文件名称:chepaidetection
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [C/C++] [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 118kb
- 下载次数:
- 0次
- 提 供 者:
- liha*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
使用VC++6.0做开发工具, 采用简单的SDI框架结构 ,一次处理一幅位图(有兴趣的可以作成MDI)
1)位图信息的数据是从左下往右下为一行,一行一行往上排的。
2)每行像素应该是4的倍数,不足的地方用空点补齐,读的时候注意跳过冗余点。
3)主要数据都存在Doc里面,BMP的主要数据存在一个由ImgData指向的BYTE型的内存空间(根据位图的大小,动态分配的)。
4)数据读进来以后,注意向内存中贴图,以保证刷新的效率。
5)程序执行流程-use as a development tool, a simple fr a me structure of SDI, A handle a bitmap (interested can make MDI) 1) bitmap information from the data for the right and left lower here , and his party and his party up the row. 2) pixels per line should be in multiples of four, the inadequacies of the points are filled with empty, Reading, the attention to skip redundant point. 3) key data exists inside Doc. BMP key data on the existence of a point from the ImgData BYTE-memory space (according to the bitmap small, dynamic allocation). 4) data coming time, attention to the memory map, in order to ensure high efficiency. 5) implementation process procedures
1)位图信息的数据是从左下往右下为一行,一行一行往上排的。
2)每行像素应该是4的倍数,不足的地方用空点补齐,读的时候注意跳过冗余点。
3)主要数据都存在Doc里面,BMP的主要数据存在一个由ImgData指向的BYTE型的内存空间(根据位图的大小,动态分配的)。
4)数据读进来以后,注意向内存中贴图,以保证刷新的效率。
5)程序执行流程-use as a development tool, a simple fr a me structure of SDI, A handle a bitmap (interested can make MDI) 1) bitmap information from the data for the right and left lower here , and his party and his party up the row. 2) pixels per line should be in multiples of four, the inadequacies of the points are filled with empty, Reading, the attention to skip redundant point. 3) key data exists inside Doc. BMP key data on the existence of a point from the ImgData BYTE-memory space (according to the bitmap small, dynamic allocation). 4) data coming time, attention to the memory map, in order to ensure high efficiency. 5) implementation process procedures
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chepaidetection
...............\ChildFrm.cpp
...............\ChildFrm.h
...............\ColorTable.h
...............\DIBAPI.CPP
...............\DIBAPI.H
...............\edgecontour.cpp
...............\edgecontour.h
...............\MainFrm.cpp
...............\MainFrm.h
...............\ReadMe.txt
...............\res
...............\...\TypeRec.rc2
...............\Resource.h
...............\StdAfx.cpp
...............\StdAfx.h
...............\suanfa1.cpp
...............\suanfa1.h
...............\TemplateTrans.cpp
...............\TemplateTrans.h
...............\TypeRec.aps
...............\TypeRec.clw
...............\TypeRec.cpp
...............\TypeRec.dsp
...............\TypeRec.dsw
...............\TypeRec.h
...............\TypeRec.ncb
...............\TypeRec.opt
...............\TypeRec.plg
...............\TypeRec.rc
...............\TypeRec.rc.bak
...............\TypeRecDoc.cpp
...............\TypeRecDoc.h
...............\TypeRecView.cpp
...............\TypeRecView.h
...............\ChildFrm.cpp
...............\ChildFrm.h
...............\ColorTable.h
...............\DIBAPI.CPP
...............\DIBAPI.H
...............\edgecontour.cpp
...............\edgecontour.h
...............\MainFrm.cpp
...............\MainFrm.h
...............\ReadMe.txt
...............\res
...............\...\TypeRec.rc2
...............\Resource.h
...............\StdAfx.cpp
...............\StdAfx.h
...............\suanfa1.cpp
...............\suanfa1.h
...............\TemplateTrans.cpp
...............\TemplateTrans.h
...............\TypeRec.aps
...............\TypeRec.clw
...............\TypeRec.cpp
...............\TypeRec.dsp
...............\TypeRec.dsw
...............\TypeRec.h
...............\TypeRec.ncb
...............\TypeRec.opt
...............\TypeRec.plg
...............\TypeRec.rc
...............\TypeRec.rc.bak
...............\TypeRecDoc.cpp
...............\TypeRecDoc.h
...............\TypeRecView.cpp
...............\TypeRecView.h