文件名称:cRPGe.0.1
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set.
This is an initial release just so that I can show how the project will be generally organized. This program is not a stand-alone, it is meant to be included in another C++ program. Right now I am just getting the Character, Player, Monster, Items, etc classes off of the ground.
-The Complete Roll Playing Game Engine is an engine that can be used to create roll playing ga mes. It includes programs to build characters, monsters. and worlds. cRPGe currently uses the AD
This is an initial release just so that I can show how the project will be generally organized. This program is not a stand-alone, it is meant to be included in another C++ program. Right now I am just getting the Character, Player, Monster, Items, etc classes off of the ground.
-The Complete Roll Playing Game Engine is an engine that can be used to create roll playing ga mes. It includes programs to build characters, monsters. and worlds. cRPGe currently uses the AD
相关搜索: RPG
(系统自动生成,下载前可以参看下载内容)
下载文件列表
cRPGe.0.1
.........\character
.........\.........\character.cpp
.........\.........\character.h
.........\.........\experience.cpp
.........\.........\inventory.cpp
.........\.........\monster.cpp
.........\.........\NOTES
.........\.........\player.cpp
.........\combat
.........\......\combat.cpp
.........\COPYING
.........\cRPGe.cpp
.........\cRPGe.h
.........\data
.........\....\armor
.........\....\monsters
.........\....\weapons
.........\data.h
.........\enumerations.h
.........\item
.........\....\armor.cpp
.........\....\armorlist.cpp
.........\....\item.cpp
.........\....\itemlist.cpp
.........\....\weapon.cpp
.........\....\weaponlist.cpp
.........\Makefile
.........\README
.........\structs.h
.........\character
.........\.........\character.cpp
.........\.........\character.h
.........\.........\experience.cpp
.........\.........\inventory.cpp
.........\.........\monster.cpp
.........\.........\NOTES
.........\.........\player.cpp
.........\combat
.........\......\combat.cpp
.........\COPYING
.........\cRPGe.cpp
.........\cRPGe.h
.........\data
.........\....\armor
.........\....\monsters
.........\....\weapons
.........\data.h
.........\enumerations.h
.........\item
.........\....\armor.cpp
.........\....\armorlist.cpp
.........\....\item.cpp
.........\....\itemlist.cpp
.........\....\weapon.cpp
.........\....\weaponlist.cpp
.........\Makefile
.........\README
.........\structs.h