文件名称:LOCK1
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.28mb
- 下载次数:
- 0次
- 提 供 者:
- d***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
1.本系统界面友好,容易操作。
2.本系统用于挂机,可以用于网吧游戏挂机锁住屏幕。
3.本系统能显示开始挂机时间和挂机所用时间。
4.本系统最大的特点是可以用屏幕键盘输入密码和隐藏窗口(类似QQ)。
5.本系统是通过修改注册表来禁止任务管理器的,不过系统退出会还原注册表。
下一版本改为远程注入来禁止任务管理器。
6.本系统还禁止了系统热键,任务条,开始键等。
7.本系统使用了不少技巧,其中参考了不少人的代码,这里不一一致谢,如有
问题,或者你有什么意见或建议,请联系作者-1. The system interface is friendly and easy to operate. 2. Messenger for the system, the game can be used for Internet hook locked screen. 3. The system can show that the time to start MSN Messenger and time spent. 4. The biggest feature is the keyboard can be used to enter the password screen and hidden window (similar QQ). 5. This system is adopted to prohibit amendments to the registry of the management tasks, but will be reduced to withdraw from the system registry. Distance to the next version of injection to prohibit task manager. 6. The system also prohibits the system hotkeys, the task of the start key, and so on. 7. The system uses a number of techniques, many of which refer to the code, here is not grateful, if there are questions, Or, do you have any comments or suggestions, pl
2.本系统用于挂机,可以用于网吧游戏挂机锁住屏幕。
3.本系统能显示开始挂机时间和挂机所用时间。
4.本系统最大的特点是可以用屏幕键盘输入密码和隐藏窗口(类似QQ)。
5.本系统是通过修改注册表来禁止任务管理器的,不过系统退出会还原注册表。
下一版本改为远程注入来禁止任务管理器。
6.本系统还禁止了系统热键,任务条,开始键等。
7.本系统使用了不少技巧,其中参考了不少人的代码,这里不一一致谢,如有
问题,或者你有什么意见或建议,请联系作者-1. The system interface is friendly and easy to operate. 2. Messenger for the system, the game can be used for Internet hook locked screen. 3. The system can show that the time to start MSN Messenger and time spent. 4. The biggest feature is the keyboard can be used to enter the password screen and hidden window (similar QQ). 5. This system is adopted to prohibit amendments to the registry of the management tasks, but will be reduced to withdraw from the system registry. Distance to the next version of injection to prohibit task manager. 6. The system also prohibits the system hotkeys, the task of the start key, and so on. 7. The system uses a number of techniques, many of which refer to the code, here is not grateful, if there are questions, Or, do you have any comments or suggestions, pl
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LOCK
....\ABOUTZZDlg.cpp
....\ABOUTZZDlg.h
....\AniCur.ani
....\BCMenu.cpp
....\BCMenu.h
....\BtnST.cpp
....\BtnST.h
....\ColorStatic.cpp
....\ColorStatic.h
....\Debug
....\HoverEdit.cpp
....\HoverEdit.h
....\LOCK.APS
....\LOCK.clw
....\LOCK.cpp
....\LOCK.dsp
....\LOCK.dsw
....\LOCK.h
....\LOCK.ncb
....\LOCK.opt
....\LOCK.plg
....\LOCK.rc
....\LOCKDlg.cpp
....\LOCKDlg.h
....\PINGMUDlg.cpp
....\PINGMUDlg.h
....\ReadMe.txt
....\Release
....\res
....\...\AniCur.ani
....\...\automgr1.ico
....\...\bk.bmp
....\...\bk1.bmp
....\...\bk2.bmp
....\...\Charfx.ico
....\...\close.bmp
....\...\down.bmp
....\...\down1.bmp
....\...\exit_foc.bmp
....\...\exit_nor.bmp
....\...\guajitu 1.bmp
....\...\guajitu.bmp
....\...\guajitu2.bmp
....\...\guajitu3.bmp
....\...\guajitu4.bmp
....\...\guajitu5.bmp
....\...\Help.ico
....\...\hel_focu.bmp
....\...\hel_norm.bmp
....\...\icon2.ico
....\...\icon3.ico
....\...\l33t_DES_nephros-lock.png
....\...\Left.bmp
....\...\Left.jpg
....\...\Left1.bmp
....\...\Left1.jpg
....\...\Left_Down.bmp
....\...\Left_Down.jpg
....\...\Left_Down1.bmp
....\...\Left_Down1.jpg
....\...\LeoSoft.bmp
....\...\lock.ico
....\...\LOCK.rc2
....\...\logff.ICO
....\...\matinurf.bin
....\...\Max.bmp
....\...\max_focu.bmp
....\...\max_norm.bmp
....\...\min.bmp
....\...\min_focu.bmp
....\...\min_norm.bmp
....\...\Normal.bmp
....\...\Question3.ico
....\...\res_focu.bmp
....\...\res_norm.bmp
....\...\Right.bmp
....\...\Right.jpg
....\...\Right1.bmp
....\...\Right1.jpg
....\...\Right_Down.bmp
....\...\Right_Down.jpg
....\...\Right_Down1.bmp
....\...\Right_Down1.jpg
....\...\sbk..bmp
....\...\shuoming.bmp
....\...\splash.bmp
....\...\sysmsg.BMP
....\...\title_Left.bmp
....\...\title_Left.jpg
....\...\title_Left1.bmp
....\...\title_Right.bmp
....\...\title_Right.jpg
....\...\title_Right1.bmp
....\...\top.bmp
....\...\top1.bmp
....\ABOUTZZDlg.cpp
....\ABOUTZZDlg.h
....\AniCur.ani
....\BCMenu.cpp
....\BCMenu.h
....\BtnST.cpp
....\BtnST.h
....\ColorStatic.cpp
....\ColorStatic.h
....\Debug
....\HoverEdit.cpp
....\HoverEdit.h
....\LOCK.APS
....\LOCK.clw
....\LOCK.cpp
....\LOCK.dsp
....\LOCK.dsw
....\LOCK.h
....\LOCK.ncb
....\LOCK.opt
....\LOCK.plg
....\LOCK.rc
....\LOCKDlg.cpp
....\LOCKDlg.h
....\PINGMUDlg.cpp
....\PINGMUDlg.h
....\ReadMe.txt
....\Release
....\res
....\...\AniCur.ani
....\...\automgr1.ico
....\...\bk.bmp
....\...\bk1.bmp
....\...\bk2.bmp
....\...\Charfx.ico
....\...\close.bmp
....\...\down.bmp
....\...\down1.bmp
....\...\exit_foc.bmp
....\...\exit_nor.bmp
....\...\guajitu 1.bmp
....\...\guajitu.bmp
....\...\guajitu2.bmp
....\...\guajitu3.bmp
....\...\guajitu4.bmp
....\...\guajitu5.bmp
....\...\Help.ico
....\...\hel_focu.bmp
....\...\hel_norm.bmp
....\...\icon2.ico
....\...\icon3.ico
....\...\l33t_DES_nephros-lock.png
....\...\Left.bmp
....\...\Left.jpg
....\...\Left1.bmp
....\...\Left1.jpg
....\...\Left_Down.bmp
....\...\Left_Down.jpg
....\...\Left_Down1.bmp
....\...\Left_Down1.jpg
....\...\LeoSoft.bmp
....\...\lock.ico
....\...\LOCK.rc2
....\...\logff.ICO
....\...\matinurf.bin
....\...\Max.bmp
....\...\max_focu.bmp
....\...\max_norm.bmp
....\...\min.bmp
....\...\min_focu.bmp
....\...\min_norm.bmp
....\...\Normal.bmp
....\...\Question3.ico
....\...\res_focu.bmp
....\...\res_norm.bmp
....\...\Right.bmp
....\...\Right.jpg
....\...\Right1.bmp
....\...\Right1.jpg
....\...\Right_Down.bmp
....\...\Right_Down.jpg
....\...\Right_Down1.bmp
....\...\Right_Down1.jpg
....\...\sbk..bmp
....\...\shuoming.bmp
....\...\splash.bmp
....\...\sysmsg.BMP
....\...\title_Left.bmp
....\...\title_Left.jpg
....\...\title_Left1.bmp
....\...\title_Right.bmp
....\...\title_Right.jpg
....\...\title_Right1.bmp
....\...\top.bmp
....\...\top1.bmp