文件名称:Samples-latest
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 228kb
- 下载次数:
- 0次
- 提 供 者:
- l*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
《3d game engine programming》最新zfxcengine引擎及教学案例(basicSH,SHLlight)源代码-"3d game engine programming," the latest zfxcengin e engine and teaching cases (basicSH, SHLlight) source code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Samples
.......\BasicSH
.......\.......\BasicSH.cpp
.......\.......\BasicSH.dsp
.......\.......\BasicSH.dsw
.......\.......\BasicSH.fx
.......\.......\BasicSH.sln
.......\.......\BasicSH.vcproj
.......\.......\readme.htm
.......\.......\ReconstructSH.h
.......\.......\resource.h
.......\.......\teapot.x
.......\.......\winmain.rc
.......\Common
.......\......\d3dapp.cpp
.......\......\d3dapp.h
.......\......\d3denumeration.cpp
.......\......\d3denumeration.h
.......\......\d3dfile.cpp
.......\......\d3dfile.h
.......\......\d3dfont.cpp
.......\......\d3dfont.h
.......\......\d3dres.h
.......\......\d3dsaver.cpp
.......\......\d3dsaver.h
.......\......\d3dsettings.cpp
.......\......\d3dsettings.h
.......\......\d3dutil.cpp
.......\......\d3dutil.h
.......\......\didevimg.cpp
.......\......\didevimg.h
.......\......\diutil.cpp
.......\......\diutil.h
.......\......\dmutil.cpp
.......\......\dmutil.h
.......\......\dxstdafx.cpp
.......\......\dxstdafx.h
.......\......\dxutil.cpp
.......\......\dxutil.h
.......\doc
.......\...\images
.......\...\......\header_background.gif
.......\...\......\header_right.gif
.......\readme.htm
.......\SHLighting
.......\..........\CubeMapFunction.h
.......\..........\EnvSphere.fx
.......\..........\LobbyCube.dds
.......\..........\MeshToCubeMap.fx
.......\..........\readme.htm
.......\..........\resource.h
.......\..........\SHLighting.cpp
.......\..........\SHLighting.dsp
.......\..........\SHLighting.dsw
.......\..........\SHLighting.fx
.......\..........\SHLighting.sln
.......\..........\SHLighting.vcproj
.......\..........\sphere0.x
.......\..........\winmain.rc
.......\BasicSH
.......\.......\BasicSH.cpp
.......\.......\BasicSH.dsp
.......\.......\BasicSH.dsw
.......\.......\BasicSH.fx
.......\.......\BasicSH.sln
.......\.......\BasicSH.vcproj
.......\.......\readme.htm
.......\.......\ReconstructSH.h
.......\.......\resource.h
.......\.......\teapot.x
.......\.......\winmain.rc
.......\Common
.......\......\d3dapp.cpp
.......\......\d3dapp.h
.......\......\d3denumeration.cpp
.......\......\d3denumeration.h
.......\......\d3dfile.cpp
.......\......\d3dfile.h
.......\......\d3dfont.cpp
.......\......\d3dfont.h
.......\......\d3dres.h
.......\......\d3dsaver.cpp
.......\......\d3dsaver.h
.......\......\d3dsettings.cpp
.......\......\d3dsettings.h
.......\......\d3dutil.cpp
.......\......\d3dutil.h
.......\......\didevimg.cpp
.......\......\didevimg.h
.......\......\diutil.cpp
.......\......\diutil.h
.......\......\dmutil.cpp
.......\......\dmutil.h
.......\......\dxstdafx.cpp
.......\......\dxstdafx.h
.......\......\dxutil.cpp
.......\......\dxutil.h
.......\doc
.......\...\images
.......\...\......\header_background.gif
.......\...\......\header_right.gif
.......\readme.htm
.......\SHLighting
.......\..........\CubeMapFunction.h
.......\..........\EnvSphere.fx
.......\..........\LobbyCube.dds
.......\..........\MeshToCubeMap.fx
.......\..........\readme.htm
.......\..........\resource.h
.......\..........\SHLighting.cpp
.......\..........\SHLighting.dsp
.......\..........\SHLighting.dsw
.......\..........\SHLighting.fx
.......\..........\SHLighting.sln
.......\..........\SHLighting.vcproj
.......\..........\sphere0.x
.......\..........\winmain.rc