文件名称:VCAD30+
介绍说明--下载内容均来自于网络,请自行研究使用
VCAD3.0已经有了。但是作者对其功能作了大的改进:具有Undo,redo功能,可以设置层,以及标注公差粗糙度等.-VCAD3.0 have. But their authors made major functional improvements : The Undo and redo function can set layer, Tolerance and tagging roughness.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
VCAD3.0
.......\ARC.CPP
.......\BASE.CPP
.......\BASE.H
.......\CHGVIEWCMD.CPP
.......\CHGVIEWCMD.H
.......\CIRCLE.CPP
.......\COMMAND.H
.......\CONNECT.CPP
.......\CREATEARC.CPP
.......\CREATEBLOCK.CPP
.......\CREATECIRCLE.CPP
.......\CREATECMD.H
.......\CREATECONNECT.CPP
.......\CREATEELLIPSE.CPP
.......\CreateGc.cpp
.......\CREATELINE.CPP
.......\CREATEPOLYGON.CPP
.......\CreateRa.cpp
.......\CREATERECT.CPP
.......\CREATETEXT.CPP
.......\DXF.CPP
.......\DXF.H
.......\ELLIPSE.CPP
.......\ENTITY.CPP
.......\ENTITY.H
.......\Gc.cpp
.......\GcDlg.cpp
.......\GcDlg.h
.......\LINE.CPP
.......\MAINFRM.CPP
.......\MAINFRM.H
.......\MBLOCK.CPP
.......\MIRRORCMD.CPP
.......\MODIFYCMD.H
.......\MOVECMD.CPP
.......\MOVECMD.H
.......\MTEXT.CPP
.......\POLYGON.CPP
.......\PREVIEW.CPP
.......\PROPERTYBAR.CPP
.......\PROPERTYBAR.H
.......\Ra.CPP
.......\RaDlg.cpp
.......\RaDlg.h
.......\RaDlg1.cpp
.......\RaDlg1.h
.......\README.TXT
.......\RECTANGLE.CPP
.......\RES
.......\...\bitmap10.bmp
.......\...\bitmap11.bmp
.......\...\bitmap12.bmp
.......\...\bitmap14.bmp
.......\...\bitmap15.bmp
.......\...\bitmap16.bmp
.......\...\bitmap17.bmp
.......\...\bitmap18.bmp
.......\...\bitmap19.bmp
.......\...\bitmap2.bmp
.......\...\bitmap20.bmp
.......\...\bitmap21.bmp
.......\...\bitmap22.bmp
.......\...\bitmap23.bmp
.......\...\bitmap24.bmp
.......\...\bitmap25.bmp
.......\...\bitmap26.bmp
.......\...\bitmap27.bmp
.......\...\bitmap28.bmp
.......\...\bitmap29.bmp
.......\...\bitmap3.bmp
.......\...\bitmap30.bmp
.......\...\bitmap31.bmp
.......\...\bitmap32.bmp
.......\...\bitmap33.bmp
.......\...\bitmap34.bmp
.......\...\bitmap35.bmp
.......\...\bitmap4.bmp
.......\...\bitmap5.bmp
.......\...\bitmap6.bmp
.......\...\bitmap7.bmp
.......\...\bitmap8.bmp
.......\...\bitmap9.bmp
.......\...\cur00001.cur
.......\...\cur00002.cur
.......\...\cur00003.cur
.......\...\cur00004.cur
.......\...\cur00005.cur
.......\...\cur00006.cur
.......\...\cur00007.cur
.......\...\cur00008.cur
.......\...\cur00009.cur
.......\...\cur00010.cur
.......\...\cur00011.cur
.......\...\cur00012.cur
.......\...\cur00013.cur
.......\...\CURSOR1.CUR
.......\...\cursor2.cur
.......\ARC.CPP
.......\BASE.CPP
.......\BASE.H
.......\CHGVIEWCMD.CPP
.......\CHGVIEWCMD.H
.......\CIRCLE.CPP
.......\COMMAND.H
.......\CONNECT.CPP
.......\CREATEARC.CPP
.......\CREATEBLOCK.CPP
.......\CREATECIRCLE.CPP
.......\CREATECMD.H
.......\CREATECONNECT.CPP
.......\CREATEELLIPSE.CPP
.......\CreateGc.cpp
.......\CREATELINE.CPP
.......\CREATEPOLYGON.CPP
.......\CreateRa.cpp
.......\CREATERECT.CPP
.......\CREATETEXT.CPP
.......\DXF.CPP
.......\DXF.H
.......\ELLIPSE.CPP
.......\ENTITY.CPP
.......\ENTITY.H
.......\Gc.cpp
.......\GcDlg.cpp
.......\GcDlg.h
.......\LINE.CPP
.......\MAINFRM.CPP
.......\MAINFRM.H
.......\MBLOCK.CPP
.......\MIRRORCMD.CPP
.......\MODIFYCMD.H
.......\MOVECMD.CPP
.......\MOVECMD.H
.......\MTEXT.CPP
.......\POLYGON.CPP
.......\PREVIEW.CPP
.......\PROPERTYBAR.CPP
.......\PROPERTYBAR.H
.......\Ra.CPP
.......\RaDlg.cpp
.......\RaDlg.h
.......\RaDlg1.cpp
.......\RaDlg1.h
.......\README.TXT
.......\RECTANGLE.CPP
.......\RES
.......\...\bitmap10.bmp
.......\...\bitmap11.bmp
.......\...\bitmap12.bmp
.......\...\bitmap14.bmp
.......\...\bitmap15.bmp
.......\...\bitmap16.bmp
.......\...\bitmap17.bmp
.......\...\bitmap18.bmp
.......\...\bitmap19.bmp
.......\...\bitmap2.bmp
.......\...\bitmap20.bmp
.......\...\bitmap21.bmp
.......\...\bitmap22.bmp
.......\...\bitmap23.bmp
.......\...\bitmap24.bmp
.......\...\bitmap25.bmp
.......\...\bitmap26.bmp
.......\...\bitmap27.bmp
.......\...\bitmap28.bmp
.......\...\bitmap29.bmp
.......\...\bitmap3.bmp
.......\...\bitmap30.bmp
.......\...\bitmap31.bmp
.......\...\bitmap32.bmp
.......\...\bitmap33.bmp
.......\...\bitmap34.bmp
.......\...\bitmap35.bmp
.......\...\bitmap4.bmp
.......\...\bitmap5.bmp
.......\...\bitmap6.bmp
.......\...\bitmap7.bmp
.......\...\bitmap8.bmp
.......\...\bitmap9.bmp
.......\...\cur00001.cur
.......\...\cur00002.cur
.......\...\cur00003.cur
.......\...\cur00004.cur
.......\...\cur00005.cur
.......\...\cur00006.cur
.......\...\cur00007.cur
.......\...\cur00008.cur
.......\...\cur00009.cur
.......\...\cur00010.cur
.......\...\cur00011.cur
.......\...\cur00012.cur
.......\...\cur00013.cur
.......\...\CURSOR1.CUR
.......\...\cursor2.cur