文件名称:ExampleOfOpenGL
介绍说明--下载内容均来自于网络,请自行研究使用
该包里包含许多OPENGL中的基础用法,比如光照、抖动、雾、材质等等。简单却很典型。-the bag contains many of the fundamental OpenGL usage, such as light, jitter, in the fog, materials, etc.. Typical very simple.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGL
......\WGL应用.cpp
......\一个曲面.cpp
......\一条曲线.cpp
......\光华曲面.cpp
......\光源移动1.cpp
......\光照明暗处理.cpp
......\光照模型.cpp
......\动画.cpp
......\双面光照.cpp
......\变换.cpp
......\坐标变换.cpp
......\处理流水线.cpp
......\处理流水线1.cpp
......\复杂物体建摸.cpp
......\多边形反走样.cpp
......\多边形图案填充.cpp
......\多边行.cpp
......\抖动.cpp
......\效果处理.cpp
......\文理影射.cpp
......\显示列表.cpp
......\景深.cpp
......\材质与光源.cpp
......\材质光源的rgb值.cpp
......\正方形.cpp
......\正方形1.cpp
......\点反走样.cpp
......\矩阵堆栈机械手.cpp
......\线段反走样.cpp
......\绘制简单表面.cpp
......\绘图.cpp
......\自动文理坐标.cpp
......\调整材质.cpp
......\辐射光.cpp
......\运行时的控制.cpp
......\近光远光.cpp
......\选择与反馈.cpp
......\雾.cpp
......\雾化效果.cpp
......\颜色模式.cpp
......\飘动的旗.cpp
......\WGL应用.cpp
......\一个曲面.cpp
......\一条曲线.cpp
......\光华曲面.cpp
......\光源移动1.cpp
......\光照明暗处理.cpp
......\光照模型.cpp
......\动画.cpp
......\双面光照.cpp
......\变换.cpp
......\坐标变换.cpp
......\处理流水线.cpp
......\处理流水线1.cpp
......\复杂物体建摸.cpp
......\多边形反走样.cpp
......\多边形图案填充.cpp
......\多边行.cpp
......\抖动.cpp
......\效果处理.cpp
......\文理影射.cpp
......\显示列表.cpp
......\景深.cpp
......\材质与光源.cpp
......\材质光源的rgb值.cpp
......\正方形.cpp
......\正方形1.cpp
......\点反走样.cpp
......\矩阵堆栈机械手.cpp
......\线段反走样.cpp
......\绘制简单表面.cpp
......\绘图.cpp
......\自动文理坐标.cpp
......\调整材质.cpp
......\辐射光.cpp
......\运行时的控制.cpp
......\近光远光.cpp
......\选择与反馈.cpp
......\雾.cpp
......\雾化效果.cpp
......\颜色模式.cpp
......\飘动的旗.cpp