文件名称:ManagedDirectX9_10
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 666kb
- 下载次数:
- 0次
- 提 供 者:
- cuiy****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
此为DirectX3D代码,无需解压码-DirectX3D for this code, without extracting yards
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chapter 1
.........\Lights
.........\......\Form1.cs
.........\......\Lights.csproj
.........\......\Lights.sln
.........\NonTransformed
.........\..............\Form1.cs
.........\..............\NonTransformed.csproj
.........\..............\NonTransformed.sln
.........\PreTransformed
.........\..............\Form1.cs
.........\..............\PreTransformed.csproj
.........\..............\PreTransformed.sln
Chapter 2
.........\Enumeration
.........\...........\Enumeration.csproj
.........\...........\Enumeration.sln
.........\...........\Form1.cs
.........\...........\Form1.resx
Chapter 3
.........\Box
.........\...\Box.csproj
.........\...\Box.sln
.........\...\Form1.cs
.........\Texture
.........\.......\banana.bmp
.........\.......\Form1.cs
.........\.......\puck.bmp
.........\.......\Texture.csproj
.........\.......\Texture.sln
.........\VertexBuffer
.........\............\Form1.cs
.........\............\VertexBuffer.csproj
.........\............\VertexBuffer.sln
Chapter 4
.........\DepthBuffer
.........\...........\DepthBuffer.csproj
.........\...........\DepthBuffer.sln
.........\...........\Form1.cs
.........\IndexedBox
.........\..........\Form1.cs
.........\..........\IndexedBox.csproj
.........\..........\IndexedBox.sln
.........\PrimitiveTypes
.........\..............\Form1.cs
.........\..............\PrimitiveTypes.csproj
.........\..............\PrimitiveTypes.sln
Chapter 5
.........\MeshBox
.........\.......\Form1.cs
.........\.......\MeshBox.csproj
.........\.......\MeshBox.sln
.........\MeshFile
.........\........\Form1.cs
.........\........\MeshFile.csproj
.........\........\MeshFile.sln
.........\........\tiny.x
.........\........\Tiny_skin.bmp
Chapter 6
.........\Dodger
.........\......\Car.cs
.........\......\car.x
.........\......\Dodger.cs
.........\......\Dodger.csproj
.........\......\Dodger.csproj.user
.........\......\Dodger.resx
.........\......\Dodger.sln
.........\......\InputBox.cs
.........\......\InputBox.resx
.........\......\Obstacle.cs
.........\......\road.x
.........\......\Utility.cs
GameRes Readme.txt
.........\Lights
.........\......\Form1.cs
.........\......\Lights.csproj
.........\......\Lights.sln
.........\NonTransformed
.........\..............\Form1.cs
.........\..............\NonTransformed.csproj
.........\..............\NonTransformed.sln
.........\PreTransformed
.........\..............\Form1.cs
.........\..............\PreTransformed.csproj
.........\..............\PreTransformed.sln
Chapter 2
.........\Enumeration
.........\...........\Enumeration.csproj
.........\...........\Enumeration.sln
.........\...........\Form1.cs
.........\...........\Form1.resx
Chapter 3
.........\Box
.........\...\Box.csproj
.........\...\Box.sln
.........\...\Form1.cs
.........\Texture
.........\.......\banana.bmp
.........\.......\Form1.cs
.........\.......\puck.bmp
.........\.......\Texture.csproj
.........\.......\Texture.sln
.........\VertexBuffer
.........\............\Form1.cs
.........\............\VertexBuffer.csproj
.........\............\VertexBuffer.sln
Chapter 4
.........\DepthBuffer
.........\...........\DepthBuffer.csproj
.........\...........\DepthBuffer.sln
.........\...........\Form1.cs
.........\IndexedBox
.........\..........\Form1.cs
.........\..........\IndexedBox.csproj
.........\..........\IndexedBox.sln
.........\PrimitiveTypes
.........\..............\Form1.cs
.........\..............\PrimitiveTypes.csproj
.........\..............\PrimitiveTypes.sln
Chapter 5
.........\MeshBox
.........\.......\Form1.cs
.........\.......\MeshBox.csproj
.........\.......\MeshBox.sln
.........\MeshFile
.........\........\Form1.cs
.........\........\MeshFile.csproj
.........\........\MeshFile.sln
.........\........\tiny.x
.........\........\Tiny_skin.bmp
Chapter 6
.........\Dodger
.........\......\Car.cs
.........\......\car.x
.........\......\Dodger.cs
.........\......\Dodger.csproj
.........\......\Dodger.csproj.user
.........\......\Dodger.resx
.........\......\Dodger.sln
.........\......\InputBox.cs
.........\......\InputBox.resx
.........\......\Obstacle.cs
.........\......\road.x
.........\......\Utility.cs
GameRes Readme.txt