文件名称:Monitor3D
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 982kb
- 下载次数:
- 0次
- 提 供 者:
- 清*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个opengl开发的小游戏(不是我做的)-an opengl development of small games (I do not)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Monitor3D
.........\graphics_report
.........\Logo
.........\....\mainz rolling brians.gif
.........\....\robocup.bmp
.........\....\titel_uva.gif
.........\main_report
.........\Model
.........\.....\ball.MD2
.........\.....\Player1.md2
.........\.....\Player2.md2
.........\network_report
.........\SBCE.conf
.........\SBCE3D.exe
.........\SBCE3D.sln
.........\SBCE3D.vcproj
.........\Setup-SBCE.exe
.........\Source
.........\......\camera.cpp
.........\......\camera.h
.........\......\GLExt.h
.........\......\graphics.cpp
.........\......\graphics.h
.........\......\head.h
.........\......\main.cpp
.........\......\md2.cpp
.........\......\md2.h
.........\......\menu.cpp
.........\......\menu.h
.........\......\network.cpp
.........\......\network.h
.........\......\object2d.cpp
.........\......\object2d.h
.........\......\param.h
.........\......\popup.cpp
.........\......\popup.h
.........\......\port.cpp
.........\......\port.h
.........\......\resource.aps
.........\......\resource.h
.........\......\resource.rc
.........\......\text.cpp
.........\......\text.h
.........\......\types.h
.........\......\utility.h
.........\......\world.cpp
.........\......\world.h
.........\Texture
.........\.......\ball.PCX
.........\.......\Circle.bmp
.........\.......\Flash.BMP
.........\.......\floor.BMP
.........\.......\Font.BMP
.........\.......\grass.BMP
.........\.......\ground.BMP
.........\.......\ground2d.BMP
.........\.......\logo.bmp
.........\.......\menu.BMP
.........\.......\minimize.bmp
.........\.......\net.BMP
.........\.......\pa2d.BMP
.........\.......\pad.bmp
.........\.......\pb2d.BMP
.........\.......\player.bmp
.........\.......\player1.pcx
.........\.......\player10.pcx
.........\.......\player11.pcx
.........\.......\player2.pcx
.........\.......\player3.pcx
.........\.......\player4.pcx
.........\.......\player5.pcx
.........\.......\player6.pcx
.........\.......\player7.pcx
.........\.......\player8.pcx
.........\.......\player9.pcx
.........\.......\playerB1.pcx
.........\.......\playerB10.pcx
.........\.......\playerB11.pcx
.........\.......\playerB2.pcx
.........\.......\playerB3.pcx
.........\.......\playerB4.pcx
.........\.......\playerB5.pcx
.........\.......\playerB6.pcx
.........\.......\playerB7.pcx
.........\.......\playerB8.pcx
.........\.......\playerB9.pcx
.........\.......\pmm.bmp
.........\.......\pmp.bmp
.........\.......\pms.bmp
.........\graphics_report
.........\Logo
.........\....\mainz rolling brians.gif
.........\....\robocup.bmp
.........\....\titel_uva.gif
.........\main_report
.........\Model
.........\.....\ball.MD2
.........\.....\Player1.md2
.........\.....\Player2.md2
.........\network_report
.........\SBCE.conf
.........\SBCE3D.exe
.........\SBCE3D.sln
.........\SBCE3D.vcproj
.........\Setup-SBCE.exe
.........\Source
.........\......\camera.cpp
.........\......\camera.h
.........\......\GLExt.h
.........\......\graphics.cpp
.........\......\graphics.h
.........\......\head.h
.........\......\main.cpp
.........\......\md2.cpp
.........\......\md2.h
.........\......\menu.cpp
.........\......\menu.h
.........\......\network.cpp
.........\......\network.h
.........\......\object2d.cpp
.........\......\object2d.h
.........\......\param.h
.........\......\popup.cpp
.........\......\popup.h
.........\......\port.cpp
.........\......\port.h
.........\......\resource.aps
.........\......\resource.h
.........\......\resource.rc
.........\......\text.cpp
.........\......\text.h
.........\......\types.h
.........\......\utility.h
.........\......\world.cpp
.........\......\world.h
.........\Texture
.........\.......\ball.PCX
.........\.......\Circle.bmp
.........\.......\Flash.BMP
.........\.......\floor.BMP
.........\.......\Font.BMP
.........\.......\grass.BMP
.........\.......\ground.BMP
.........\.......\ground2d.BMP
.........\.......\logo.bmp
.........\.......\menu.BMP
.........\.......\minimize.bmp
.........\.......\net.BMP
.........\.......\pa2d.BMP
.........\.......\pad.bmp
.........\.......\pb2d.BMP
.........\.......\player.bmp
.........\.......\player1.pcx
.........\.......\player10.pcx
.........\.......\player11.pcx
.........\.......\player2.pcx
.........\.......\player3.pcx
.........\.......\player4.pcx
.........\.......\player5.pcx
.........\.......\player6.pcx
.........\.......\player7.pcx
.........\.......\player8.pcx
.........\.......\player9.pcx
.........\.......\playerB1.pcx
.........\.......\playerB10.pcx
.........\.......\playerB11.pcx
.........\.......\playerB2.pcx
.........\.......\playerB3.pcx
.........\.......\playerB4.pcx
.........\.......\playerB5.pcx
.........\.......\playerB6.pcx
.........\.......\playerB7.pcx
.........\.......\playerB8.pcx
.........\.......\playerB9.pcx
.........\.......\pmm.bmp
.........\.......\pmp.bmp
.........\.......\pms.bmp