文件名称:ldfander
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 234kb
- 下载次数:
- 0次
- 提 供 者:
- disko*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
opengl的模型空间点阵排列显示程序代码范例程序。-opengl space lattice model with code examples show procedures.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Code
....\OGL
....\...\Friction
....\...\........\BOX.DPS
....\...\........\Cube.mtl
....\...\........\Cube.obj
....\...\........\DIAMOND.DPS
....\...\........\Diamond.mtl
....\...\........\Diamond.obj
....\...\........\Friction.aps
....\...\........\Friction.clw
....\...\........\Friction.cpp
....\...\........\Friction.dsp
....\...\........\Friction.dsw
....\...\........\Friction.exe
....\...\........\Friction.h
....\...\........\Friction.mak
....\...\........\Friction.ncb
....\...\........\Friction.opt
....\...\........\Friction.plg
....\...\........\Friction.rc
....\...\........\LoadOBJ.cpp
....\...\........\LoadOBJ.h
....\...\........\MainFrm.cpp
....\...\........\MainFrm.h
....\...\........\MathDefs.cpp
....\...\........\MathDefs.h
....\...\........\OGLView.cpp
....\...\........\OGLView.h
....\...\........\PhysEnv.cpp
....\...\........\PhysEnv.h
....\...\........\ReadMe.txt
....\...\........\RES
....\...\........\...\Friction.rc2
....\...\........\resource.h
....\...\........\SimProps.cpp
....\...\........\SimProps.h
....\...\........\Skeleton.cpp
....\...\........\Skeleton.h
....\...\........\StdAfx.cpp
....\...\........\StdAfx.h
....\...\........\TimeProps.cpp
....\...\........\TimeProps.h
....\...\........\VertMass.cpp
....\...\........\VertMass.h
....\OGL
....\...\Friction
....\...\........\BOX.DPS
....\...\........\Cube.mtl
....\...\........\Cube.obj
....\...\........\DIAMOND.DPS
....\...\........\Diamond.mtl
....\...\........\Diamond.obj
....\...\........\Friction.aps
....\...\........\Friction.clw
....\...\........\Friction.cpp
....\...\........\Friction.dsp
....\...\........\Friction.dsw
....\...\........\Friction.exe
....\...\........\Friction.h
....\...\........\Friction.mak
....\...\........\Friction.ncb
....\...\........\Friction.opt
....\...\........\Friction.plg
....\...\........\Friction.rc
....\...\........\LoadOBJ.cpp
....\...\........\LoadOBJ.h
....\...\........\MainFrm.cpp
....\...\........\MainFrm.h
....\...\........\MathDefs.cpp
....\...\........\MathDefs.h
....\...\........\OGLView.cpp
....\...\........\OGLView.h
....\...\........\PhysEnv.cpp
....\...\........\PhysEnv.h
....\...\........\ReadMe.txt
....\...\........\RES
....\...\........\...\Friction.rc2
....\...\........\resource.h
....\...\........\SimProps.cpp
....\...\........\SimProps.h
....\...\........\Skeleton.cpp
....\...\........\Skeleton.h
....\...\........\StdAfx.cpp
....\...\........\StdAfx.h
....\...\........\TimeProps.cpp
....\...\........\TimeProps.h
....\...\........\VertMass.cpp
....\...\........\VertMass.h