文件名称:d2x-xl-src-1.11.91
介绍说明--下载内容均来自于网络,请自行研究使用
D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 61549836d2x-xl-src-1.11.91.rar 列表 include\3d.h main\ai.h main\aistruct.h include\altsound.h include\args.h main\autodl.h main\automap.h main\banlist.h 2d\bitmap.h main\bm.h main\bmread.h include\byteswap.h main\cameras.h include\cfile.h main\cheats.h include\checker.h 2d\clip.h 3d\clipper.h include\cmd.h main\cntrlcen.h main\collide.h main\compbit.h include\CON_console.h arch\macosx\conf.h main\config.h include\console.h main\controls.h main\credits.h include\d_io.h arch\win32\d3dframe\d3denum.h arch\win32\d3dframe\d3dframe.h arch\win32\include\d3dhelp.h arch\win32\d3dframe\d3dmath.h arch\win32\d3dframe\d3dtextr.h arch\win32\d3dframe\d3dutil.h arch\win32\d3dframe\ddmm.h arch\win32\d3dframe\ddutil.h arch\win32\d3dframe\ddutil2.h arch\win32\include\debug.h libmve\decoders.h main\desc_id.h main\desw.h main\digi.h misc\dos_disk.h arch\win32\d3dframe\dsutil.h main\editor\editor.h main\effects.h main\endlevel.h include\error.h main\escort.h arch\include\event.h arch\ogl\extgl.h include\fbuffer.h include\findfile.h main\fireball.h include\fix.h arch\ogl\fog.h arch\macosx\FolderDetector.h main\fuelcen.h main\fvi.h main\fvi_a.h main\game.h main\gamecntl.h main\gamefont.h main\gamemine.h main\gamepal.h main\gamesave.h main\gameseg.h main\gamestat.h main\gauges.h include\glext-modif.h include\glext.h 3d\globvars.h include\glxext.h include\gr.h include\grdef.h include\hash.h arch\linux\include\hmpfile.h arch\linux\include\src\arch\linux\include\hmpfile.h arch\win32\include\hmpfile.h main\hostage.h main\hudmsg.h include\i86.h include\ibitblt.h include\iff.h main\inferno.h main\input.h include\interp.h include\ipx.h arch\linux\include\ipx_bsd.h arch\win32\ipx_drv.h arch\linux\include\ipx_drv.h arch\linux\include\ipx_hlpr.h arch\linux\include\ipx_kali.h arch\linux\include\ipx_ld.h arch\linux\include\ipx_mcast4.h arch\win32\include\ipx_mcast4.h arch\win32\include\ipx_udp.h arch\linux\include\ipx_udp.h arch\win32\include\joy.h arch\include\joy.h main\joydefs.h arch\linux\include\joystick.h main\kconfig.h main\editor\kdefs.h arch\include\key.h arch\win32\include\key.h main\laser.h arch\win32\d3dframe\lbprintf.h include\libmve.h main\lightmap.h include\loadgl.h arch\macosx\MacErrorMsg.h include\makesig.h include\maths.h main\editor\medwall.h main\menu.h main\mission.h main\modem.h include\modex.h include\mono.h main\morph.h arch\include\mouse.h arch\win32\include\mouse.h main\movie.h main\multi.h main\multibot.h arch\linux\include\music.h libmve\mve_audio.h libmve\mvelib.h main\netmenu.h main\netmisc.h main\network.h main\newdemo.h main\newmenu.h include\nocfile.h main\object.h main\objsmoke.h include\ogl_init.h main\oof.h include\pa_enabl.h main\paging.h include\palette.h misc\parsarg.h main\particles.h include\pbuffer.h arch\win32\include\pch.h include\pcx.h main\physics.h main\piggy.h main\player.h main\playsave.h main\pof.h main\polyobj.h main\powerup.h include\pstypes.h include\rbaudio.h main\render.h main\reorder.h VisualC\d2xgl\resource.h VisualC\resource.h arch\win32\include\resource.h resource.h arch\win32\d3dframe\resource.h include\rle.h main\robot.h 2d\scalea.h texmap\scanline.h arch\win32\include\scene.h main\scores.h main\screens.h arch\macosx\SDLMain.h main\segment.h main\segpoint.h main\editor\seguvs.h arch\win32\include\serial.h arch\linux\include\serial.h main\slew.h main\songs.h main\sounds.h main\sphere.h main\state.h include\strio.h include\strutil.h main\switch.h main\terrain.h include\texmap.h texmap\texmapl.h main\texmerge.h main\editor\texpage.h main\text.h arch\win32\include\texture.h main\textures.h include\timer.h main\tracker.h include\u_dpmi.h include\u_mem.h include\ui.h arch\linux\include\ukali.h main\vclip.h include\vecmat.h main\vers_id.h include\vesa.h main\wall.h main\weapon.h include\wglext.h arch\win32\include\winmain.h arch\win32\include\wsipx.h arch\win32\WSOCKET.H 2d\2dsline.c main\ai.c main\ai2.c main\aipath.c arch\linux\alsadigi.c misc\args.c main\autodl.c main\automap.c main\banlist.c 2d\bitblt.c 2d\bitmap.c main\bm.c main\bmread.c 2d\box.c misc\byteswap.c main\cameras.c 2d\canvas.c cfile\cfile.c main\cheats.c 2d\circle.c 3d\clipper.c main\cmd.c main\cntrlcen.c main\collide.c console\CON_console.c main\config.c main\console.c main\controls.c main\credits.c main\crypt.c misc\d_io.c d2x_lightmapping_code.c libmve\decoder16.c libmve\decoder8.c arch\win32\digi.c arch\sdl\digi.c main\digiobj.c 2d\disc.c 3d\draw.c main\dumpmine.c main\effects.c main\endlevel.c misc\error.c misc\errtest.c main\escort.c arch\svgalib\event.c arch\sdl\event.c arch\ggi\event.c arch\ogl\fbuffer.c arch\linux\findfile.c arch\win32\findfile.c main\fireball.c maths\fixc.c arch\ogl\fog.c 2d\font.c main\fuelcen.c main\fvi.c main\game.c main\gamecntl.c main\gamefont.c main\gamemine.c main\gamepal.c main\gamerend.c main\gamesave.c main\gameseg.c main\gauges.c arch\win32\glinit.c 3d\globvars.c arch\ogl\glx.c 2d\gpixel.c arch\svgalib\gr.c arch\ggi\gr.c arch\win32\gr.c arch\sdl\gr.c arch\ogl\gr.c misc\hash.c arch\linux\hmiplay.c arch\linux\hmistub.c arch\win32\hmpfile.c arch\linux\hmpfile.c utilities\hogcreate.c utilities\hogextract.c main\hostage.c main\hud.c 2d\ibitblt.c arch\win32\ICONV.C iff\iff.c iff\archive\iff15bpp.c iff\archive\iff8bpp.c iff\archive\iffmike.c iff\archive\ifftest.c iff\archive\ifftestv.c main\inferno.c arch\svgalib\init.c arch\ggi\init.c arch\sdl\init.c arch\linux\init.c arch\win32\init.c main\input.c 3d\instance.c 3d\interp.c 3d\intersect.c arch\linux\ipx_bsd.c arch\linux\ipx_kali.c arch\linux\ipx_mcast4.c arch\win32\ipx_mcast4.c arch\win32\new\ipx_udp.c arch\win32\ipx_udp.c arch\linux\ipx_udp.c arch\win32\ipx_win.c arch\sdl\joy.c arch\win32\joydefs.c arch\linux\joydefs.c arch\sdl\joydefs.c main\joydefs.c arch\win32\joyhh.c arch\linux\joystick.c main\kconfig.c arch\svgalib\key.c arch\win32\key.c arch\ggi\key.c arch\sdl\key.c main\kludge.c main\laser.c main\lightmap.c 2d\line.c arch\linux\linuxnet.c 3d\matrix.c main\editor\med.c mem\mem.c main\menu.c main\mglobal.c arch\win32\midi.c arch\linux\midi.c arch\win32\mingw_init.c main\mission.c arch\win32\mono.c arch\linux\mono.c main\morph.c arch\ggi\mouse.c arch\svgalib\mouse.c arch\sdl\mouse.c arch\win32\mouse.c main\movie.c main\multi.c main\multibot.c libmve\mve_audio.c libmve\mve_main.c libmve\mvelib.c libmve\mveplay.c utilities\mvlcreate.c utilities\mvlextract.c main\netmenu.c main\netmisc.c main\network.c main\newdemo.c main\newmenu.c texmap\ntmap.c main\object.c main\objsmoke.c arch\ogl\ogl.c arch\ogl\ogl_new.c arch\ogl\ogl_render.c main\oof.c main\paging.c 2d\palette.c arch\win32\palw32.c misc\parsarg.c misc\parstest.c main\particles.c arch\ogl\pbuffer.c 2d\pcx.c main\perlin.c main\physics.c main\piggy.c 2d\pixel.c main\player.c main\playsave.c main\plrship.c 3d\points.c 2d\poly.c main\polyobj.c main\powerup.c maths\rand.c arch\sdl\rbaudio.c 2d\rect.c main\render.c 2d\rle.c main\robot.c 3d\rod.c 2d\scale.c 2d\scalec.c texmap\scanline.c main\scores.c arch\ogl\sdlgl.c main\segment.c main\editor\segment.c arch\win32\serial.c arch\linux\serial.c 3d\setup.c main\slew.c main\songs.c main\sphere.c main\state.c misc\strio.c misc\strutil.c main\switch.c maths\tables.c main\terrain.c include\test.c utilities\tex2txb.c main\texmerge.c main\text.c main\thief.c arch\linux\timer.c arch\sdl\timer.c arch\win32\timer.c texmap\tmapflat.c 2d\tmerge.c main\tracker.c utilities\txb2tex.c main\udp_data.c udp_example.c arch\linux\ukali.c main\vclip.c maths\vecmat.c main\wall.c main\weapon.c arch\ogl\wgl.c arch\win32\win32.c arch\win32\winnet.c arch\win32\wsocket.c 2d 3d arch\dos\allg_snd arch\linux\include\src\arch arch iff\archive arch\dos\bak unused\bios cfile arch\dos\comm console VisualC\d2x VisualC\d2xgl arch\win32\d3dframe arch\dos\allg_snd\sound\drv arch\dos main\editor arch\ggi ico iff arch\dos\comm\include arch\dos\include arch\dos\mm_snd\include arch\include arch\linux\include\src\arch\linux\include arch\linux\include arch\win32\include include libmve VisualC\libmve arch\linux\include\src\arch\linux arch\linux arch\macosx maths mem misc arch\dos\mm_snd VisualC\mveplayer arch\win32\new arch\ogl main\old main unused\pa_null arch\sdl shaders arch\dos\allg_snd\sound arch\linux\include\src arch\svgalib texmap unused\ui unused utilities unused\vga arch\win32 unused\win95 VisualC\d2x\d2x.dsp VisualC\d2xgl\d2xgl.dsp VisualC\libmve\libmve.dsp VisualC\mveplayer\mveplayer.dsp VisualC\d2x.dsw lightmaps.frag shaders\lightmaps.frag shaders\lightmaps2.frag lightmaps2.frag lightmaps3.frag texmerge.frag shaders\texmerge.frag texmerge2.frag texmerge3.frag arch\macosx\d2.icns arch\macosx\d2doc.icns d2x-w32.ico VisualC\d2x-w32.ico d2x-xl.ico VisualC\d2x-xl.ico descent.ico VisualC\descent.ico VisualC arch\macosx\English.lproj arch\macosx\FolderDetector.m arch\macosx\MacErrorMsg.m arch\macosx\SDLMain.m project.pbxproj d2x-xl.xcodeproj\project.pbxproj d2xtracker.pl arch\macosx\Info.plist arch\win32\d1x.rc d2x.w32.rc VisualC\d2x.w32.rc VisualC\d2x.sln arch\macosx\English.lproj\InfoPlist.strings VisualC\d2x\d2x.vcproj VisualC\d2xgl\d2xgl.vcproj VisualC\libmve\libmve.vcproj VisualC\mveplayer\mveplayer.vcproj lightmaps.vert shaders\lightmaps.vert shaders\lightmaps2.vert lightmaps2.vert lightmaps3.vert shaders\texmerge.vert texmerge.vert texmerge3.vert d2x-xl.xcodeproj d2x-xl-ico-32x32.gif d2x-xl-ico-64x64.gif main\netmisc-new.c main\netmisc-old.c d2x-xl-makefiles.rar main\multimsg.h main\multimsg.c main\hoard.c lighting.frag lighting.vert main\objrender.c main\objrender.h main\perlin.h main\lightning.h main\lightning.c main\tga.h main\tga.c include\hitbox.h include\shadows.h 3d\hitbox.c 3d\shadows.c 2d\linear.asm 2d\scalea.asm 2d\tmerge_a.asm 2d\bitmap.c.bak 2d\font.c.bak 2d\_svn\all-wcprops 2d\_svn\entries 2d\_svn\format 2d\Makefile 2d\Makefile.am 2d\Makefile.in 2d\_svn\prop-base\2dsline.c.svn-base 2d\_svn\text-base\2dsline.c.svn-base 2d\_svn\prop-base\bitblt.c.svn-base 2d\_svn\text-base\bitblt.c.svn-base 2d\_svn\prop-base\bitmap.c.svn-base 2d\_svn\text-base\bitmap.c.svn-base 2d\_svn\prop-base\bitmap.h.svn-base 2d\_svn\text-base\bitmap.h.svn-base 2d\_svn\prop-base\box.c.svn-base 2d\_svn\text-base\box.c.svn-base 2d\_svn\prop-base\canvas.c.svn-base 2d\_svn\text-base\canvas.c.svn-base 2d\_svn\prop-base\circle.c.svn-base 2d\_svn\text-base\circle.c.svn-base 2d\_svn\prop-base\clip.h.svn-base 2d\_svn\text-base\clip.h.svn-base 2d\_svn\prop-base\disc.c.svn-base 2d\_svn\text-base\disc.c.svn-base 2d\_svn\prop-base\font.c.svn-base 2d\_svn\text-base\font.c.svn-base 2d\_svn\prop-base\gpixel.c.svn-base 2d\_svn\text-base\gpixel.c.svn-base 2d\_svn\prop-base\ibitblt.c.svn-base 2d\_svn\text-base\ibitblt.c.svn-base 2d\_svn\prop-base\line.c.svn-base 2d\_svn\text-base\line.c.svn-base 2d\_svn\prop-base\linear.asm.svn-base 2d\_svn\text-base\linear.asm.svn-base 2d\_svn\prop-base\Makefile.am.svn-base 2d\_svn\text-base\Makefile.am.svn-base 2d\_svn\prop-base\Makefile.in.svn-base 2d\_svn\text-base\Makefile.in.svn-base 2d\_svn\prop-base\Makefile.svn-base 2d\_svn\text-base\Makefile.svn-base 2d\_svn\prop-base\palette.c.svn-base 2d\_svn\text-base\palette.c.svn-base 2d\_svn\prop-base\pcx.c.svn-base 2d\_svn\text-base\pcx.c.svn-base 2d\_svn\prop-base\pixel.c.svn-base 2d\_svn\text-base\pixel.c.svn-base 2d\_svn\prop-base\poly.c.svn-base 2d\_svn\text-base\poly.c.svn-base 2d\_svn\prop-base\rect.c.svn-base 2d\_svn\text-base\rect.c.svn-base 2d\_svn\prop-base\rle.c.svn-base 2d\_svn\text-base\rle.c.svn-base 2d\_svn\prop-base\scale.c.svn-base 2d\_svn\text-base\scale.c.svn-base 2d\_svn\prop-base\scalea.asm.svn-base 2d\_svn\text-base\scalea.asm.svn-base 2d\_svn\prop-base\scalea.h.svn-base 2d\_svn\text-base\scalea.h.svn-base 2d\_svn\prop-base\scalec.c.svn-base 2d\_svn\text-base\scalec.c.svn-base 2d\_svn\prop-base\tmerge.c.svn-base 2d\_svn\text-base\tmerge.c.svn-base 2d\_svn\prop-base\tmerge_a.asm.svn-base 2d\_svn\text-base\tmerge_a.asm.svn-base 2d\_svn\tmp\prop-base 2d\_svn\tmp\props 2d\_svn\tmp\text-base 2d\_svn\prop-base 2d\_svn\props 2d\_svn\text-base 2d\_svn\tmp 2d\_svn main\glare.h main\glare.c main\fastrender.h main\flightpath.h main\radar.h main\renderlib.h main\rendershadows.h main\renderthreads.h main\fastrender.c main\flightpath.c main\radar.c main\renderlib.c main\rendershadows.c main\renderthreads.c main\transprender.h main\transprender.c main\objeffects.h main\objeffects.c 3d\fastmodels.c include\ogl_defs.h include\ogl_lib.h include\ogl_render.h include\ogl_color.h 2d\_svn\tmp\tempfile.2.tmp 2d\_svn\tmp\tempfile.tmp include\ogl_tmu.h include\ogl_fastrender.h include\ogl_shader.h include\ogl_texcache.h include\ogl_texture.h include\ogl_hudstuff.h arch\ogl\ogl_color.c arch\ogl\ogl_defs.c arch\ogl\ogl_fastrender.c arch\ogl\ogl_hudstuff.c arch\ogl\ogl_lib.c arch\ogl\ogl_shader.c arch\ogl\ogl_texcache.c arch\ogl\ogl_texture.c include\sdlgl.h arch\ogl\ogl_bitmap.c include\ogl_bitmap.h main\briefings.h main\highscores.h main\briefings.c main\highscores.c main\loadgame.h main\loadgame.c main\light.h main\light.c main\hiresmodels.h main\hiresmodels.c main\textdata.h main\textdata.c