文件名称:Managed_DirectX9
- 所属分类:
- 文档资料
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- [Windows] [Visual.Net] [源码]
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- 2012-11-26
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- 666kb
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- 1次
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学习Managed directx3d的很好的资料,VC#源码实例,共包括6章,其中第四章为:创建三维地形-learning the good information, VC# source code examples, it includes six chapters, Chapter 4 : create three-dimensional topographical
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下载文件列表
Chapter 1
.........\Lights
.........\......\Form1.cs
.........\......\Lights.csproj
.........\......\Lights.sln
.........\NonTransformed
.........\..............\Form1.cs
.........\..............\NonTransformed.csproj
.........\..............\NonTransformed.sln
.........\PreTransformed
.........\..............\Form1.cs
.........\..............\PreTransformed.csproj
.........\..............\PreTransformed.sln
Chapter 2
.........\Enumeration
.........\...........\Enumeration.csproj
.........\...........\Enumeration.sln
.........\...........\Form1.cs
.........\...........\Form1.resx
Chapter 3
.........\Box
.........\...\Box.csproj
.........\...\Box.sln
.........\...\Form1.cs
.........\Texture
.........\.......\banana.bmp
.........\.......\Form1.cs
.........\.......\puck.bmp
.........\.......\Texture.csproj
.........\.......\Texture.sln
.........\VertexBuffer
.........\............\Form1.cs
.........\............\VertexBuffer.csproj
.........\............\VertexBuffer.sln
Chapter 4
.........\DepthBuffer
.........\...........\DepthBuffer.csproj
.........\...........\DepthBuffer.sln
.........\...........\Form1.cs
.........\IndexedBox
.........\..........\Form1.cs
.........\..........\IndexedBox.csproj
.........\..........\IndexedBox.sln
.........\PrimitiveTypes
.........\..............\Form1.cs
.........\..............\PrimitiveTypes.csproj
.........\..............\PrimitiveTypes.sln
Chapter 5
.........\MeshBox
.........\.......\Form1.cs
.........\.......\MeshBox.csproj
.........\.......\MeshBox.sln
.........\MeshFile
.........\........\Form1.cs
.........\........\MeshFile.csproj
.........\........\MeshFile.sln
.........\........\tiny.x
.........\........\Tiny_skin.bmp
Chapter 6
.........\Dodger
.........\......\Car.cs
.........\......\car.x
.........\......\Dodger.cs
.........\......\Dodger.csproj
.........\......\Dodger.csproj.user
.........\......\Dodger.resx
.........\......\Dodger.sln
.........\......\InputBox.cs
.........\......\InputBox.resx
.........\......\Obstacle.cs
.........\......\road.x
.........\......\Utility.cs
.........\Lights
.........\......\Form1.cs
.........\......\Lights.csproj
.........\......\Lights.sln
.........\NonTransformed
.........\..............\Form1.cs
.........\..............\NonTransformed.csproj
.........\..............\NonTransformed.sln
.........\PreTransformed
.........\..............\Form1.cs
.........\..............\PreTransformed.csproj
.........\..............\PreTransformed.sln
Chapter 2
.........\Enumeration
.........\...........\Enumeration.csproj
.........\...........\Enumeration.sln
.........\...........\Form1.cs
.........\...........\Form1.resx
Chapter 3
.........\Box
.........\...\Box.csproj
.........\...\Box.sln
.........\...\Form1.cs
.........\Texture
.........\.......\banana.bmp
.........\.......\Form1.cs
.........\.......\puck.bmp
.........\.......\Texture.csproj
.........\.......\Texture.sln
.........\VertexBuffer
.........\............\Form1.cs
.........\............\VertexBuffer.csproj
.........\............\VertexBuffer.sln
Chapter 4
.........\DepthBuffer
.........\...........\DepthBuffer.csproj
.........\...........\DepthBuffer.sln
.........\...........\Form1.cs
.........\IndexedBox
.........\..........\Form1.cs
.........\..........\IndexedBox.csproj
.........\..........\IndexedBox.sln
.........\PrimitiveTypes
.........\..............\Form1.cs
.........\..............\PrimitiveTypes.csproj
.........\..............\PrimitiveTypes.sln
Chapter 5
.........\MeshBox
.........\.......\Form1.cs
.........\.......\MeshBox.csproj
.........\.......\MeshBox.sln
.........\MeshFile
.........\........\Form1.cs
.........\........\MeshFile.csproj
.........\........\MeshFile.sln
.........\........\tiny.x
.........\........\Tiny_skin.bmp
Chapter 6
.........\Dodger
.........\......\Car.cs
.........\......\car.x
.........\......\Dodger.cs
.........\......\Dodger.csproj
.........\......\Dodger.csproj.user
.........\......\Dodger.resx
.........\......\Dodger.sln
.........\......\InputBox.cs
.........\......\InputBox.resx
.........\......\Obstacle.cs
.........\......\road.x
.........\......\Utility.cs