文件名称:BookPart4Code
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direct3d编程源码部分三,可以学习direct9有关3D编程-Direct3D programming source part three, we can learn from the 3D programming direct9
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Book Part IV Code
.................\Chapter 16
.................\..........\Transform
.................\..........\.........\d3dUtility.cpp
.................\..........\.........\d3dUtility.h
.................\..........\.........\transform.cpp
.................\..........\.........\transform.txt
.................\Chapter 17
.................\..........\VS Diffuse Lighting
.................\..........\...................\d3dUtility.cpp
.................\..........\...................\d3dUtility.h
.................\..........\...................\diffuse.txt
.................\..........\...................\vs_diffuse.cpp
.................\..........\VS Toon 1 No Outlines
.................\..........\.....................\d3dUtility.cpp
.................\..........\.....................\d3dUtility.h
.................\..........\.....................\toon.cpp
.................\..........\.....................\toon.txt
.................\..........\VS Toon 2 With Outlines
.................\..........\.......................\d3dUtility.cpp
.................\..........\.......................\d3dUtility.h
.................\..........\.......................\outline.txt
.................\..........\.......................\silhouetteEdges.cpp
.................\..........\.......................\silhouetteEdges.h
.................\..........\.......................\toon.cpp
.................\..........\.......................\toon.txt
.................\Chapter 18
.................\..........\PS MultiTexture
.................\..........\...............\d3dUtility.cpp
.................\..........\...............\d3dUtility.h
.................\..........\...............\ps_multitex.cpp
.................\..........\...............\ps_multitex.txt
.................\Chapter 19
.................\..........\CartoonEffect
.................\..........\.............\d3dUtility.cpp
.................\..........\.............\d3dUtility.h
.................\..........\.............\tooneffect.cpp
.................\..........\.............\tooneffect.txt
.................\..........\Fog Effect
.................\..........\..........\camera.cpp
.................\..........\..........\camera.h
.................\..........\..........\coastMountain64.raw
.................\..........\..........\d3dUtility.cpp
.................\..........\..........\d3dUtility.h
.................\..........\..........\fog.cpp
.................\..........\..........\fog.txt
.................\..........\..........\terrain.cpp
.................\..........\..........\terrain.h
.................\..........\Lighting and Texturing
.................\..........\......................\d3dUtility.cpp
.................\..........\......................\d3dUtility.h
.................\..........\......................\light_tex.txt
.................\..........\......................\light_tex_effect.cpp
.................\..........\......................\mountain.x
.................\Chapter 16
.................\..........\Transform
.................\..........\.........\d3dUtility.cpp
.................\..........\.........\d3dUtility.h
.................\..........\.........\transform.cpp
.................\..........\.........\transform.txt
.................\Chapter 17
.................\..........\VS Diffuse Lighting
.................\..........\...................\d3dUtility.cpp
.................\..........\...................\d3dUtility.h
.................\..........\...................\diffuse.txt
.................\..........\...................\vs_diffuse.cpp
.................\..........\VS Toon 1 No Outlines
.................\..........\.....................\d3dUtility.cpp
.................\..........\.....................\d3dUtility.h
.................\..........\.....................\toon.cpp
.................\..........\.....................\toon.txt
.................\..........\VS Toon 2 With Outlines
.................\..........\.......................\d3dUtility.cpp
.................\..........\.......................\d3dUtility.h
.................\..........\.......................\outline.txt
.................\..........\.......................\silhouetteEdges.cpp
.................\..........\.......................\silhouetteEdges.h
.................\..........\.......................\toon.cpp
.................\..........\.......................\toon.txt
.................\Chapter 18
.................\..........\PS MultiTexture
.................\..........\...............\d3dUtility.cpp
.................\..........\...............\d3dUtility.h
.................\..........\...............\ps_multitex.cpp
.................\..........\...............\ps_multitex.txt
.................\Chapter 19
.................\..........\CartoonEffect
.................\..........\.............\d3dUtility.cpp
.................\..........\.............\d3dUtility.h
.................\..........\.............\tooneffect.cpp
.................\..........\.............\tooneffect.txt
.................\..........\Fog Effect
.................\..........\..........\camera.cpp
.................\..........\..........\camera.h
.................\..........\..........\coastMountain64.raw
.................\..........\..........\d3dUtility.cpp
.................\..........\..........\d3dUtility.h
.................\..........\..........\fog.cpp
.................\..........\..........\fog.txt
.................\..........\..........\terrain.cpp
.................\..........\..........\terrain.h
.................\..........\Lighting and Texturing
.................\..........\......................\d3dUtility.cpp
.................\..........\......................\d3dUtility.h
.................\..........\......................\light_tex.txt
.................\..........\......................\light_tex_effect.cpp
.................\..........\......................\mountain.x