文件名称:shenshimin

  • 所属分类:
  • Windows CE
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.25mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 张**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

本游戏是微软SMART PHONE平台下的手机游戏,由于平台的特殊性,所以在游戏的架构和设计上既要符合游戏的特点,又要考虑到与设计其他PC游戏的不同。难点在于手机资源是很有限的,不能直接从设计PC游戏的架构直接搬到SMART PNONE游戏上,架构设计的变化是必然的。在本游戏中我们提出了一套全新的设计架构,充分考虑到了C#语言的特点,以及.NET平台的优点。在架构中摈弃了以前手机游戏设计中,虽然采用面向对象开发但是没有充分利用面向对象的不足,大量采用了当前先进的设计模式

-the game is Microsoft SMART PHONE platform mobile phone game, due to the special nature of platform, Therefore, the structure of the game and is designed to meet the characteristics of the game, also take into account the design of the other PC games are different. The difficulty lies in cell phone resources are very limited. not directly from the design of PC games moved to the structure of direct SMART PNONE game, Architecture Design changes are inevitable. In this game, we proposed a new set of design fr a mework, taking fully into account the C# language features, and.NET platform advantages. Discard the fr a mework of the previous mobile phone games design, Although object-oriented development but did not take full advantage of object-oriented inadequate, lot of the current advanced des
相关搜索: C#
游戏

(系统自动生成,下载前可以参看下载内容)

下载文件列表

Data Source

...........\DiamondPet

...........\..........\AssemblyInfo.cs

...........\..........\bin

...........\..........\...\Debug

...........\..........\...\.....\DiamondPet.exe

...........\..........\...\.....\DiamondPet.pdb

...........\..........\...\.....\HS.xml

...........\..........\...\Release

...........\..........\...\.......\DiamondPet.exe

...........\..........\cab

...........\..........\...\Debug

...........\..........\...\Release

...........\..........\DiamondPet.cs

...........\..........\DiamondPet.csdproj

...........\..........\DiamondPet.csdproj.user

...........\..........\DiamondPet.csdproj.vspscc

...........\..........\DiamondPet.resx

...........\..........\DiamondPet.sln

...........\..........\DiamondPet.vsd

...........\..........\DiamondPet.vssscc

...........\..........\Draw.cs

...........\..........\GameConstResource.cs

...........\..........\GameStrategy.cs

...........\..........\HighScore.cs

...........\..........\HS.xml

...........\..........\HScore.xml

...........\..........\LogicLayer

...........\..........\..........\BlockObject.cs

...........\..........\..........\Command.cs

...........\..........\..........\GameDate.cs

...........\..........\..........\GameItems.cs

...........\..........\..........\GameObject.cs

...........\..........\..........\GameQueue.cs

...........\..........\..........\GameScore.cs

...........\..........\..........\GameStateRunLogic

...........\..........\..........\.................\ClearBlock.cs

...........\..........\..........\.................\ClearBlockCommand

...........\..........\..........\.................\.................\ClearBlockCommand.cs

...........\..........\..........\.................\.................\vssver.scc

...........\..........\..........\.................\DownFast.cs

...........\..........\..........\.................\DownFastCommand

...........\..........\..........\.................\...............\DownFastCommand.cs

...........\..........\..........\.................\...............\vssver.scc

...........\..........\..........\.................\DownSlow.cs

...........\..........\..........\.................\DownSlowCommand

...........\..........\..........\.................\...............\DownSlowCommand.cs

...........\..........\..........\.................\...............\vssver.scc

...........\..........\..........\.................\GameFrame.cs

...........\..........\..........\.................\ItemsQueue.cs

...........\..........\..........\.................\JudgeStateChange.cs

...........\..........\..........\.................\LevelUp.cs

...........\..........\..........\.................\Pause

...........\..........\..........\.................\.....\LostOrWin.cs

...........\..........\..........\.................\.....\NormalPause.cs

...........\..........\..........\.................\.....\OtherQuit.cs

...........\..........\..........\.................\.....\Pause.cs

...........\..........\..........\.................\.....\PauseCommand

...........\..........\..........\.................\.....\............\NormalPauseCommand.cs

...........\..........\..........\.................\.....\............\PauseCommand.cs

...........\..........\..........\.................\.....\............\vssver.scc

...........\..........\..........\.................\.....\vssver.scc

...........\..........\..........\.................\RunningState.cs

...........\..........\..........\.................\SelectBlock.cs

...........\..........\..........\.................\vssver.scc

...........\..........\..........\GameStateStartLogic

...........\..........\..........\...................\CommandQueue.cs

...........\..........\..........\...................\SelectState.cs

...........\..........\..........\...................\StartCommand

...........\..........\..........\...................\............\StartCommand.cs

...........\..........\..........\...................\............\vssver.scc

...........\..........\..........\...................\StartState.cs

...........\..........\..........\...................\vssver.scc

...........\..........

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度更多...
  • 请直接用浏览器下载本站内容,不要使用迅雷之类的下载软件,用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.

相关评论

暂无评论内容.

发表评论

*主  题:
*内  容:
*验 证 码:

源码中国 www.ymcn.org