Bone.cpp
...............\.........\Bone.h
...............\.........\d3dapp.cpp
...............\.........\d3dapp.h
...............\.........\d3dres.h
...............\.........\d3dutil.cpp
...............\.........\d3dutil.h
...............\.........\dxutil.cpp
...............\.........\dxutil.h
...............\.........\Geoset.cpp
...............\.........\Geoset.h
...............\.........\Geoset.h~1~
...............\.........\GeosetAnim.cpp
...............\.........\GeosetAnim.h
...............\.........\jpeg.lib
...............\.........\Main.cpp
...............\.........\Material.cpp
...............\.........\Material.h
...............\.........\MaterialMgr.cpp
...............\.........\MaterialMgr.h
...............\.........\MDXFile.cpp
...............\.........\MDXFile.h
...............\.........\MDXObject.cpp
...............\.........\MDXObject.h
...............\.........\MDXViewer.vcproj
...............\.........\Mdx_Structure.txt
...............\.........\Mesh.cpp
...............\.........\Mesh.h
...............\.........\MyJPEGLib.lib
...............\.........\Skeleton.cpp
...............\.........\Skeleton.h
...............\.........\War3Model.cpp
...............\.........\War3Model.h
...............\MDXViewer执行文档
...............\.................\MDXViewer.exe
...............\MDXViewer资源文件
...............\.................\MDX
...............\.................\...\Arthas.mdx
...............\.................\ReplaceableTextures
...............\.................\...................\TeamColor
...............\.................\...................\.........\TeamColor00.BLP
...............\.................\...................\TeamGlow
...............\.................\...................\........\TeamGlow00.blp
...............\.................\Textures
...............\.................\........\Arthas.blp
...............\.................\........\RibbonBlur1.blp
...............\.................\........\Yellow_Star_Dim.blp
...............\MDX文件读取的程序
...............\.................\MDXViewer
...............\.................\.........\Geoset.cpp
...............\.................\.........\Geoset.h
...............\.................\.........\Main.cpp
...............\.................\.........\MDX
...............\.................\.........\...\Arthas.mdx
...............\.................\.........\...\MoonWell.mdl
...............\.................\.........\...\MoonWell.mdx
...............\.................\.........\MdxReader.cpp
...............\.................\.........\MdxReader.h
...............\.................\.........\MDXViewer.cbx
...............\.................\.........\MDXViewer.cbx.local
...............\.................\.........\Mdx_Structure.txt
...............\SourceCode-7-22
...............\...............\Main
...............\...............\....\AxisAlignedBox.cpp
...............\...............\....\AxisAlignedBox.h
...............\...............\....\BaseApplication.cpp
...............\...............\....\BaseApplication.h
...............\...............\....\BoundingSphere.cpp
...............\...............\....\BoundingSphere.h
...............\...............\....\ConfigDlg.cpp
...............\...............\....\ConfigDlg.h
...............\...............\....\ErrorDlg.cpp
...............\...............\....\ErrorDlg.h
...............\...............\....\Exception.cpp
...............\...............\....\Exception.h
...............\...............\....\FrameEvent.cpp
...............\...............\....\FrameEvent.h
...............\...............\....\IAudioLayer.cpp
...............\...............\....\IAudioLayer.h
...............\...............\....\IAudioSys.cpp
...............\...............\....\IAudioSys.h
...............\...............\....\ICanvas.h
...............\...............\....\IChangeable.h
...............\...............