文件名称:cRPGe.0.1
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The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set.
This is an initial release just so that I can show how the project will be generally organized. This program is not a stand-alone, it is meant to be included in another C++ program. Right now I am just getting the Character, Player, Monster, Items, etc classes off of the ground.
-The Complete Roll Playing Game Engine is an engine that can be used to create roll playing ga mes. It includes programs to build characters, monsters. and worlds. cRPGe currently uses the AD
This is an initial release just so that I can show how the project will be generally organized. This program is not a stand-alone, it is meant to be included in another C++ program. Right now I am just getting the Character, Player, Monster, Items, etc classes off of the ground.
-The Complete Roll Playing Game Engine is an engine that can be used to create roll playing ga mes. It includes programs to build characters, monsters. and worlds. cRPGe currently uses the AD
相关搜索: RPG
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下载文件列表
cRPGe.0.1
.........\character
.........\.........\character.cpp
.........\.........\character.h
.........\.........\experience.cpp
.........\.........\inventory.cpp
.........\.........\monster.cpp
.........\.........\NOTES
.........\.........\player.cpp
.........\combat
.........\......\combat.cpp
.........\COPYING
.........\cRPGe.cpp
.........\cRPGe.h
.........\data
.........\....\armor
.........\....\monsters
.........\....\weapons
.........\data.h
.........\enumerations.h
.........\item
.........\....\armor.cpp
.........\....\armorlist.cpp
.........\....\item.cpp
.........\....\itemlist.cpp
.........\....\weapon.cpp
.........\....\weaponlist.cpp
.........\Makefile
.........\README
.........\structs.h
.........\character
.........\.........\character.cpp
.........\.........\character.h
.........\.........\experience.cpp
.........\.........\inventory.cpp
.........\.........\monster.cpp
.........\.........\NOTES
.........\.........\player.cpp
.........\combat
.........\......\combat.cpp
.........\COPYING
.........\cRPGe.cpp
.........\cRPGe.h
.........\data
.........\....\armor
.........\....\monsters
.........\....\weapons
.........\data.h
.........\enumerations.h
.........\item
.........\....\armor.cpp
.........\....\armorlist.cpp
.........\....\item.cpp
.........\....\itemlist.cpp
.........\....\weapon.cpp
.........\....\weaponlist.cpp
.........\Makefile
.........\README
.........\structs.h