文件名称:Tetris-using-GDI+
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 33kb
- 下载次数:
- 0次
- 提 供 者:
- 许*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
A Tetris Clone using GDI+
一个用gdi+制作的围棋-A Tetris clone using GDI with a production gdi Go
一个用gdi+制作的围棋-A Tetris clone using GDI with a production gdi Go
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CloneSolution
.............\Clone
.............\.....\AssemblyInfo.cs
.............\.....\BoardControl.cs
.............\.....\BoardControl.resx
.............\.....\Clone.csproj
.............\.....\Clone.csproj.user
.............\.....\GameForm.cs
.............\.....\GameForm.resx
.............\.....\ShapeQueueControl.cs
.............\.....\ShapeQueueControl.resx
.............\CloneEngine
.............\...........\AssemblyInfo.cs
.............\...........\Board.cs
.............\...........\BoardChangedEventArgs.cs
.............\...........\BoardChangedEventHandler.cs
.............\...........\CloneEngine.csproj
.............\...........\CloneEngine.csproj.user
.............\...........\ConcreteShapes
.............\...........\..............\GunL.cs
.............\...........\..............\GunR.cs
.............\...........\..............\Hill.cs
.............\...........\..............\Line.cs
.............\...........\..............\Square.cs
.............\...........\..............\TestShape.cs
.............\...........\..............\TwinL.cs
.............\...........\..............\TwinR.cs
.............\...........\FallingShape.cs
.............\...........\Field.cs
.............\...........\Game.cs
.............\...........\LinesCompletedEventArgs.cs
.............\...........\LinesCompletedEventHandler.cs
.............\...........\Matrix.cs
.............\...........\Position.cs
.............\...........\Shape.cs
.............\...........\ShapeMemo.cs
.............\...........\ShapeMover.cs
.............\...........\ShapeMoverMemo.cs
.............\...........\ShapeQueue.cs
.............\CloneSolution.sln
.............\Clone
.............\.....\AssemblyInfo.cs
.............\.....\BoardControl.cs
.............\.....\BoardControl.resx
.............\.....\Clone.csproj
.............\.....\Clone.csproj.user
.............\.....\GameForm.cs
.............\.....\GameForm.resx
.............\.....\ShapeQueueControl.cs
.............\.....\ShapeQueueControl.resx
.............\CloneEngine
.............\...........\AssemblyInfo.cs
.............\...........\Board.cs
.............\...........\BoardChangedEventArgs.cs
.............\...........\BoardChangedEventHandler.cs
.............\...........\CloneEngine.csproj
.............\...........\CloneEngine.csproj.user
.............\...........\ConcreteShapes
.............\...........\..............\GunL.cs
.............\...........\..............\GunR.cs
.............\...........\..............\Hill.cs
.............\...........\..............\Line.cs
.............\...........\..............\Square.cs
.............\...........\..............\TestShape.cs
.............\...........\..............\TwinL.cs
.............\...........\..............\TwinR.cs
.............\...........\FallingShape.cs
.............\...........\Field.cs
.............\...........\Game.cs
.............\...........\LinesCompletedEventArgs.cs
.............\...........\LinesCompletedEventHandler.cs
.............\...........\Matrix.cs
.............\...........\Position.cs
.............\...........\Shape.cs
.............\...........\ShapeMemo.cs
.............\...........\ShapeMover.cs
.............\...........\ShapeMoverMemo.cs
.............\...........\ShapeQueue.cs
.............\CloneSolution.sln