文件名称:FresnelReflection

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 5.08mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 赵**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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实现菲涅尔(Fresnel)反射的源代码

需要DirectX8以上硬件支持。-achieve Fresnel (Fresnel) reflection of the source code needs more DirectX8 hardware support.
相关搜索: fresnel

(系统自动生成,下载前可以参看下载内容)

下载文件列表

DEMOS

.....\Direct3D9

.....\.........\bin

.....\.........\...\release

.....\.........\...\.......\FresnelReflection.exe

.....\.........\...\.......\nv_nvb.dll

.....\.........\inc

.....\.........\...\shared

.....\.........\...\......\dxstdafx.h

.....\.........\...\......\NVBScene9.h

.....\.........\...\......\NVFileDialog.h

.....\.........\src

.....\.........\...\HLSL_FresnelReflection

.....\.........\...\......................\docs

.....\.........\...\......................\....\FresnelReflection.pdf







.....\.........\...\......................\FresnelReflection.cpp

.....\.........\...\......................\FresnelReflection.h

.....\.........\...\......................\FresnelReflection.sln

.....\.........\...\......................\FresnelReflection.vcproj

.....\.........\...\......................\FresnelReflectionApp.cpp

.....\.........\...\......................\FresnelReflectionApp.h

.....\.........\...\......................\nvafx.h



.....\.........\...\......................\resource.h

.....\.........\...\......................\resource.rc

.....\.........\...\shared

.....\.........\...\......\NVBScene9.cpp

LIBS

....\implib

....\......\debug

....\......\.....\nv_nvb.lib

....\......\release

....\......\.......\nv_nvb.lib

....\inc

....\...\DXUT

....\...\....\DXUT.h

....\...\....\DXUTenum.h

....\...\....\DXUTgui.h

....\...\....\DXUTmesh.h

....\...\....\DXUTmisc.h

....\...\....\DXUTsettingsDlg.h

....\...\....\DXUTSound.h

....\...\nv_math

....\...\.......\nv_algebra.h

....\...\.......\nv_math.h

....\...\.......\nv_mathdecl.h

....\...\nv_nvb

....\...\......\nv_animation.h

....\...\......\nv_attribute.h

....\...\......\nv_camera.h

....\...\......\nv_core.h

....\...\......\nv_drawmodel_visitor.h

....\...\......\nv_factory.h

....\...\......\nv_file.h

....\...\......\nv_light.h

....\...\......\nv_material.h

....\...\......\nv_mesh.h

....\...\......\nv_model.h

....\...\......\nv_node.h

....\...\......\nv_nvb.h

....\...\......\nv_nvbdecl.h

....\...\......\nv_refcount.h

....\...\......\nv_scene.h

....\...\......\nv_streams.h

....\...\......\nv_texcoord_set.h

....\...\......\nv_texture.h

....\...\......\nv_visitor.h

....\...\shared

....\...\......\GetFilePath.h

....\...\......\nvFileSearch.h

....\...\......\NV_Common.h

....\...\......\NV_Error.h

....\lib

....\...\debug

....\...\.....\DXUT.lib

....\...\.....\nv_math.lib

....\...\release

....\...\.......\DXUT.lib

....\...\.......\nv_math.lib

Media

.....\models

.....\......\RocketCar

.....\......\.........\blue.dds

.....\......\.........\BlueStreaks_01.dds

.....\......\.........\DarkStreaks_01.dds

.....\......\.........\Flame_01.dds

.....\......\.........\Flame_02.dds

.....\......\.........\hose.dds

.....\......\.........\Metal_02.dds

.....\......\.........\nvidia1.dds

.....\......\.........\nvidia2.dds

.....\......\.........\RocketCar.nvb

.....\programs

.....\........\HLSL_FresnelReflection

.....\........\......................\FresnelReflection.fx

.....\........\shared

.....\........\......\SimpleTransform.fx

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