文件名称:soft_shadows_ati_v2_0_src

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  • [Windows] [Visual.Net] [源码]
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  • 2008-10-13
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  • 196.45kb
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  • 樊**
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NV发布的关于REAL TIME SHADOW算法的ATI 显卡版,关于体积阴影的具体算法
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 87361009soft_shadows_ati_v2_0_src.rar 列表
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\bleifrei.vcproj
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\comp\Huffman.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\comp\Huffman.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystem.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystem.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystemManager.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystemManager.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Color.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Color.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Font.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Font.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\FragmentProgram.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\FragmentProgram.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\glATI.h
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\glext.h
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\mARBle.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\mARBle.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Material.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Material.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\opengl.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\opengl.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\PixelBuffer.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\PixelBuffer.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\RenderTarget.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\RenderTarget.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Skybox.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Skybox.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\VertexProgram.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\VertexProgram.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\wglATI.h
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\wglext.h
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUICheckBox.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUICheckBox.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIComponent.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIComponent.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIContainer.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIFocusComponent.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIManager.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIManager.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIProgressIndicator.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIProgressIndicator.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIRadioButton.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIRadioButton.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIScrollBar.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIScrollBar.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUITextBox.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUITextBox.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\ScrollBox.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\Image.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\Image.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\TGAImage.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\TGAImage.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\keyboard.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\keyboard.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\mouse.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\mouse.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitInStream.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitInStream.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitOutStream.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitOutStream.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\ConfigFile.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\ConfigFile.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\console.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\console.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\io.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Lexer.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Lexer.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Parser.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Parser.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\Matrix.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\Matrix_op.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\misc.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\Plane.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Mesh.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Mesh.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\MeshManage.hppp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\MeshManager.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\MeshManager.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Model.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Model.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\ModelManager.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\ModelManager.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\ConfigFile.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\ConfigFile.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\platform.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\platform.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\Timer.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\types.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\Texture.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\Texture.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\TextureManager.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\TextureManager.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei.sln
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Button.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Button.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Camera.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Camera.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\CheckBox.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\CheckBox.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ColorBox.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\default.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\font.fnt
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\color.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\light.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\light.xfp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\light_rect.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\posworld.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\rectwedge.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\rectwedge.xfp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\spherewedge.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\spherewedge.xfp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\texturedwedge.fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\FPSPlayer.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\FPSPlayer.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\FPSWorld.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\FPSWorld.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Frame.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Frame.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\game.vcproj
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Ground.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Ground.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\gui.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Label.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Label.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Light.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Light.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\lookuptextures.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\lookuptextures.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\main.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Object.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Object.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEDynamicObject.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEDynamicObject.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEGeomData.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODELight.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODELight.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEStaticObject.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEStaticObject.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEWorld.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEWorld.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerCamera.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerCamera.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerObject.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerObject.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ProgressIndicator.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ProgressIndicator.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\RadioButton.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\RadioButton.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ScrollBar.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ScrollBar.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ShadowVolume.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ShadowVolume.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\temp.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-1.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-2.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-3.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-4.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-5.map
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TextBox.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TextBox.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TractorBeam.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TractorBeam.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\light.vp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\light.xvp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\posworld.vp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\shadowvolume.vp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\wedge.vp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Weapon.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Weapon.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\World.cpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\World.hpp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\comp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game
soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src
soft_shadows_ati_v2_0_src

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