文件名称:vsgs_fireworks
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This sample illustrates how to generate and modify vrGeometry objects on the fly. In the sample the new geometry is used to render a custom particle system modeled after a fireworks display. Note that the particle positions and sizes are updated every fr a me through a subscriber. The application defines the class myApp, which is derived from vsApp, and overrides the vsApp::onKeyInput() method to allow for the keyboard input specified below. The sample allows the user to fly around the town database and renders a simple reticle overlay at the center of the screen.
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下载文件列表
压缩包 : 15883842vsgs_fireworks.rar 列表 vsgs_fireworks\readme.html vsgs_fireworks\ParticleSystem.h vsgs_fireworks\ParticleSystem.cpp vsgs_fireworks\vsgs_fireworks.cpp vsgs_fireworks\makefile vsgs_fireworks\vsgs_fireworks.vcproj vsgs_fireworks\2003.jpg vsgs_fireworks\vsg.jpg vsgs_fireworks