文件名称:zig2
介绍说明--下载内容均来自于网络,请自行研究使用
ZIG Game Engine是一个免费的,或扩展的,C/C++ 游戏库。它提供了联网,脚本化,调试帮助和其它工具。和你的多媒体库(如Allegro, SDL, OpenGL)一起使用,你可以生成一个完整的客户端/服务器游戏或引擎-ZIG Game Engine is a free, or expanded, C/C for the game. It provides networking, scr ipts, debugging and other tools to help. And your multimedia library (such as the Allegro, SDL, OpenGL) used together, You can generate a complete client/server or game engine
(系统自动生成,下载前可以参看下载内容)
下载文件列表
zig
...\README.TXT
...\zgun
...\....\conalleg.cpp
...\....\conalleg.h
...\....\zgun.cpp
...\....\zgun.dsp
...\....\zgun.dsw
...\....\zgun.h
...\....\zgun.opt
...\....\zguncli.cpp
...\....\zguncli.h
...\....\zgunlib.dsp
...\....\zgunlib___Win32_Debug
...\....\.....................\alleg40.dll
...\....\.....................\HawkNL.dll
...\....\.....................\pthreadVC.dll
...\....\.....................\pthreadVCE.dll
...\....\.....................\zgunlib.exe
...\....\zgunmap.cpp
...\....\zgunmap.h
...\....\zgunpman.cpp
...\....\zgunpman.h
...\....\zgunsvr.cpp
...\....\zgunsvr.h
...\....\ZGUN_README.txt
...\ziglib
...\......\Debug
...\......\.....\ziglib.lib
...\......\include
...\......\.......\beholder.h
...\......\.......\buffer.h
...\......\.......\channel.h
...\......\.......\client.h
...\......\.......\console.h
...\......\.......\leet.h
...\......\.......\leetnet.h
...\......\.......\listensocket.h
...\......\.......\log.h
...\......\.......\luamachine.h
...\......\.......\obj.h
...\......\.......\pfilesys.h
...\......\.......\server.h
...\......\.......\shared.h
...\......\.......\station.h
...\......\.......\thread.h
...\......\.......\utils.h
...\......\.......\zig.h
...\......\.......\zigclient.h
...\......\.......\zigdefs.h
...\......\.......\ziglet.h
...\......\.......\zigletcomp.h
...\......\.......\zigletman.h
...\......\.......\zigserver.h
...\......\.......\zigstate.h
...\......\LICENSE.TXT
...\......\lua4hack
...\......\........\COPYRIGHT
...\......\........\lapi.c
...\......\........\lapi.h
...\......\........\lauxlib.c
...\......\........\lauxlib.h
...\......\........\lbaselib.c
...\......\........\lcode.c
...\......\........\lcode.h
...\......\........\ldblib.c
...\......\........\ldebug.c
...\......\........\ldebug.h
...\......\........\ldo.c
...\......\........\ldo.h
...\......\........\lfunc.c
...\......\........\lfunc.h
...\......\........\lgc.c
...\......\........\lgc.h
...\......\........\liolib.c
...\......\........\llex.c
...\......\........\llex.h
...\......\........\llimits.h
...\......\........\lmathlib.c
...\......\........\lmem.c
...\......\........\lmem.h
...\......\........\lobject.c
...\......\........\lobject.h
...\......\........\lopcodes.h
...\......\........\lparser.c
...\......\........\lparser.h
...\......\........\lstate.c
...\......\........\lstate.h
...\......\........\lstring.c
...\......\........\lstring.h
...\......\........\lstrlib.c
...\......\........\ltable.c
...\......\........\ltable.h
...\......\........\ltests.c
...\......\........\ltm.c
...\......\........\ltm.h
...\......\........\lua.h
...\......\........\LUA4HACK.TXT
...\......\........\luadebug.h
...\......\........\lualib.h
...\README.TXT
...\zgun
...\....\conalleg.cpp
...\....\conalleg.h
...\....\zgun.cpp
...\....\zgun.dsp
...\....\zgun.dsw
...\....\zgun.h
...\....\zgun.opt
...\....\zguncli.cpp
...\....\zguncli.h
...\....\zgunlib.dsp
...\....\zgunlib___Win32_Debug
...\....\.....................\alleg40.dll
...\....\.....................\HawkNL.dll
...\....\.....................\pthreadVC.dll
...\....\.....................\pthreadVCE.dll
...\....\.....................\zgunlib.exe
...\....\zgunmap.cpp
...\....\zgunmap.h
...\....\zgunpman.cpp
...\....\zgunpman.h
...\....\zgunsvr.cpp
...\....\zgunsvr.h
...\....\ZGUN_README.txt
...\ziglib
...\......\Debug
...\......\.....\ziglib.lib
...\......\include
...\......\.......\beholder.h
...\......\.......\buffer.h
...\......\.......\channel.h
...\......\.......\client.h
...\......\.......\console.h
...\......\.......\leet.h
...\......\.......\leetnet.h
...\......\.......\listensocket.h
...\......\.......\log.h
...\......\.......\luamachine.h
...\......\.......\obj.h
...\......\.......\pfilesys.h
...\......\.......\server.h
...\......\.......\shared.h
...\......\.......\station.h
...\......\.......\thread.h
...\......\.......\utils.h
...\......\.......\zig.h
...\......\.......\zigclient.h
...\......\.......\zigdefs.h
...\......\.......\ziglet.h
...\......\.......\zigletcomp.h
...\......\.......\zigletman.h
...\......\.......\zigserver.h
...\......\.......\zigstate.h
...\......\LICENSE.TXT
...\......\lua4hack
...\......\........\COPYRIGHT
...\......\........\lapi.c
...\......\........\lapi.h
...\......\........\lauxlib.c
...\......\........\lauxlib.h
...\......\........\lbaselib.c
...\......\........\lcode.c
...\......\........\lcode.h
...\......\........\ldblib.c
...\......\........\ldebug.c
...\......\........\ldebug.h
...\......\........\ldo.c
...\......\........\ldo.h
...\......\........\lfunc.c
...\......\........\lfunc.h
...\......\........\lgc.c
...\......\........\lgc.h
...\......\........\liolib.c
...\......\........\llex.c
...\......\........\llex.h
...\......\........\llimits.h
...\......\........\lmathlib.c
...\......\........\lmem.c
...\......\........\lmem.h
...\......\........\lobject.c
...\......\........\lobject.h
...\......\........\lopcodes.h
...\......\........\lparser.c
...\......\........\lparser.h
...\......\........\lstate.c
...\......\........\lstate.h
...\......\........\lstring.c
...\......\........\lstring.h
...\......\........\lstrlib.c
...\......\........\ltable.c
...\......\........\ltable.h
...\......\........\ltests.c
...\......\........\ltm.c
...\......\........\ltm.h
...\......\........\lua.h
...\......\........\LUA4HACK.TXT
...\......\........\luadebug.h
...\......\........\lualib.h