文件名称:Shadow_Volumes
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.23mb
- 下载次数:
- 0次
- 提 供 者:
- 于*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
体积阴影例子程序和源代码,包括Quake3等文件的加载代码。-shadow volume procedures and examples of source code, including Quake and other documents loading code.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Shadow_Volumes
..............\Full
..............\....\BasicCamera.cpp
..............\....\BasicCamera.h
..............\....\BasicModel.cpp
..............\....\BasicModel.h
..............\....\data
..............\....\....\font
..............\....\....\models
..............\....\....\......\cathedral.sm
..............\....\....\......\cube.sm
..............\....\....\......\knot.ifs
..............\....\....\skybox
..............\....\....\......\Readme-Skybox.txt
..............\....\....\......\tp.jpg
..............\....\....\thetick
..............\....\....\.......\animation.cfg
..............\....\....\.......\head.md3
..............\....\....\.......\head_default.skin
..............\....\....\.......\icon_default.tga
..............\....\....\.......\lower.md3
..............\....\....\.......\lower_default.skin
..............\....\....\.......\TheTick.txt
..............\....\....\.......\tickskin.tga
..............\....\....\.......\upper.md3
..............\....\....\.......\upper_default.skin
..............\....\Debug
..............\....\DemoSettings.cpp
..............\....\DemoSettings.h
..............\....\Effects.cpp
..............\....\Effects.h
..............\....\Extrude.vp
..............\....\FullShadowDemo.exe
..............\....\glut32.dll
..............\....\initGL.cpp
..............\....\initGL.h
..............\....\license.txt
..............\....\Light.cpp
..............\....\Light.h
..............\....\loaders
..............\....\.......\IFSLoader.cpp
..............\....\.......\IFSLoader.h
..............\....\.......\IFSModel.cpp
..............\....\.......\IFSModel.h
..............\....\.......\Quake3Bsp.cpp
..............\....\.......\Quake3Bsp.h
..............\....\.......\Quake3Md3.cpp
..............\....\.......\Quake3Md3.h
..............\....\.......\SMLoader.cpp
..............\....\.......\SMLoader.h
..............\....\main.cpp
..............\....\README.txt
..............\....\Renderer.cpp
..............\....\Renderer.h
..............\....\SDL.dll
..............\....\ShadowDemo.dsp
..............\....\ShadowDemo.dsw
..............\....\ShadowDemo.ncb
..............\....\ShadowDemo.opt
..............\....\ShadowDemo.plg
..............\....\Viewport.cpp
..............\....\Viewport.h
..............\....\zlib1.dll
..............\g3d-6_00-b12
..............\............\data
..............\............\....\font
..............\............\....\....\console-small.fnt
..............\............\....\....\dominant.fnt
..............\............\....\ifs
..............\............\....\...\octagon.ifs
..............\............\....\quake2
..............\............\....\......\copyright.txt
..............\............\....\......\players
..............\............\....\......\.......\pknight
..............\............\....\......\.......\.......\ctf_b.pcx
..............\............\....\......\.......\.......\ctf_b_i.pcx
..............\............\....\......\.......\.......\readme.txt
..............\............\....\......\.......\.......\tris.md2
..............\............\....\......\.......\.......\weapon.md2
..............\............\....\......\.......\.......\weapon.pcx
..............\............\....\README.TXT
..............\............\....\sky
..............\............\....\...\copyright.txt
..............\............\....\...\plainsky
..............\............\....\...\........\null_plainsky512_up.jpg
..............\............\....\...\real.str
..............\Full
..............\....\BasicCamera.cpp
..............\....\BasicCamera.h
..............\....\BasicModel.cpp
..............\....\BasicModel.h
..............\....\data
..............\....\....\font
..............\....\....\models
..............\....\....\......\cathedral.sm
..............\....\....\......\cube.sm
..............\....\....\......\knot.ifs
..............\....\....\skybox
..............\....\....\......\Readme-Skybox.txt
..............\....\....\......\tp.jpg
..............\....\....\thetick
..............\....\....\.......\animation.cfg
..............\....\....\.......\head.md3
..............\....\....\.......\head_default.skin
..............\....\....\.......\icon_default.tga
..............\....\....\.......\lower.md3
..............\....\....\.......\lower_default.skin
..............\....\....\.......\TheTick.txt
..............\....\....\.......\tickskin.tga
..............\....\....\.......\upper.md3
..............\....\....\.......\upper_default.skin
..............\....\Debug
..............\....\DemoSettings.cpp
..............\....\DemoSettings.h
..............\....\Effects.cpp
..............\....\Effects.h
..............\....\Extrude.vp
..............\....\FullShadowDemo.exe
..............\....\glut32.dll
..............\....\initGL.cpp
..............\....\initGL.h
..............\....\license.txt
..............\....\Light.cpp
..............\....\Light.h
..............\....\loaders
..............\....\.......\IFSLoader.cpp
..............\....\.......\IFSLoader.h
..............\....\.......\IFSModel.cpp
..............\....\.......\IFSModel.h
..............\....\.......\Quake3Bsp.cpp
..............\....\.......\Quake3Bsp.h
..............\....\.......\Quake3Md3.cpp
..............\....\.......\Quake3Md3.h
..............\....\.......\SMLoader.cpp
..............\....\.......\SMLoader.h
..............\....\main.cpp
..............\....\README.txt
..............\....\Renderer.cpp
..............\....\Renderer.h
..............\....\SDL.dll
..............\....\ShadowDemo.dsp
..............\....\ShadowDemo.dsw
..............\....\ShadowDemo.ncb
..............\....\ShadowDemo.opt
..............\....\ShadowDemo.plg
..............\....\Viewport.cpp
..............\....\Viewport.h
..............\....\zlib1.dll
..............\g3d-6_00-b12
..............\............\data
..............\............\....\font
..............\............\....\....\console-small.fnt
..............\............\....\....\dominant.fnt
..............\............\....\ifs
..............\............\....\...\octagon.ifs
..............\............\....\quake2
..............\............\....\......\copyright.txt
..............\............\....\......\players
..............\............\....\......\.......\pknight
..............\............\....\......\.......\.......\ctf_b.pcx
..............\............\....\......\.......\.......\ctf_b_i.pcx
..............\............\....\......\.......\.......\readme.txt
..............\............\....\......\.......\.......\tris.md2
..............\............\....\......\.......\.......\weapon.md2
..............\............\....\......\.......\.......\weapon.pcx
..............\............\....\README.TXT
..............\............\....\sky
..............\............\....\...\copyright.txt
..............\............\....\...\plainsky
..............\............\....\...\........\null_plainsky512_up.jpg
..............\............\....\...\real.str