文件名称:mp3_jiema
介绍说明--下载内容均来自于网络,请自行研究使用
“MP3”目录下为完整的播放器CoolPlayer的全部代码,“解码源码”目录下为单独的MP3解码部分。
本程序在 Windows2000、Visual C++6.0环境下编译通过,在\MP3\Debug目录下有可直接运行的执行文件,本程序没有特殊的软硬件要求,但对于特别陈旧的硬件,可能会不支持。-"MP3" directory for a complete player CoolPlayer all the code, "decoder source" directory as a separate part of the MP3 decoder. The procedures in Windows, Visual C Compiler 6.0 environment, in \ MP3 \ Debug directory can be run directly on the implementation document, this procedure does not require special hardware, but especially for old hardware may not support.
本程序在 Windows2000、Visual C++6.0环境下编译通过,在\MP3\Debug目录下有可直接运行的执行文件,本程序没有特殊的软硬件要求,但对于特别陈旧的硬件,可能会不支持。-"MP3" directory for a complete player CoolPlayer all the code, "decoder source" directory as a separate part of the MP3 decoder. The procedures in Windows, Visual C Compiler 6.0 environment, in \ MP3 \ Debug directory can be run directly on the implementation document, this procedure does not require special hardware, but especially for old hardware may not support.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MP3
...\about.c
...\about.txt
...\bitmap2region.c
...\CHANGES
...\CLV_ListView.c
...\CLV_ListView.h
...\CompositeFile.c
...\CompositeFile.h
...\coolplayer.dsp
...\coolplayer.dsw
...\coolplayer.ncb
...\coolplayer.opt
...\coolplayer.plg
...\coolplayer.positions
...\coolplayer.rc
...\CPI_CircleBuffer.c
...\CPI_CircleBuffer.h
...\CPI_Equaliser.h
...\CPI_Equaliser_Basic.c
...\CPI_ID3.h
...\CPI_ID3_Genres.c
...\CPI_Image.c
...\CPI_Image.h
...\CPI_Indicators.c
...\CPI_Indicators.h
...\CPI_Interface.c
...\CPI_Interface.h
...\CPI_InterfacePart.c
...\CPI_InterfacePart.h
...\CPI_InterfacePart_CommandButton.c
...\CPI_InterfacePart_Indicator.c
...\CPI_Keyboard.c
...\CPI_Keyboard.h
...\CPI_Player.c
...\CPI_Player.h
...\CPI_Player_Callbacks.c
...\CPI_Player_CoDec.h
...\CPI_Player_CoDec_MPEG.c
...\CPI_Player_CoDec_OGG.c
...\CPI_Player_CoDec_WAV.c
...\CPI_Player_CoDec_WinAmpPlugin.c
...\CPI_Player_Engine.c
...\CPI_Player_FileAssoc.c
...\CPI_Player_Messages.h
...\CPI_Player_Output.h
...\CPI_Player_Output_DirectSound.c
...\CPI_Player_Output_File.c
...\CPI_Player_Output_Wave.c
...\CPI_Playlist.c
...\CPI_Playlist.h
...\CPI_PlaylistItem.c
...\CPI_PlaylistItem.h
...\CPI_PlaylistItem_Internal.h
...\CPI_PlaylistWindow.c
...\CPI_PlaylistWindow.h
...\CPI_Playlist_Callbacks.c
...\CPI_Stream.c
...\CPI_Stream.h
...\CPI_Stream_Internet.c
...\CPI_Stream_LocalFile.c
...\CPI_Verbs.c
...\CPI_Verbs.h
...\CPSK_Skin.c
...\CPSK_Skin.h
...\CP_RIFFStructs.h
...\CP_WinAmpStructs.h
...\Debug
...\debug.h
...\DLG_Find.c
...\DLG_Find.h
...\globals.h
...\keyboard.txt
...\libmad
...\......\bit.c
...\......\bit.h
...\......\config.h
...\......\D.dat
...\......\Debug
...\......\decoder.c
...\......\decoder.h
...\......\fixed.c
...\......\fixed.h
...\......\frame.c
...\......\frame.h
...\......\global.h
...\......\huffman.c
...\......\huffman.h
...\......\imdct_s.dat
...\......\layer12.c
...\......\layer12.h
...\......\layer3.c
...\......\layer3.h
...\......\libmad.dsp
...\......\libmad.dsw
...\......\libmad.lib
...\......\libmad.ncb
...\......\libmad.opt
...\......\libmad.plg
...\......\libmad.positions
...\about.c
...\about.txt
...\bitmap2region.c
...\CHANGES
...\CLV_ListView.c
...\CLV_ListView.h
...\CompositeFile.c
...\CompositeFile.h
...\coolplayer.dsp
...\coolplayer.dsw
...\coolplayer.ncb
...\coolplayer.opt
...\coolplayer.plg
...\coolplayer.positions
...\coolplayer.rc
...\CPI_CircleBuffer.c
...\CPI_CircleBuffer.h
...\CPI_Equaliser.h
...\CPI_Equaliser_Basic.c
...\CPI_ID3.h
...\CPI_ID3_Genres.c
...\CPI_Image.c
...\CPI_Image.h
...\CPI_Indicators.c
...\CPI_Indicators.h
...\CPI_Interface.c
...\CPI_Interface.h
...\CPI_InterfacePart.c
...\CPI_InterfacePart.h
...\CPI_InterfacePart_CommandButton.c
...\CPI_InterfacePart_Indicator.c
...\CPI_Keyboard.c
...\CPI_Keyboard.h
...\CPI_Player.c
...\CPI_Player.h
...\CPI_Player_Callbacks.c
...\CPI_Player_CoDec.h
...\CPI_Player_CoDec_MPEG.c
...\CPI_Player_CoDec_OGG.c
...\CPI_Player_CoDec_WAV.c
...\CPI_Player_CoDec_WinAmpPlugin.c
...\CPI_Player_Engine.c
...\CPI_Player_FileAssoc.c
...\CPI_Player_Messages.h
...\CPI_Player_Output.h
...\CPI_Player_Output_DirectSound.c
...\CPI_Player_Output_File.c
...\CPI_Player_Output_Wave.c
...\CPI_Playlist.c
...\CPI_Playlist.h
...\CPI_PlaylistItem.c
...\CPI_PlaylistItem.h
...\CPI_PlaylistItem_Internal.h
...\CPI_PlaylistWindow.c
...\CPI_PlaylistWindow.h
...\CPI_Playlist_Callbacks.c
...\CPI_Stream.c
...\CPI_Stream.h
...\CPI_Stream_Internet.c
...\CPI_Stream_LocalFile.c
...\CPI_Verbs.c
...\CPI_Verbs.h
...\CPSK_Skin.c
...\CPSK_Skin.h
...\CP_RIFFStructs.h
...\CP_WinAmpStructs.h
...\Debug
...\debug.h
...\DLG_Find.c
...\DLG_Find.h
...\globals.h
...\keyboard.txt
...\libmad
...\......\bit.c
...\......\bit.h
...\......\config.h
...\......\D.dat
...\......\Debug
...\......\decoder.c
...\......\decoder.h
...\......\fixed.c
...\......\fixed.h
...\......\frame.c
...\......\frame.h
...\......\global.h
...\......\huffman.c
...\......\huffman.h
...\......\imdct_s.dat
...\......\layer12.c
...\......\layer12.h
...\......\layer3.c
...\......\layer3.h
...\......\libmad.dsp
...\......\libmad.dsw
...\......\libmad.lib
...\......\libmad.ncb
...\......\libmad.opt
...\......\libmad.plg
...\......\libmad.positions