文件名称:OpenGL_Basic_Runtime
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 835kb
- 下载次数:
- 0次
- 提 供 者:
- M**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
使用c语言,基于OpenGL.于VC6.0下编译通过的顶点渲染基础源码,用于网友们学习参考之用。(共有11个可独立编译的程序)-use c language, Based on OpenGL. VC6.0 to compile the source vertex exaggerated basis, for the netizens to learn reference. (A total of 11 independent translation of proceedings)
相关搜索: opengl
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGL_Basic_Runtime
....................\01_vertex_program
....................\.................\01_vertex_program.c
....................\.................\01_vertex_program.dsp
....................\.................\01_vertex_program.dsw
....................\.................\01_vertex_program.exe
....................\.................\01_vertex_program.ncb
....................\.................\01_vertex_program.opt
....................\.................\01_vertex_program.plg
....................\.................\01_vertex_program.vcproj
....................\.................\C2E1v_green.cg
....................\.................\cg.dll
....................\.................\cgGL.dll
....................\.................\Debug
....................\02_vertex_and_fragment_program
....................\..............................\02_vertex_and_fragment_program.c
....................\..............................\02_vertex_and_fragment_program.dsp
....................\..............................\02_vertex_and_fragment_program.dsw
....................\..............................\02_vertex_and_fragment_program.exe
....................\..............................\02_vertex_and_fragment_program.ncb
....................\..............................\02_vertex_and_fragment_program.opt
....................\..............................\02_vertex_and_fragment_program.plg
....................\..............................\02_vertex_and_fragment_program.vcproj
....................\..............................\C2E1v_green.cg
....................\..............................\C2E2f_passthru.cg
....................\..............................\Debug
....................\03_uniform_parameter
....................\....................\03_uniform_parameter.c
....................\....................\03_uniform_parameter.dsp
....................\....................\03_uniform_parameter.dsw
....................\....................\03_uniform_parameter.exe
....................\....................\03_uniform_parameter.ncb
....................\....................\03_uniform_parameter.opt
....................\....................\03_uniform_parameter.plg
....................\....................\03_uniform_parameter.vcproj
....................\....................\C2E2f_passthru.cg
....................\....................\C3E1v_anycolor.cg
....................\....................\Debug
....................\04_varying_parameter
....................\....................\04_varying_parameter.c
....................\....................\04_varying_parameter.dsp
....................\....................\04_varying_parameter.dsw
....................\....................\04_varying_parameter.exe
....................\....................\04_varying_parameter.ncb
....................\....................\04_varying_parameter.opt
....................\....................\04_varying_parameter.plg
....................\....................\04_varying_parameter.vcproj
....................\....................\C2E2f_passthru.cg
....................\....................\C3E2v_varying.cg
....................\....................\Debug
....................\05_texture_sampling
....................\...................\05_texture_sampling.c
....................\...................\05_texture_sampling.dsp
....................\...................\05_texture_sampling.dsw
....................\...................\05_texture_sampling.exe
....................\...................\05_texture_sampling.ncb
....................\...................\05_texture_sampling.opt
....................\...................\05_texture_sampling.plg
....................\...................\05_texture_sampling.vcproj
....................\...................\C3E2v_varying.cg
....................\...................\C3E3f_texture.cg
....................\...................\Debug
....................\...................\demon_image.h
....................\06_vertex_twisting
....................\..................\06_vertex_twisting.c
....................\...............
....................\01_vertex_program
....................\.................\01_vertex_program.c
....................\.................\01_vertex_program.dsp
....................\.................\01_vertex_program.dsw
....................\.................\01_vertex_program.exe
....................\.................\01_vertex_program.ncb
....................\.................\01_vertex_program.opt
....................\.................\01_vertex_program.plg
....................\.................\01_vertex_program.vcproj
....................\.................\C2E1v_green.cg
....................\.................\cg.dll
....................\.................\cgGL.dll
....................\.................\Debug
....................\02_vertex_and_fragment_program
....................\..............................\02_vertex_and_fragment_program.c
....................\..............................\02_vertex_and_fragment_program.dsp
....................\..............................\02_vertex_and_fragment_program.dsw
....................\..............................\02_vertex_and_fragment_program.exe
....................\..............................\02_vertex_and_fragment_program.ncb
....................\..............................\02_vertex_and_fragment_program.opt
....................\..............................\02_vertex_and_fragment_program.plg
....................\..............................\02_vertex_and_fragment_program.vcproj
....................\..............................\C2E1v_green.cg
....................\..............................\C2E2f_passthru.cg
....................\..............................\Debug
....................\03_uniform_parameter
....................\....................\03_uniform_parameter.c
....................\....................\03_uniform_parameter.dsp
....................\....................\03_uniform_parameter.dsw
....................\....................\03_uniform_parameter.exe
....................\....................\03_uniform_parameter.ncb
....................\....................\03_uniform_parameter.opt
....................\....................\03_uniform_parameter.plg
....................\....................\03_uniform_parameter.vcproj
....................\....................\C2E2f_passthru.cg
....................\....................\C3E1v_anycolor.cg
....................\....................\Debug
....................\04_varying_parameter
....................\....................\04_varying_parameter.c
....................\....................\04_varying_parameter.dsp
....................\....................\04_varying_parameter.dsw
....................\....................\04_varying_parameter.exe
....................\....................\04_varying_parameter.ncb
....................\....................\04_varying_parameter.opt
....................\....................\04_varying_parameter.plg
....................\....................\04_varying_parameter.vcproj
....................\....................\C2E2f_passthru.cg
....................\....................\C3E2v_varying.cg
....................\....................\Debug
....................\05_texture_sampling
....................\...................\05_texture_sampling.c
....................\...................\05_texture_sampling.dsp
....................\...................\05_texture_sampling.dsw
....................\...................\05_texture_sampling.exe
....................\...................\05_texture_sampling.ncb
....................\...................\05_texture_sampling.opt
....................\...................\05_texture_sampling.plg
....................\...................\05_texture_sampling.vcproj
....................\...................\C3E2v_varying.cg
....................\...................\C3E3f_texture.cg
....................\...................\Debug
....................\...................\demon_image.h
....................\06_vertex_twisting
....................\..................\06_vertex_twisting.c
....................\...............