文件名称:Doggi_Gdi+
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 848kb
- 下载次数:
- 0次
- 提 供 者:
- de***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
采用 c# 编写的模仿 FC 上 "吃豆" 的小游戏, 同时实现了 GDI+ 和 DDraw 两套呈现引擎的即时切换. debug/release 中包含了运行时所需的声音和图片文件.-used to imitate FC prepared "to eat beans" of the game, Simultaneously DDraw and the GDI engine has two immediate handoff. debug/release China includes a run-time required for the voice and image files.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Doggi_Gdi+
..........\AbstractManager.cs
..........\Actor
..........\.....\About.cs
..........\.....\AbstractActor.cs
..........\.....\ActActor.cs
..........\.....\BottomBarActor.cs
..........\.....\Cat.cs
..........\.....\Dog.cs
..........\.....\Map.cs
..........\.....\TitleBarActor.cs
..........\AssemblyInfo.cs
..........\bin
..........\...\Debug
..........\...\Release
..........\CR_Doggi_Gdi+.CRB
..........\DefaultManager.cs
..........\Doggi_Gdi+.csproj
..........\Doggi_Gdi+.csproj.user
..........\Doggi_Gdi+.dpcov
..........\Doggi_Gdi+.DPMDB
..........\Doggi_Gdi+.dpprf
..........\Doggi_Gdi+.gpState
..........\Doggi_Gdi+.sln
..........\Drawer
..........\......\AbstractDrawer.cs
..........\......\Drawer_DDraw
..........\......\............\AboutDDraw.cs
..........\......\............\AbstractDDraw.cs
..........\......\............\BottomDDraw.cs
..........\......\............\CatDDraw.cs
..........\......\............\DogDDraw.cs
..........\......\............\MapDDraw.cs
..........\......\............\TitleDDraw.cs
..........\......\Drawer_GDI
..........\......\..........\AboutDraw.cs
..........\......\..........\AbstractGdiDrawer.cs
..........\......\..........\BottomDrawer.cs
..........\......\..........\CatDrawer.cs
..........\......\..........\DogDrawer.cs
..........\......\..........\MapDrawer.cs
..........\......\..........\TitleDrawer.cs
..........\......\RenderManager.cs
..........\Entry.cs
..........\Enum.cs
..........\Event
..........\GraphicUtility.cs
..........\Interface
..........\.........\IActor.cs
..........\.........\IDraw.cs
..........\.........\IManager.cs
..........\.........\ISound.cs
..........\MainFrm.cs
..........\MainFrm.resx
..........\obj
..........\...\Debug
..........\...\Doggi_Gdi+.csproj.FileList.txt
..........\...\Release
..........\Particle.cs
..........\Sound
..........\.....\DefaultSoundManager.cs
..........\AbstractManager.cs
..........\Actor
..........\.....\About.cs
..........\.....\AbstractActor.cs
..........\.....\ActActor.cs
..........\.....\BottomBarActor.cs
..........\.....\Cat.cs
..........\.....\Dog.cs
..........\.....\Map.cs
..........\.....\TitleBarActor.cs
..........\AssemblyInfo.cs
..........\bin
..........\...\Debug
..........\...\Release
..........\CR_Doggi_Gdi+.CRB
..........\DefaultManager.cs
..........\Doggi_Gdi+.csproj
..........\Doggi_Gdi+.csproj.user
..........\Doggi_Gdi+.dpcov
..........\Doggi_Gdi+.DPMDB
..........\Doggi_Gdi+.dpprf
..........\Doggi_Gdi+.gpState
..........\Doggi_Gdi+.sln
..........\Drawer
..........\......\AbstractDrawer.cs
..........\......\Drawer_DDraw
..........\......\............\AboutDDraw.cs
..........\......\............\AbstractDDraw.cs
..........\......\............\BottomDDraw.cs
..........\......\............\CatDDraw.cs
..........\......\............\DogDDraw.cs
..........\......\............\MapDDraw.cs
..........\......\............\TitleDDraw.cs
..........\......\Drawer_GDI
..........\......\..........\AboutDraw.cs
..........\......\..........\AbstractGdiDrawer.cs
..........\......\..........\BottomDrawer.cs
..........\......\..........\CatDrawer.cs
..........\......\..........\DogDrawer.cs
..........\......\..........\MapDrawer.cs
..........\......\..........\TitleDrawer.cs
..........\......\RenderManager.cs
..........\Entry.cs
..........\Enum.cs
..........\Event
..........\GraphicUtility.cs
..........\Interface
..........\.........\IActor.cs
..........\.........\IDraw.cs
..........\.........\IManager.cs
..........\.........\ISound.cs
..........\MainFrm.cs
..........\MainFrm.resx
..........\obj
..........\...\Debug
..........\...\Doggi_Gdi+.csproj.FileList.txt
..........\...\Release
..........\Particle.cs
..........\Sound
..........\.....\DefaultSoundManager.cs