文件名称:燃烧战车
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2010-09-05
- 文件大小:
- 1.58mb
- 下载次数:
- 4次
- 提 供 者:
- qqaben@126.com
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一款类似弹弹堂的韩国休闲游戏,客户端+服务端源码,已修复可以VC7.1直接编译,游戏使用的资源可自行搜索,可架设。
代码仅供学习研究使用,请勿商业用途
代码仅供学习研究使用,请勿商业用途
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 燃烧战车.rar 列表 AssaultGear_Server\AssaultGear.dsw AssaultGear_Server\AssaultGear.sln AssaultGear_Server\AssaultGear.suo AssaultGear_Server\Common\Action.cpp AssaultGear_Server\Common\Action.h AssaultGear_Server\Common\CommMsg.cpp AssaultGear_Server\Common\CommMsg.h AssaultGear_Server\Common\ExHandle.cpp AssaultGear_Server\Common\ExHandle.h AssaultGear_Server\Common\ExHandle_Debug.lib AssaultGear_Server\Common\ExHandle_Release.lib AssaultGear_Server\Common\UserStruct.cpp AssaultGear_Server\Common\UserStruct.h AssaultGear_Server\Server\AvatarDB.cpp AssaultGear_Server\Server\AvatarDB.h AssaultGear_Server\Server\BadUserDB.cpp AssaultGear_Server\Server\BadUserDB.h AssaultGear_Server\Server\BadUserDBThread.cpp AssaultGear_Server\Server\BadUserDBThread.h AssaultGear_Server\Server\Channel.cpp AssaultGear_Server\Server\Channel.h AssaultGear_Server\Server\Common.h AssaultGear_Server\Server\Config2Dlg.cpp AssaultGear_Server\Server\Config2Dlg.h AssaultGear_Server\Server\Config3Dlg.cpp AssaultGear_Server\Server\Config3Dlg.h AssaultGear_Server\Server\ConfigDlg.cpp AssaultGear_Server\Server\ConfigDlg.h AssaultGear_Server\Server\DBMan.cpp AssaultGear_Server\Server\DBMan.h AssaultGear_Server\Server\DBThread.cpp AssaultGear_Server\Server\DBThread.h AssaultGear_Server\Server\FastSocket.h AssaultGear_Server\Server\FirstInclude.h AssaultGear_Server\Server\GameDB.cpp AssaultGear_Server\Server\GameDB.h AssaultGear_Server\Server\Global.cpp AssaultGear_Server\Server\Global.h AssaultGear_Server\Server\IocpThread.h AssaultGear_Server\Server\ItemDB.cpp AssaultGear_Server\Server\ItemDB.h AssaultGear_Server\Server\LevelDB.cpp AssaultGear_Server\Server\LevelDB.h AssaultGear_Server\Server\LogFile.cpp AssaultGear_Server\Server\LogFile.h AssaultGear_Server\Server\MainFrm.cpp AssaultGear_Server\Server\MainFrm.h AssaultGear_Server\Server\MsgDlg.cpp AssaultGear_Server\Server\MsgDlg.h AssaultGear_Server\Server\MySocket.cpp AssaultGear_Server\Server\MySocket.h AssaultGear_Server\Server\PremIPDB.cpp AssaultGear_Server\Server\PremIPDB.h AssaultGear_Server\Server\PremiumDB.cpp AssaultGear_Server\Server\PremiumDB.h AssaultGear_Server\Server\ReadMe.txt AssaultGear_Server\Server\RecvQue.h AssaultGear_Server\Server\res\Server.ico AssaultGear_Server\Server\res\Server.rc2 AssaultGear_Server\Server\res\ServerDoc.ico AssaultGear_Server\Server\resource.h AssaultGear_Server\Server\Room.cpp AssaultGear_Server\Server\Room.h AssaultGear_Server\Server\SendQue.h AssaultGear_Server\Server\Server.aps AssaultGear_Server\Server\Server.clw AssaultGear_Server\Server\Server.cpp AssaultGear_Server\Server\Server.dsp AssaultGear_Server\Server\Server.h AssaultGear_Server\Server\Server.plg AssaultGear_Server\Server\Server.rc AssaultGear_Server\Server\Server.vcproj AssaultGear_Server\Server\ServerCommy.cpp AssaultGear_Server\Server\ServerCommy.h AssaultGear_Server\Server\ServerDoc.cpp AssaultGear_Server\Server\ServerDoc.h AssaultGear_Server\Server\ServerView.cpp AssaultGear_Server\Server\ServerView.h AssaultGear_Server\Server\SetChanInfoDlg.cpp AssaultGear_Server\Server\SetChanInfoDlg.h AssaultGear_Server\Server\SetColumnDlg.cpp AssaultGear_Server\Server\SetColumnDlg.h AssaultGear_Server\Server\SockEngine.lib AssaultGear_Server\Server\SockMan.cpp AssaultGear_Server\Server\SockMan.h AssaultGear_Server\Server\StartUpDlg.cpp AssaultGear_Server\Server\StartUpDlg.h AssaultGear_Server\Server\StatusDB.cpp AssaultGear_Server\Server\StatusDB.h AssaultGear_Server\Server\StdAfx.cpp AssaultGear_Server\Server\StdAfx.h AssaultGear_Server\Server\User.cpp AssaultGear_Server\Server\User.h AssaultGear_Server\Server\UserDB.cpp AssaultGear_Server\Server\UserDB.h AssaultGear_Client\AssaultGear.dsw AssaultGear_Client\AssaultGear.sln AssaultGear_Client\AssaultGear.suo AssaultGear_Client\Client\ActionList.cpp AssaultGear_Client\Client\ActionList.h AssaultGear_Client\Client\AskBuyItemDlg.cpp AssaultGear_Client\Client\AskBuyItemDlg.h AssaultGear_Client\Client\Avatar.h AssaultGear_Client\Client\Avatar.lib AssaultGear_Client\Client\AvatarBox.cpp AssaultGear_Client\Client\AvatarBox.h AssaultGear_Client\Client\BackObj_Bridge.cpp AssaultGear_Client\Client\BackObj_Bridge.h AssaultGear_Client\Client\BackObj_Bubble.cpp AssaultGear_Client\Client\BackObj_Bubble.h AssaultGear_Client\Client\BackObj_Cave.cpp AssaultGear_Client\Client\BackObj_Cave.h AssaultGear_Client\Client\BackObj_City.cpp AssaultGear_Client\Client\BackObj_City.h AssaultGear_Client\Client\BackObj_DesertPlanet.cpp AssaultGear_Client\Client\BackObj_DesertPlanet.h AssaultGear_Client\Client\BackObj_Factory.cpp AssaultGear_Client\Client\BackObj_Factory.h AssaultGear_Client\Client\BackObj_FutureSpace.cpp AssaultGear_Client\Client\BackObj_FutureSpace.h AssaultGear_Client\Client\BackObj_Jungle.cpp AssaultGear_Client\Client\BackObj_Jungle.h AssaultGear_Client\Client\BackObj_Meteor.cpp AssaultGear_Client\Client\BackObj_Meteor.h AssaultGear_Client\Client\BackObj_Rain.cpp AssaultGear_Client\Client\BackObj_Rain.h AssaultGear_Client\Client\BackObj_Snow.cpp AssaultGear_Client\Client\BackObj_Snow.h AssaultGear_Client\Client\BackObj_UnderWorld.cpp AssaultGear_Client\Client\BackObj_UnderWorld.h AssaultGear_Client\Client\BackObj_Volcano.cpp AssaultGear_Client\Client\BackObj_Volcano.h AssaultGear_Client\Client\BadChat.cpp AssaultGear_Client\Client\BadChat.h AssaultGear_Client\Client\BadChatMan.cpp AssaultGear_Client\Client\BadChatMan.h AssaultGear_Client\Client\BadUserDlg.cpp AssaultGear_Client\Client\BadUserDlg.h AssaultGear_Client\Client\BanishVoteDlg.cpp AssaultGear_Client\Client\BanishVoteDlg.h AssaultGear_Client\Client\BannerWnd.cpp AssaultGear_Client\Client\BannerWnd.h AssaultGear_Client\Client\BaseBackObj.cpp AssaultGear_Client\Client\BaseBackObj.h AssaultGear_Client\Client\BaseEffect.cpp AssaultGear_Client\Client\BaseEffect.h AssaultGear_Client\Client\BaseEtcObj.cpp AssaultGear_Client\Client\BaseEtcObj.h AssaultGear_Client\Client\BaseObject.cpp AssaultGear_Client\Client\BaseObject.h AssaultGear_Client\Client\BaseWeapon.cpp AssaultGear_Client\Client\BaseWeapon.h AssaultGear_Client\Client\BmpToRegion.cpp AssaultGear_Client\Client\BmpToRegion.h AssaultGear_Client\Client\Camera.cpp AssaultGear_Client\Client\Camera.h AssaultGear_Client\Client\ChangeCharDlg.cpp AssaultGear_Client\Client\ChangeCharDlg.h AssaultGear_Client\Client\CharView.cpp AssaultGear_Client\Client\CharView.h AssaultGear_Client\Client\ChatBox.cpp AssaultGear_Client\Client\ChatBox.h AssaultGear_Client\Client\ChatViewEdit.cpp AssaultGear_Client\Client\ChatViewEdit.h AssaultGear_Client\Client\Client.aps AssaultGear_Client\Client\Client.clw AssaultGear_Client\Client\Client.cpp AssaultGear_Client\Client\Client.dsp AssaultGear_Client\Client\Client.h AssaultGear_Client\Client\Client.plg AssaultGear_Client\Client\Client.rc AssaultGear_Client\Client\Client.vcproj AssaultGear_Client\Client\ClientDlg.cpp AssaultGear_Client\Client\ClientDlg.h AssaultGear_Client\Client\Common.h AssaultGear_Client\Client\config.dat AssaultGear_Client\Client\ConfigDlg.cpp AssaultGear_Client\Client\ConfigDlg.h AssaultGear_Client\Client\CreateRoomDlg.cpp AssaultGear_Client\Client\CreateRoomDlg.h AssaultGear_Client\Client\D3DPlane.cpp AssaultGear_Client\Client\D3DPlane.h AssaultGear_Client\Client\D3DSprite.cpp AssaultGear_Client\Client\D3DSprite.h AssaultGear_Client\Client\DataSock.cpp AssaultGear_Client\Client\DataSock.h AssaultGear_Client\Client\DialogCtrlReposition.cpp AssaultGear_Client\Client\DialogCtrlReposition.h AssaultGear_Client\Client\Display.cpp AssaultGear_Client\Client\Display.h AssaultGear_Client\Client\Dither.cpp AssaultGear_Client\Client\Dither.h AssaultGear_Client\Client\Effect01.cpp AssaultGear_Client\Client\Effect01.h AssaultGear_Client\Client\Effect02.cpp AssaultGear_Client\Client\Effect02.h AssaultGear_Client\Client\Effect03.cpp AssaultGear_Client\Client\Effect03.h AssaultGear_Client\Client\Effect05.cpp AssaultGear_Client\Client\Effect05.h AssaultGear_Client\Client\Effect06.cpp AssaultGear_Client\Client\Effect06.h AssaultGear_Client\Client\Effect07.cpp AssaultGear_Client\Client\Effect07.h AssaultGear_Client\Client\Effect08.cpp AssaultGear_Client\Client\Effect08.h AssaultGear_Client\Client\Effect09.cpp AssaultGear_Client\Client\Effect09.h AssaultGear_Client\Client\Effect10.cpp AssaultGear_Client\Client\Effect10.h AssaultGear_Client\Client\Effect11.cpp AssaultGear_Client\Client\Effect11.h AssaultGear_Client\Client\Effect12.cpp AssaultGear_Client\Client\Effect12.h AssaultGear_Client\Client\Effect13.cpp AssaultGear_Client\Client\Effect13.h AssaultGear_Client\Client\Effect14.cpp AssaultGear_Client\Client\Effect14.h AssaultGear_Client\Client\Effect15.cpp AssaultGear_Client\Client\Effect15.h AssaultGear_Client\Client\Effect16.cpp AssaultGear_Client\Client\Effect16.h AssaultGear_Client\Client\Effect17.cpp AssaultGear_Client\Client\Effect17.h AssaultGear_Client\Client\Effect30.cpp AssaultGear_Client\Client\Effect30.h AssaultGear_Client\Client\Effect50.cpp AssaultGear_Client\Client\Effect50.h AssaultGear_Client\Client\Effect51.cpp AssaultGear_Client\Client\Effect51.h AssaultGear_Client\Client\Effect52.cpp AssaultGear_Client\Client\Effect52.h AssaultGear_Client\Client\Effect53.cpp AssaultGear_Client\Client\Effect53.h AssaultGear_Client\Client\Effect54.cpp AssaultGear_Client\Client\Effect54.h AssaultGear_Client\Client\Effect55.cpp AssaultGear_Client\Client\Effect55.h AssaultGear_Client\Client\Effect56.cpp AssaultGear_Client\Client\Effect56.h AssaultGear_Client\Client\Effect57.cpp AssaultGear_Client\Client\Effect57.h AssaultGear_Client\Client\Effect58.cpp AssaultGear_Client\Client\Effect58.h AssaultGear_Client\Client\EtcObj_ItemBox.cpp AssaultGear_Client\Client\EtcObj_ItemBox.h AssaultGear_Client\Client\Game.cpp AssaultGear_Client\Client\Game.h AssaultGear_Client\Client\GameDlg.cpp AssaultGear_Client\Client\GameDlg.h AssaultGear_Client\Client\GameItemDlg.cpp AssaultGear_Client\Client\GameItemDlg.h AssaultGear_Client\Client\GameResult.cpp AssaultGear_Client\Client\GameResult.h AssaultGear_Client\Client\Global.cpp AssaultGear_Client\Client\Global.h AssaultGear_Client\Client\GMap.cpp AssaultGear_Client\Client\GMap.h AssaultGear_Client\Client\GraphButton.cpp AssaultGear_Client\Client\GraphButton.h AssaultGear_Client\Client\GraphEngine.lib AssaultGear_Client\Client\Graphic.cpp AssaultGear_Client\Client\Graphic.h AssaultGear_Client\Client\GraphMod.h AssaultGear_Client\Client\GraphMod8.h AssaultGear_Client\Client\IME.cpp AssaultGear_Client\Client\IME.h AssaultGear_Client\Client\InviteDlg.cpp AssaultGear_Client\Client\InviteDlg.h AssaultGear_Client\Client\ItemListDlg.cpp AssaultGear_Client\Client\ItemListDlg.h AssaultGear_Client\Client\ItemWebCtrl.cpp AssaultGear_Client\Client\ItemWebCtrl.h AssaultGear_Client\Client\Jpegfile.cpp AssaultGear_Client\Client\Jpegfile.h AssaultGear_Client\Client\JpegLib\CDERROR.H AssaultGear_Client\Client\JpegLib\CDJPEG.H AssaultGear_Client\Client\JpegLib\JCHUFF.H AssaultGear_Client\Client\JpegLib\JCONFIG.H AssaultGear_Client\Client\JpegLib\JDCT.H AssaultGear_Client\Client\JpegLib\JDHUFF.H AssaultGear_Client\Client\JpegLib\JERROR.H AssaultGear_Client\Client\JpegLib\JINCLUDE.H AssaultGear_Client\Client\JpegLib\JMEMSYS.H AssaultGear_Client\Client\JpegLib\Jmorecfg.h AssaultGear_Client\Client\JpegLib\JPEGINT.H AssaultGear_Client\Client\JpegLib\JPEGLIB.H AssaultGear_Client\Client\JpegLib\JVERSION.H AssaultGear_Client\Client\JpegLib.lib AssaultGear_Client\Client\KeyControl.cpp AssaultGear_Client\Client\KeyControl.h AssaultGear_Client\Client\KHSToolTip.cpp AssaultGear_Client\Client\KHSToolTip.h AssaultGear_Client\Client\LightObject.cpp AssaultGear_Client\Client\LightObject.h AssaultGear_Client\Client\ListCtrlEx.cpp AssaultGear_Client\Client\ListCtrlEx.h AssaultGear_Client\Client\LobyDlg.cpp AssaultGear_Client\Client\LobyDlg.h AssaultGear_Client\Client\LoginDlg.cpp AssaultGear_Client\Client\LoginDlg.h AssaultGear_Client\Client\MapView.cpp AssaultGear_Client\Client\MapView.h AssaultGear_Client\Client\MathSrc.cpp AssaultGear_Client\Client\MathSrc.h AssaultGear_Client\Client\MenuBox.cpp AssaultGear_Client\Client\MenuBox.h AssaultGear_Client\Client\MsgBox.cpp AssaultGear_Client\Client\MsgBox.h AssaultGear_Client\Client\MsgDlg.cpp AssaultGear_Client\Client\MsgDlg.h AssaultGear_Client\Client\MyBitmap.cpp AssaultGear_Client\Client\MyBitmap.h AssaultGear_Client\Client\MyButton.cpp AssaultGear_Client\Client\MyButton.h AssaultGear_Client\Client\MyVoteDlg.cpp AssaultGear_Client\Client\MyVoteDlg.h AssaultGear_Client\Client\NMCrypt.h AssaultGear_Client\Client\NMCrypt.lib AssaultGear_Client\Client\NoChat.cpp AssaultGear_Client\Client\NoChat.h AssaultGear_Client\Client\NoticeDlg.cpp AssaultGear_Client\Client\NoticeDlg.h AssaultGear_Client\Client\NumberDraw.cpp AssaultGear_Client\Client\NumberDraw.h AssaultGear_Client\Client\ObjectList.cpp AssaultGear_Client\Client\ObjectList.h AssaultGear_Client\Client\OpGirl.cpp AssaultGear_Client\Client\OpGirl.h AssaultGear_Client\Client\OptionDlg.cpp AssaultGear_Client\Client\OptionDlg.h AssaultGear_Client\Client\OverDrive.cpp AssaultGear_Client\Client\OverDrive.h AssaultGear_Client\Client\PlaneButton.cpp AssaultGear_Client\Client\PlaneButton.h AssaultGear_Client\Client\PlaneList.cpp AssaultGear_Client\Client\PlaneList.h AssaultGear_Client\Client\Player.cpp AssaultGear_Client\Client\Player.h AssaultGear_Client\Client\PremServiceDlg.cpp AssaultGear_Client\Client\PremServiceDlg.h AssaultGear_Client\Client\ProfileBox.cpp AssaultGear_Client\Client\ProfileBox.h AssaultGear_Client\Client\ProfileDlg.cpp AssaultGear_Client\Client\ProfileDlg.h AssaultGear_Client\Client\ReadMe.txt AssaultGear_Client\Client\RecvInviteDlg.cpp AssaultGear_Client\Client\RecvInviteDlg.h AssaultGear_Client\Client\RefreshThread.cpp AssaultGear_Client\Client\RefreshThread.h AssaultGear_Client\Client\RefuseInviteDlg.cpp AssaultGear_Client\Client\RefuseInviteDlg.h AssaultGear_Client\Client\res\Client.ico AssaultGear_Client\Client\res\Client.rc2 AssaultGear_Client\Client\res\cur00001.cur AssaultGear_Client\Client\res\cur00002.cur AssaultGear_Client\Client\res\cursor_i.cur AssaultGear_Client\Client\res\cursor_m.cur AssaultGear_Client\Client\res\cursor_s.cur AssaultGear_Client\Client\res\ImageChan.bmp AssaultGear_Client\Client\res\ImageCheck.bmp AssaultGear_Client\Client\res\ImageLevel.bmp AssaultGear_Client\Client\res\ImageLevel_Mask.bmp AssaultGear_Client\Client\res\ImageRoom.bmp AssaultGear_Client\Client\res\image_ga.bmp AssaultGear_Client\Client\res\image_gameitem.bmp AssaultGear_Client\Client\res\image_itemtab.bmp AssaultGear_Client\Client\res\image_ro.bmp AssaultGear_Client\Client\resource.h AssaultGear_Client\Client\RoomInfoDlg.cpp AssaultGear_Client\Client\RoomInfoDlg.h AssaultGear_Client\Client\RoomPassDlg.cpp AssaultGear_Client\Client\RoomPassDlg.h AssaultGear_Client\Client\SendEdit.cpp AssaultGear_Client\Client\SendEdit.h AssaultGear_Client\Client\SendInviteDlg.cpp AssaultGear_Client\Client\SendInviteDlg.h AssaultGear_Client\Client\ServerSock.cpp AssaultGear_Client\Client\ServerSock.h AssaultGear_Client\Client\ShopView.cpp AssaultGear_Client\Client\ShopView.h AssaultGear_Client\Client\ShortCut.cpp AssaultGear_Client\Client\ShortCut.h AssaultGear_Client\Client\SockCmnd.cpp AssaultGear_Client\Client\SockCmnd.h AssaultGear_Client\Client\SockMan.cpp AssaultGear_Client\Client\SockMan.h AssaultGear_Client\Client\SoundLib\codec.h AssaultGear_Client\Client\SoundLib\MciMedia.cpp AssaultGear_Client\Client\SoundLib\MciMedia.h AssaultGear_Client\Client\SoundLib\ogg.h AssaultGear_Client\Client\SoundLib\ogg.lib AssaultGear_Client\Client\SoundLib\ogg_d.lib AssaultGear_Client\Client\SoundLib\ogg_static.lib AssaultGear_Client\Client\SoundLib\ogg_static_d.lib AssaultGear_Client\Client\SoundLib\os_types.h AssaultGear_Client\Client\SoundLib\Sound.cpp AssaultGear_Client\Client\SoundLib\Sound.h AssaultGear_Client\Client\SoundLib\vorbis.lib AssaultGear_Client\Client\SoundLib\vorbisenc.h AssaultGear_Client\Client\SoundLib\vorbisenc_static.lib AssaultGear_Client\Client\SoundLib\vorbisenc_static_d.lib AssaultGear_Client\Client\SoundLib\vorbisfile.h AssaultGear_Client\Client\SoundLib\vorbisfile.lib AssaultGear_Client\Client\SoundLib\vorbisfile_d.lib AssaultGear_Client\Client\SoundLib\vorbisfile_static.lib AssaultGear_Client\Client\SoundLib\vorbisfile_static_d.lib AssaultGear_Client\Client\SoundLib\vorbis_d.lib AssaultGear_Client\Client\SoundLib\vorbis_static.lib AssaultGear_Client\Client\SoundLib\vorbis_static_d.lib AssaultGear_Client\Client\SoundLib\xOgg.cpp AssaultGear_Client\Client\SoundLib\xOgg.h AssaultGear_Client\Client\SoundLib\xSound.cpp AssaultGear_Client\Client\SoundLib\xSound.h AssaultGear_Client\Client\Sprite8.cpp AssaultGear_Client\Client\Sprite8.h AssaultGear_Client\Client\StdAfx.cpp AssaultGear_Client\Client\StdAfx.h AssaultGear_Client\Client\StreamBuf.cpp AssaultGear_Client\Client\StreamBuf.h AssaultGear_Client\Client\SyncFPS.cpp AssaultGear_Client\Client\SyncFPS.h AssaultGear_Client\Client\SysUtil.cpp AssaultGear_Client\Client\SysUtil.h AssaultGear_Client\Client\Tank.cpp AssaultGear_Client\Client\Tank.h AssaultGear_Client\Client\TextureList.cpp AssaultGear_Client\Client\TextureList.h AssaultGear_Client\Client\ThreadTimer.cpp AssaultGear_Client\Client\ThreadTimer.h AssaultGear_Client\Client\TitleDlg.cpp AssaultGear_Client\Client\TitleDlg.h AssaultGear_Client\Client\TitleTip.cpp AssaultGear_Client\Client\TitleTip.h AssaultGear_Client\Client\Weapon01.cpp AssaultGear_Client\Client\Weapon01.h AssaultGear_Client\Client\Weapon02.cpp AssaultGear_Client\Client\Weapon02.h AssaultGear_Client\Client\Weapon03.cpp AssaultGear_Client\Client\Weapon03.h AssaultGear_Client\Client\Weapon04.cpp AssaultGear_Client\Client\Weapon04.h AssaultGear_Client\Client\Weapon05.cpp AssaultGear_Client\Client\Weapon05.h AssaultGear_Client\Client\Weapon06.cpp AssaultGear_Client\Client\Weapon06.h AssaultGear_Client\Client\Weapon07.cpp AssaultGear_Client\Client\Weapon07.h AssaultGear_Client\Client\Weapon08.cpp AssaultGear_Client\Client\Weapon08.h AssaultGear_Client\Client\Weapon09.cpp AssaultGear_Client\Client\Weapon09.h AssaultGear_Client\Client\Weapon10.cpp AssaultGear_Client\Client\Weapon10.h AssaultGear_Client\Client\Weapon11.cpp AssaultGear_Client\Client\Weapon11.h AssaultGear_Client\Client\Weapon12.cpp AssaultGear_Client\Client\Weapon12.h AssaultGear_Client\Client\Weapon13.cpp AssaultGear_Client\Client\Weapon13.h AssaultGear_Client\Client\Weapon14.cpp AssaultGear_Client\Client\Weapon14.h AssaultGear_Client\Client\Weapon15.cpp AssaultGear_Client\Client\Weapon15.h AssaultGear_Client\Client\Weapon16.cpp AssaultGear_Client\Client\Weapon16.h AssaultGear_Client\Client\Weapon17.cpp AssaultGear_Client\Client\Weapon17.h AssaultGear_Client\Client\Weapon18.cpp AssaultGear_Client\Client\Weapon18.h AssaultGear_Client\Client\Weapon19.cpp AssaultGear_Client\Client\Weapon19.h AssaultGear_Client\Client\Weapon20.cpp AssaultGear_Client\Client\Weapon20.h AssaultGear_Client\Client\Weapon21.cpp AssaultGear_Client\Client\Weapon21.h AssaultGear_Client\Client\Weapon22.cpp AssaultGear_Client\Client\Weapon22.h AssaultGear_Client\Client\Weapon24.cpp AssaultGear_Client\Client\Weapon24.h AssaultGear_Client\Client\Weapon25.cpp AssaultGear_Client\Client\Weapon25.h AssaultGear_Client\Client\Weapon26.cpp AssaultGear_Client\Client\Weapon26.h AssaultGear_Client\Client\Weapon27.cpp AssaultGear_Client\Client\Weapon27.h AssaultGear_Client\Client\Weapon28.cpp AssaultGear_Client\Client\Weapon28.h AssaultGear_Client\Client\Weapon29.cpp AssaultGear_Client\Client\Weapon29.h AssaultGear_Client\Client\WebCtrl.cpp AssaultGear_Client\Client\WebCtrl.h AssaultGear_Client\Client\WebProfileDlg.cpp AssaultGear_Client\Client\WebProfileDlg.h AssaultGear_Client\Client\WhisperDlg.cpp AssaultGear_Client\Client\WhisperDlg.h AssaultGear_Client\Client\WItem_EShock.cpp AssaultGear_Client\Client\WItem_EShock.h AssaultGear_Client\Client\WItem_Grenade.cpp AssaultGear_Client\Client\WItem_Grenade.h AssaultGear_Client\Client\WItem_HMissile.cpp AssaultGear_Client\Client\WItem_HMissile.h AssaultGear_Client\Client\WItem_Warp.cpp AssaultGear_Client\Client\WItem_Warp.h AssaultGear_Client\Client\xAniFile.cpp AssaultGear_Client\Client\xAniFile.h AssaultGear_Client\Client\xAniMan.cpp AssaultGear_Client\Client\xAniMan.h AssaultGear_Client\Client\xD3D.cpp AssaultGear_Client\Client\xD3D.h AssaultGear_Client\Client\xHan.cpp AssaultGear_Client\Client\xHan.h AssaultGear_Client\Client\xLayer.cpp AssaultGear_Client\Client\xLayer.h AssaultGear_Client\Client\xOgg.cpp AssaultGear_Client\Client\xOgg.h AssaultGear_Client\Client\xSprite.cpp AssaultGear_Client\Client\xSprite.h AssaultGear_Client\Client\xTexture.cpp AssaultGear_Client\Client\xTexture.h AssaultGear_Client\Common\Action.cpp AssaultGear_Client\Common\Action.h AssaultGear_Client\Common\CommMsg.cpp AssaultGear_Client\Common\CommMsg.h AssaultGear_Client\Common\ExHandle.cpp AssaultGear_Client\Common\ExHandle.h AssaultGear_Client\Common\ExHandle_Debug.lib AssaultGear_Client\Common\ExHandle_Release.lib AssaultGear_Client\Common\UserStruct.cpp AssaultGear_Client\Common\UserStruct.h AssaultGear_Server\Server\res AssaultGear_Client\Client\JpegLib AssaultGear_Client\Client\res AssaultGear_Client\Client\SoundLib AssaultGear_Server\Common AssaultGear_Server\Server AssaultGear_Client\Client AssaultGear_Client\Common AssaultGear_Client\_BIN AssaultGear_Server AssaultGear_Client