文件名称:skeleton_view_src
介绍说明--下载内容均来自于网络,请自行研究使用
很酷的openGL例程,教你如何载mesh,并控制,这可是难得的3d动画例程。-cool routines, set to teach you how to mesh and control, But this rare 3d animation routines.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
base
....\image.cpp
....\image.h
....\platform.h
....\Timer.cpp
....\Timer.h
....\vssver.scc
linux
.....\data_type.h
.....\GameApp.cpp
.....\GameApp.h
.....\OpenGL.cpp
.....\OpenGL.h
.....\timer.h
.....\vssver.scc
main.cpp
OpenGL
......\glFrameBuffer.h
......\OpenGLRenderSystem.cpp
......\OpenGLRenderSystem.h
......\ShaderHelper.cpp
......\ShaderHelper.h
......\texture.cpp
......\texture.h
......\TextureMgr.cpp
......\TextureMgr.h
......\vssver.scc
win32
.....\build
.....\.....\vsnet3003
.....\.....\.........\vssver.scc
.....\.....\.........\XRealModelPlayer.vcproj
.....\.....\.........\XRealModelPlayer.vcproj.vspscc
.....\.....\.........\XRealModelPlayerLinux.vcproj
.....\.....\.........\XRealModelPlayerLinux.vcproj.vspscc
.....\GameApp.cpp
.....\GameApp.h
.....\OpenGL.cpp
.....\OpenGL.h
.....\vssver.scc
XMathLib
........\vssver.scc
........\XCamera.cpp
........\XCamera.h
........\XGeomLib.h
........\XGPlan.cpp
........\XGVolume.h
........\XInterSection.cpp
........\XMathASM.inl
........\XMathFunc.inl
........\XMathLib.h
........\XMatrix.inl
........\XMatrix3x3.inl
........\XMatrixFunc.cpp
........\XMatrixFunc.inl
........\XMTrace.cpp
........\XMTrace.h
........\XQuaternion.cpp
........\XQuaternion.inl
........\XRayIntersection.cpp
........\XVector.inl
........\XVector2D.inl
........\XVector3D.inl
........\XVectorFunc.inl
........\璇存槑.txt
........\说明.txt
xrealmodel
..........\mode_data_def.h
..........\vssver.scc
..........\xrm_frame_model.cpp
..........\xrm_frame_model.h
..........\xrm_skeleton_model.cpp
..........\xrm_skeleton_model.h
..........\xrm_skinmesh.cpp
..........\xrm_skinmesh.h
..........\xrm_static_model.cpp
..........\xrm_static_model.h
..........\xrm_texture.cpp
..........\xrm_texture.h
..........\xrm_vb.h
....\image.cpp
....\image.h
....\platform.h
....\Timer.cpp
....\Timer.h
....\vssver.scc
linux
.....\data_type.h
.....\GameApp.cpp
.....\GameApp.h
.....\OpenGL.cpp
.....\OpenGL.h
.....\timer.h
.....\vssver.scc
main.cpp
OpenGL
......\glFrameBuffer.h
......\OpenGLRenderSystem.cpp
......\OpenGLRenderSystem.h
......\ShaderHelper.cpp
......\ShaderHelper.h
......\texture.cpp
......\texture.h
......\TextureMgr.cpp
......\TextureMgr.h
......\vssver.scc
win32
.....\build
.....\.....\vsnet3003
.....\.....\.........\vssver.scc
.....\.....\.........\XRealModelPlayer.vcproj
.....\.....\.........\XRealModelPlayer.vcproj.vspscc
.....\.....\.........\XRealModelPlayerLinux.vcproj
.....\.....\.........\XRealModelPlayerLinux.vcproj.vspscc
.....\GameApp.cpp
.....\GameApp.h
.....\OpenGL.cpp
.....\OpenGL.h
.....\vssver.scc
XMathLib
........\vssver.scc
........\XCamera.cpp
........\XCamera.h
........\XGeomLib.h
........\XGPlan.cpp
........\XGVolume.h
........\XInterSection.cpp
........\XMathASM.inl
........\XMathFunc.inl
........\XMathLib.h
........\XMatrix.inl
........\XMatrix3x3.inl
........\XMatrixFunc.cpp
........\XMatrixFunc.inl
........\XMTrace.cpp
........\XMTrace.h
........\XQuaternion.cpp
........\XQuaternion.inl
........\XRayIntersection.cpp
........\XVector.inl
........\XVector2D.inl
........\XVector3D.inl
........\XVectorFunc.inl
........\璇存槑.txt
........\说明.txt
xrealmodel
..........\mode_data_def.h
..........\vssver.scc
..........\xrm_frame_model.cpp
..........\xrm_frame_model.h
..........\xrm_skeleton_model.cpp
..........\xrm_skeleton_model.h
..........\xrm_skinmesh.cpp
..........\xrm_skinmesh.h
..........\xrm_static_model.cpp
..........\xrm_static_model.h
..........\xrm_texture.cpp
..........\xrm_texture.h
..........\xrm_vb.h