文件名称:EVer-3.1.01
- 所属分类:
- GDI/图象编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.06mb
- 下载次数:
- 0次
- 提 供 者:
- 陈**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
大规模室外场景渲染技术Demo3.01版本-large-scale outdoor scenes rendering technology Demo3.01 version
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GameRes Readme.txt
Ver-3.1.01
..........\BillBoard.cpp
..........\BillBoard.h
..........\BillBoardMgr.cpp
..........\BillBoardMgr.h
..........\Camera.h
..........\CommGLHeader.h
..........\Configure.cpp
..........\Configure.h
..........\Console.cpp
..........\Console.h
..........\Console.log.html
..........\data
..........\....\flare
..........\....\.....\second2.JPG
..........\....\map
..........\....\...\Map1024.ini
..........\....\...\map1024.map
..........\....\...\Map4096.ini
..........\....\Skybox
..........\....\......\Top.JPG
..........\....\texture
..........\....\.......\Rain.bmp
..........\....\.......\Tree3.jpg
..........\....\.......\Tree4.jpg
..........\....\.......\water01.jpg
..........\....\.......\water02.jpg
..........\Data.cpp
..........\Data.h
..........\Effect.cpp
..........\Effect.h
..........\FreeCamera.cpp
..........\FreeCamera.h
..........\frustum.cpp
..........\frustum.h
..........\GamaControl.cpp
..........\GamaControl.h
..........\GameApp.cpp
..........\GameApp.h
..........\glext.h
..........\GLMain.cpp
..........\glparam.h
..........\GLTexture.dll
..........\gltexture.h
..........\GLTexture.lib
..........\GLTextured.lib
..........\Image.def
..........\Image.dll
..........\Image.h
..........\Image.lib
..........\Imaged.lib
..........\InitGLext.cpp
..........\InitSence.cpp
..........\InitSence.h
..........\Input.cpp
..........\Input.h
..........\LensFare.h
..........\LensFlare.cpp
..........\Lod.cpp
..........\Lod.h
..........\Map.dll
..........\Map.h
..........\Map.lib
..........\Mapd.lib
..........\MMath.cpp
..........\MMath.h
..........\MotionBlur.cpp
..........\MotionBlur.h
..........\MotionCtrl.cpp
..........\MotionCtrl.h
..........\OpenGLCom.cpp
..........\OpenGLCom.h
..........\PageArray.cpp
..........\PageArray.h
..........\Resource.aps
..........\resource.h
..........\Resource.rc
..........\SimNature.dsp
Ver-3.1.01
..........\BillBoard.cpp
..........\BillBoard.h
..........\BillBoardMgr.cpp
..........\BillBoardMgr.h
..........\Camera.h
..........\CommGLHeader.h
..........\Configure.cpp
..........\Configure.h
..........\Console.cpp
..........\Console.h
..........\Console.log.html
..........\data
..........\....\flare
..........\....\.....\second2.JPG
..........\....\map
..........\....\...\Map1024.ini
..........\....\...\map1024.map
..........\....\...\Map4096.ini
..........\....\Skybox
..........\....\......\Top.JPG
..........\....\texture
..........\....\.......\Rain.bmp
..........\....\.......\Tree3.jpg
..........\....\.......\Tree4.jpg
..........\....\.......\water01.jpg
..........\....\.......\water02.jpg
..........\Data.cpp
..........\Data.h
..........\Effect.cpp
..........\Effect.h
..........\FreeCamera.cpp
..........\FreeCamera.h
..........\frustum.cpp
..........\frustum.h
..........\GamaControl.cpp
..........\GamaControl.h
..........\GameApp.cpp
..........\GameApp.h
..........\glext.h
..........\GLMain.cpp
..........\glparam.h
..........\GLTexture.dll
..........\gltexture.h
..........\GLTexture.lib
..........\GLTextured.lib
..........\Image.def
..........\Image.dll
..........\Image.h
..........\Image.lib
..........\Imaged.lib
..........\InitGLext.cpp
..........\InitSence.cpp
..........\InitSence.h
..........\Input.cpp
..........\Input.h
..........\LensFare.h
..........\LensFlare.cpp
..........\Lod.cpp
..........\Lod.h
..........\Map.dll
..........\Map.h
..........\Map.lib
..........\Mapd.lib
..........\MMath.cpp
..........\MMath.h
..........\MotionBlur.cpp
..........\MotionBlur.h
..........\MotionCtrl.cpp
..........\MotionCtrl.h
..........\OpenGLCom.cpp
..........\OpenGLCom.h
..........\PageArray.cpp
..........\PageArray.h
..........\Resource.aps
..........\resource.h
..........\Resource.rc
..........\SimNature.dsp