文件名称:QQ-Twin
介绍说明--下载内容均来自于网络,请自行研究使用
QQ对对碰外挂2.0 变态加速版 - by JJJ工作室
功能:
1.自动开始游戏
2.能够提示一对,用于手动操作
3.可以选择自动使用道具
4.自动消对
5.游戏变态加速,只要网速够快,1 vs 3 没问题。
6.能自行设定外挂速度,建议不要太小400ms可以了,除非机器和网速都快。
7.支持最新的游戏大厅(QQ游戏大厅2005 Beta1Patch2),让你永不落伍!
使用注意点:
1.一定要将自己的显卡调成32位色,否则无法识别游戏中的动物
2.在自动使用道具时,要将对对碰游戏窗体激活为当前窗体,否则道具无法自动使用
3.外挂不要遮住游戏主窗体(有动物头像的那个区域)
4.此外挂只支持2000/xp系统,98/winme不支持。
此软件在使用上没有任何限制,可自由传播,请保留此文档,看大家要求,如有必要,我也将升级此外挂。
有问题,请访问http://www.jjjstudio.com.cn/bbs 留言!!!
http://www.jjjstudio.com.cn
EMail: jjjstudio@163.com
-QQ right right touch external metamorphosis faster version 2.0-by JJJ studio functions : 1. Automatically two games. To suggest a for manual operation 3. Choose the automatic use of props 4. Consumers automatic right five. Game abnormal acceleration, as long as the network speed fast enough , 1 vs. 3 no problem. 6. Self-speed set pieces, it is proposed not to be too small to 400ms, unless the machines and speed away. 7. Support for the latest games hall (QQ 2005 Beta1Patch2 game hall), so you never backward! Use of attention : 1. They must transfer their card into a 32-bit color, or the lack of recognition of the Animal game two. In the automatic use of props, the right touch to the game will be activated for the current Form Form, not the automatic use of props 3. Game pieces will not obs
功能:
1.自动开始游戏
2.能够提示一对,用于手动操作
3.可以选择自动使用道具
4.自动消对
5.游戏变态加速,只要网速够快,1 vs 3 没问题。
6.能自行设定外挂速度,建议不要太小400ms可以了,除非机器和网速都快。
7.支持最新的游戏大厅(QQ游戏大厅2005 Beta1Patch2),让你永不落伍!
使用注意点:
1.一定要将自己的显卡调成32位色,否则无法识别游戏中的动物
2.在自动使用道具时,要将对对碰游戏窗体激活为当前窗体,否则道具无法自动使用
3.外挂不要遮住游戏主窗体(有动物头像的那个区域)
4.此外挂只支持2000/xp系统,98/winme不支持。
此软件在使用上没有任何限制,可自由传播,请保留此文档,看大家要求,如有必要,我也将升级此外挂。
有问题,请访问http://www.jjjstudio.com.cn/bbs 留言!!!
http://www.jjjstudio.com.cn
EMail: jjjstudio@163.com
-QQ right right touch external metamorphosis faster version 2.0-by JJJ studio functions : 1. Automatically two games. To suggest a for manual operation 3. Choose the automatic use of props 4. Consumers automatic right five. Game abnormal acceleration, as long as the network speed fast enough , 1 vs. 3 no problem. 6. Self-speed set pieces, it is proposed not to be too small to 400ms, unless the machines and speed away. 7. Support for the latest games hall (QQ 2005 Beta1Patch2 game hall), so you never backward! Use of attention : 1. They must transfer their card into a 32-bit color, or the lack of recognition of the Animal game two. In the automatic use of props, the right touch to the game will be activated for the current Form Form, not the automatic use of props 3. Game pieces will not obs
(系统自动生成,下载前可以参看下载内容)
下载文件列表
QQ对对碰外挂
............\About.cpp
............\About.ddp
............\About.dfm
............\About.h
............\About.obj
............\Clear.bat
............\PairsPrj.bpr
............\PairsPrj.cpp
............\PairsPrj.exe
............\PairsPrj.obj
............\PairsPrj.res
............\PairsPrj.tds
............\PairsTouch.cpp
............\PairsTouch.ddp
............\PairsTouch.dfm
............\PairsTouch.h
............\PairsTouch.obj
............\Readme.txt
............\Twin.dll
............\TWinDLL
............\.......\Clear.bat
............\.......\HookApi_JMP.cpp
............\.......\HookApi_JMP.h
............\.......\HookApi_JMP.obj
............\.......\Twin.bpf
............\.......\Twin.bpr
............\.......\Twin.dll
............\.......\Twin.lib
............\.......\Twin.res
............\.......\Twin.tds
............\.......\TwinDll.cpp
............\.......\TwinDll.obj
............\Unit1.obj
............\About.cpp
............\About.ddp
............\About.dfm
............\About.h
............\About.obj
............\Clear.bat
............\PairsPrj.bpr
............\PairsPrj.cpp
............\PairsPrj.exe
............\PairsPrj.obj
............\PairsPrj.res
............\PairsPrj.tds
............\PairsTouch.cpp
............\PairsTouch.ddp
............\PairsTouch.dfm
............\PairsTouch.h
............\PairsTouch.obj
............\Readme.txt
............\Twin.dll
............\TWinDLL
............\.......\Clear.bat
............\.......\HookApi_JMP.cpp
............\.......\HookApi_JMP.h
............\.......\HookApi_JMP.obj
............\.......\Twin.bpf
............\.......\Twin.bpr
............\.......\Twin.dll
............\.......\Twin.lib
............\.......\Twin.res
............\.......\Twin.tds
............\.......\TwinDll.cpp
............\.......\TwinDll.obj
............\Unit1.obj