文件名称:PKT
- 所属分类:
- 其它
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2011-06-19
- 文件大小:
- 11.74kb
- 下载次数:
- 0次
- 提 供 者:
- yeyueyushen@163.com
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* Network Coding Network Simulator
*
* 06/10/05 - Aaron Drew
*
* This simulator is designed to test out the performance of a variety of network coding approaches.
*
* It simulates networks with dynamic topologies, reading from NS2 compatible node mobility files.
* I assume that:
* - wireless nodes are effected by a simple exponentially distributed noise floor.
* - latency = distance x speed of light + fixed processing time + random jitter.
*
* These assumptions can be easily changed in the code below.
*
* The simulator is a simple discrete event-based simulator like NS2, GloMoSim and others but designed specifically to support
* my network coding experiments. It has callbacks for 'transmit buffer empty' and may eventually support 'in air' collisions
* of packets and multiple radio channels. I didn't want to have to build upon the unnecessary MAC layers that exist in the
* other simulators.
*
* The network coding module in rlnc.h implements basic block encoding and decoding as well as block generation by intermediate
* nodes that have received partial data.
*
* 06/10/05 - Aaron Drew
*
* This simulator is designed to test out the performance of a variety of network coding approaches.
*
* It simulates networks with dynamic topologies, reading from NS2 compatible node mobility files.
* I assume that:
* - wireless nodes are effected by a simple exponentially distributed noise floor.
* - latency = distance x speed of light + fixed processing time + random jitter.
*
* These assumptions can be easily changed in the code below.
*
* The simulator is a simple discrete event-based simulator like NS2, GloMoSim and others but designed specifically to support
* my network coding experiments. It has callbacks for 'transmit buffer empty' and may eventually support 'in air' collisions
* of packets and multiple radio channels. I didn't want to have to build upon the unnecessary MAC layers that exist in the
* other simulators.
*
* The network coding module in rlnc.h implements basic block encoding and decoding as well as block generation by intermediate
* nodes that have received partial data.
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下载文件列表
压缩包 : NCsim.rar 列表 gf.h randmt.h rlnc.h sim.cpp sim.h Makefile