文件名称:upload
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 626kb
- 下载次数:
- 0次
- 提 供 者:
- 肖*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于OPENGL的三维衣物控制生成程序
实现虚拟衣服的真是模拟
高效和动感的3D效果
非常-based on the OpenGL 3D clothing control procedures generated virtual clothes are really efficient and dynamic simulation of the 3D effect
实现虚拟衣服的真是模拟
高效和动感的3D效果
非常-based on the OpenGL 3D clothing control procedures generated virtual clothes are really efficient and dynamic simulation of the 3D effect
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Cloth_source
............\Readme.txt
............\Strings02 - Cloth
............\.................\3DMath.cpp
............\.................\3DMath.h
............\.................\3ds.cpp
............\.................\3ds.h
............\.................\bass.dll
............\.................\BASS.H
............\.................\BASS.LIB
............\.................\camera.cpp
............\.................\camera.h
............\.................\cDTC.cpp
............\.................\cDTC.h
............\.................\cloth.cpp
............\.................\cloth.h
............\.................\Data
............\.................\Data.rar
............\.................\debug.cpp
............\.................\debug.h
............\.................\Debug.txt
............\.................\dinput.h
............\.................\dinput.lib
............\.................\dxguid.lib
............\.................\files.cpp
............\.................\files.h
............\.................\Fonts.cpp
............\.................\Fonts.h
............\.................\Framework.dsp
............\.................\Framework.dsw
............\.................\Framework.exe
............\.................\FreeImage.dll
............\.................\FreeImage.h
............\.................\FreeImage.lib
............\.................\Glext.h
............\.................\Global.cpp
............\.................\Global.h
............\.................\GLTexture.cpp
............\.................\GLTexture.h
............\.................\input.cpp
............\.................\input.h
............\.................\loading.cpp
............\.................\loading.h
............\.................\main.cpp
............\.................\main.h
............\.................\Normals.cpp
............\.................\Normals.h
............\.................\RARX.CPP
............\.................\RARX.H
............\.................\Release
............\.................\scene01.cpp
............\.................\scene01.h
............\.................\scene02.cpp
............\.................\scene02.h
............\.................\scene03.cpp
............\.................\scene03.h
............\.................\scene04.cpp
............\.................\scene04.h
............\.................\string.cpp
............\.................\string.h
............\.................\timer.cpp
............\.................\timer.h
............\.................\URARLIB.C
............\.................\URARLIB.H
............\.................\Winmain.cpp
............\.................\Winmain.h
............\Readme.txt
............\Strings02 - Cloth
............\.................\3DMath.cpp
............\.................\3DMath.h
............\.................\3ds.cpp
............\.................\3ds.h
............\.................\bass.dll
............\.................\BASS.H
............\.................\BASS.LIB
............\.................\camera.cpp
............\.................\camera.h
............\.................\cDTC.cpp
............\.................\cDTC.h
............\.................\cloth.cpp
............\.................\cloth.h
............\.................\Data
............\.................\Data.rar
............\.................\debug.cpp
............\.................\debug.h
............\.................\Debug.txt
............\.................\dinput.h
............\.................\dinput.lib
............\.................\dxguid.lib
............\.................\files.cpp
............\.................\files.h
............\.................\Fonts.cpp
............\.................\Fonts.h
............\.................\Framework.dsp
............\.................\Framework.dsw
............\.................\Framework.exe
............\.................\FreeImage.dll
............\.................\FreeImage.h
............\.................\FreeImage.lib
............\.................\Glext.h
............\.................\Global.cpp
............\.................\Global.h
............\.................\GLTexture.cpp
............\.................\GLTexture.h
............\.................\input.cpp
............\.................\input.h
............\.................\loading.cpp
............\.................\loading.h
............\.................\main.cpp
............\.................\main.h
............\.................\Normals.cpp
............\.................\Normals.h
............\.................\RARX.CPP
............\.................\RARX.H
............\.................\Release
............\.................\scene01.cpp
............\.................\scene01.h
............\.................\scene02.cpp
............\.................\scene02.h
............\.................\scene03.cpp
............\.................\scene03.h
............\.................\scene04.cpp
............\.................\scene04.h
............\.................\string.cpp
............\.................\string.h
............\.................\timer.cpp
............\.................\timer.h
............\.................\URARLIB.C
............\.................\URARLIB.H
............\.................\Winmain.cpp
............\.................\Winmain.h