文件名称:超级玛利源代码
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汇编语言编写一个以前在八位机上运行的一款任天堂经典游戏-Assembly language to prepare a previous eight machines running on a classic Nintendo game
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超级玛利源代码
..............\BGRND001.PCX
..............\BGRND002.PCX
..............\BGRND003.PCX
..............\BLOCK001.PCX
..............\BLOCK002.PCX
..............\BLOCK003.PCX
..............\BLOCK004.PCX
..............\COIN.PCX
..............\GAMEDEFS.H
..............\KEY.C
..............\KEY.H
..............\LEVEL001.DAT
..............\LEVEL002.DAT
..............\LEVEL003.DAT
..............\LEVEL004.DAT
..............\LOGO.PCX
..............\MARIO.OBJ
..............\MARIO.PCX
..............\readme.txt
..............\SCORE.C
..............\SMB.C
..............\SMB.DSK
..............\SMB.EXE
..............\SMB.H
..............\SMB.OBJ
..............\SMB.PRJ
..............\SMBFUNC.C
..............\TCDEF.DPR
..............\TCDEF.DSK
..............\XBMTOOLS.H
..............\XBMTOOLS.OBJ
..............\XLIB.H
..............\XLIB.OBJ
..............\XLINE.H
..............\XLINE.OBJ
..............\XMAIN.OBJ
..............\XPBITMAP.H
..............\XPBITMAP.OBJ
..............\XPOINT.H
..............\XPOINT.OBJ
..............\XRECT.H
..............\XRECT.OBJ
..............\XVSYNC.H
..............\XVSYNC.OBJ
..............\BGRND001.PCX
..............\BGRND002.PCX
..............\BGRND003.PCX
..............\BLOCK001.PCX
..............\BLOCK002.PCX
..............\BLOCK003.PCX
..............\BLOCK004.PCX
..............\COIN.PCX
..............\GAMEDEFS.H
..............\KEY.C
..............\KEY.H
..............\LEVEL001.DAT
..............\LEVEL002.DAT
..............\LEVEL003.DAT
..............\LEVEL004.DAT
..............\LOGO.PCX
..............\MARIO.OBJ
..............\MARIO.PCX
..............\readme.txt
..............\SCORE.C
..............\SMB.C
..............\SMB.DSK
..............\SMB.EXE
..............\SMB.H
..............\SMB.OBJ
..............\SMB.PRJ
..............\SMBFUNC.C
..............\TCDEF.DPR
..............\TCDEF.DSK
..............\XBMTOOLS.H
..............\XBMTOOLS.OBJ
..............\XLIB.H
..............\XLIB.OBJ
..............\XLINE.H
..............\XLINE.OBJ
..............\XMAIN.OBJ
..............\XPBITMAP.H
..............\XPBITMAP.OBJ
..............\XPOINT.H
..............\XPOINT.OBJ
..............\XRECT.H
..............\XRECT.OBJ
..............\XVSYNC.H
..............\XVSYNC.OBJ