文件名称:opengl_complete_game_hero
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.17mb
- 下载次数:
- 0次
- 提 供 者:
- 刘*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
英雄是什么?
是大权在手,纵横天下?
是仗剑江湖,任我独行?
还是夙夜忧思,心怀广大?
一千个人心中有一千个哈姆雷特,一时之间谁又说得清楚?
但是玩过了这个游戏,您也许会感叹,只要胸怀宽广,寻常人也能成为英雄。
皇朝的兴衰与英雄的成长,明暗线索的交织会让人唏嘘不已。
一圆您心中对英雄的梦想。
欢迎进入《英雄》的世界!
-What is the hero? Power is at hand, the sun? The ring is versatile, as I walk? Worrying or occupied, harbor the majority? 1,000 individuals have hearts 1000 Hamlet, between 1:00 Who made it clear? But that play the game, you may sigh, as long as broad-minded, ordinary people can become heroes. The rise and fall of dynasties with the heroic growth, the shaded trail cutting people will greatly saddened. A round your mind right heroic dreams. Welcome to the "heroes" in the world!
是大权在手,纵横天下?
是仗剑江湖,任我独行?
还是夙夜忧思,心怀广大?
一千个人心中有一千个哈姆雷特,一时之间谁又说得清楚?
但是玩过了这个游戏,您也许会感叹,只要胸怀宽广,寻常人也能成为英雄。
皇朝的兴衰与英雄的成长,明暗线索的交织会让人唏嘘不已。
一圆您心中对英雄的梦想。
欢迎进入《英雄》的世界!
-What is the hero? Power is at hand, the sun? The ring is versatile, as I walk? Worrying or occupied, harbor the majority? 1,000 individuals have hearts 1000 Hamlet, between 1:00 Who made it clear? But that play the game, you may sigh, as long as broad-minded, ordinary people can become heroes. The rise and fall of dynasties with the heroic growth, the shaded trail cutting people will greatly saddened. A round your mind right heroic dreams. Welcome to the "heroes" in the world!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
游戏开发实例:英雄
..................\相关文档
..................\........\总结报告&人员分工
..................\........\.................\项目总结报告&人员分工.pdf
..................\........\技术报告
..................\........\........\技术报告-总章.pdf
..................\........\........\技术报告-逻辑引擎部分.pdf
..................\........\........\英雄技术报告-游戏前端主程序.pdf
..................\........\用户手册
..................\........\........\用户手册.pdf
..................\........\程序说明文档(Programer's Guide)
..................\........\...............................\logic engine.chm
..................\........\...............................\main executable.chm
..................\........\设计报告
..................\........\........\游戏设计报告.pdf
..................\程序源代码
..................\..........\游戏脚本
..................\..........\........\scene1.txt
..................\..........\逻辑引擎Gamelib.dll
..................\..........\...................\ActorManager.cpp
..................\..........\...................\ActorManager.h
..................\..........\...................\callback_functions.h
..................\..........\...................\EventManager.cpp
..................\..........\...................\EventManager.h
..................\..........\...................\EXInterface.cpp
..................\..........\...................\GameLib_sdk.cpp
..................\..........\...................\GameLib_sdk.h
..................\..........\...................\GameLib_sdk.rc
..................\..........\...................\GameLib_sdk.sln
..................\..........\...................\GameLib_sdk.vcproj
..................\..........\...................\GameLogic.cpp
..................\..........\...................\GameLogic.h
..................\..........\...................\GameObj.h
..................\..........\...................\Player.cpp
..................\..........\...................\ReadMe.txt
..................\..........\...................\Resource.h
..................\..........\...................\resource1.h
..................\..........\...................\stdafx.cpp
..................\..........\...................\stdafx.h
..................\英雄.doc
..................\相关文档
..................\........\总结报告&人员分工
..................\........\.................\项目总结报告&人员分工.pdf
..................\........\技术报告
..................\........\........\技术报告-总章.pdf
..................\........\........\技术报告-逻辑引擎部分.pdf
..................\........\........\英雄技术报告-游戏前端主程序.pdf
..................\........\用户手册
..................\........\........\用户手册.pdf
..................\........\程序说明文档(Programer's Guide)
..................\........\...............................\logic engine.chm
..................\........\...............................\main executable.chm
..................\........\设计报告
..................\........\........\游戏设计报告.pdf
..................\程序源代码
..................\..........\游戏脚本
..................\..........\........\scene1.txt
..................\..........\逻辑引擎Gamelib.dll
..................\..........\...................\ActorManager.cpp
..................\..........\...................\ActorManager.h
..................\..........\...................\callback_functions.h
..................\..........\...................\EventManager.cpp
..................\..........\...................\EventManager.h
..................\..........\...................\EXInterface.cpp
..................\..........\...................\GameLib_sdk.cpp
..................\..........\...................\GameLib_sdk.h
..................\..........\...................\GameLib_sdk.rc
..................\..........\...................\GameLib_sdk.sln
..................\..........\...................\GameLib_sdk.vcproj
..................\..........\...................\GameLogic.cpp
..................\..........\...................\GameLogic.h
..................\..........\...................\GameObj.h
..................\..........\...................\Player.cpp
..................\..........\...................\ReadMe.txt
..................\..........\...................\Resource.h
..................\..........\...................\resource1.h
..................\..........\...................\stdafx.cpp
..................\..........\...................\stdafx.h
..................\英雄.doc