文件名称:Source
- 所属分类:
- Dephi控件源码
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 379.02kb
- 下载次数:
- 0次
- 提 供 者:
- M***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
MirUnleashed
vb.net
Module modMainServer
Public WithEvents Socket As New WinsockServer
Public WithEvents StatusSocket As New WinsockServer
Dim MonsterThread As New System.Threading.Thread(AddressOf MonsterProcess)
Dim LastPacket As String =
vb.net
Module modMainServer
Public WithEvents Socket As New WinsockServer
Public WithEvents StatusSocket As New WinsockServer
Dim MonsterThread As New System.Threading.Thread(AddressOf MonsterProcess)
Dim LastPacket As String =
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 85375538source.rar 列表 Source\.svn\all-wcprops Source\.svn\entries Source\.svn\format Source\Client Source\.svn\all-wcprops Source\Client Source\.svn\entries Source\Client Source\.svn\format Source\Client Source\.svn\text-base\Configuration.vb.svn-base Source\Client Source\.svn\text-base\Defaults.vb.svn-base Source\Client Source\.svn\text-base\Game.Designer.vb.svn-base Source\Client Source\.svn\text-base\Game.resx.svn-base Source\Client Source\.svn\text-base\Game.vb.svn-base Source\Client Source\.svn\text-base\Mir Unleashed Client.sln.svn-base Source\Client Source\.svn\text-base\Mir Unleashed Client.vbproj.svn-base Source\Client Source\.svn\text-base\QueueLoad.vb.svn-base Source\Client Source\.svn\text-base\StartUp.Designer.vb.svn-base Source\Client Source\.svn\text-base\StartUp.resx.svn-base Source\Client Source\.svn\text-base\StartUp.vb.svn-base Source\Client Source\.svn\text-base\Timers.vb.svn-base Source\Client Source\.svn\text-base\Variables.vb.svn-base Source\Client Source\Configuration.vb Source\Client Source\Defaults.vb Source\Client Source\DirectX\.svn\all-wcprops Source\Client Source\DirectX\.svn\entries Source\Client Source\DirectX\.svn\format Source\Client Source\DirectX\.svn\text-base\DirectSound.vb.svn-base Source\Client Source\DirectX\.svn\text-base\DirectX.vb.svn-base Source\Client Source\DirectX\DirectSound.vb Source\Client Source\DirectX\DirectX.vb Source\Client Source\Draw Interface Buttons, Windows etc\.svn\all-wcprops Source\Client Source\Draw Interface Buttons, Windows etc\.svn\entries Source\Client Source\Draw Interface Buttons, Windows etc\.svn\format Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base\DrawButtons.vb.svn-base Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base\DrawInterface.vb.svn-base Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base\DrawTextboxes.vb.svn-base Source\Client Source\Draw Interface Buttons, Windows etc\DrawButtons.vb Source\Client Source\Draw Interface Buttons, Windows etc\DrawInterface.vb Source\Client Source\Draw Interface Buttons, Windows etc\DrawTextboxes.vb Source\Client Source\Draw Maps\.svn\all-wcprops Source\Client Source\Draw Maps\.svn\entries Source\Client Source\Draw Maps\.svn\format Source\Client Source\Draw Maps\.svn\text-base\DrawMap.vb.svn-base Source\Client Source\Draw Maps\DrawMap.vb Source\Client Source\DrawScene's\.svn\all-wcprops Source\Client Source\DrawScene's\.svn\entries Source\Client Source\DrawScene's\.svn\format Source\Client Source\DrawScene's\.svn\text-base\DrawLayers.vb.svn-base Source\Client Source\DrawScene's\.svn\text-base\DrawScene.vb.svn-base Source\Client Source\DrawScene's\.svn\text-base\DrawSceneText.vb.svn-base Source\Client Source\DrawScene's\DrawLayers.vb Source\Client Source\DrawScene's\DrawScene.vb Source\Client Source\DrawScene's\DrawSceneText.vb Source\Client Source\Game.Designer.vb Source\Client Source\Game.resx Source\Client Source\Game.vb Source\Client Source\Keyboard and Mouse Inputs\.svn\all-wcprops Source\Client Source\Keyboard and Mouse Inputs\.svn\entries Source\Client Source\Keyboard and Mouse Inputs\.svn\format Source\Client Source\Keyboard and Mouse Inputs\.svn\text-base\Keyboard Input.vb.svn-base Source\Client Source\Keyboard and Mouse Inputs\.svn\text-base\Mouse Input.vb.svn-base Source\Client Source\Keyboard and Mouse Inputs\Keyboard Input.vb Source\Client Source\Keyboard and Mouse Inputs\Mouse Input.vb Source\Client Source\MiR Engine\.svn\all-wcprops Source\Client Source\MiR Engine\.svn\entries Source\Client Source\MiR Engine\.svn\format Source\Client Source\MiR Engine\.svn\text-base\Engine.vb.svn-base Source\Client Source\MiR Engine\.svn\text-base\EngineFunctions.vb.svn-base Source\Client Source\MiR Engine\Engine.vb Source\Client Source\MiR Engine\EngineFunctions.vb Source\Client Source\Mir Unleashed Client.sln Source\Client Source\Mir Unleashed Client.suo Source\Client Source\Mir Unleashed Client.vbproj Source\Client Source\My Project\.svn\all-wcprops Source\Client Source\My Project\.svn\entries Source\Client Source\My Project\.svn\format Source\Client Source\My Project\.svn\text-base\Application.Designer.vb.svn-base Source\Client Source\My Project\.svn\text-base\Application.myapp.svn-base Source\Client Source\My Project\.svn\text-base\AssemblyInfo.vb.svn-base Source\Client Source\My Project\.svn\text-base\Resources.Designer.vb.svn-base Source\Client Source\My Project\.svn\text-base\Resources.resx.svn-base Source\Client Source\My Project\.svn\text-base\Settings.Designer.vb.svn-base Source\Client Source\My Project\.svn\text-base\Settings.settings.svn-base Source\Client Source\My Project\Application.Designer.vb Source\Client Source\My Project\Application.myapp Source\Client Source\My Project\AssemblyInfo.vb Source\Client Source\My Project\Resources.Designer.vb Source\Client Source\My Project\Resources.resx Source\Client Source\My Project\Settings.Designer.vb Source\Client Source\My Project\Settings.settings Source\Client Source\obj\Mir Unleashed Client.vbproj.FileList.txt Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\all-wcprops Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\entries Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\format Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Actor, Players.vb.svn-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Items.vb.svn-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Magic, Effects etc..vb.svn-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Monster.vb.svn-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw NPC.vb.svn-base Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Actor, Players.vb Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Items.vb Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Magic, Effects etc..vb Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Monster.vb Source\Client Source\Players, Items, Monsters, Weapons etc\Draw NPC.vb Source\Client Source\QueueLoad.vb Source\Client Source\StartUp.Designer.vb Source\Client Source\StartUp.resx Source\Client Source\StartUp.vb Source\Client Source\Textures (GIL, WIL)\.svn\all-wcprops Source\Client Source\Textures (GIL, WIL)\.svn\entries Source\Client Source\Textures (GIL, WIL)\.svn\format Source\Client Source\Textures (GIL, WIL)\.svn\text-base\GameImageLibTexture.vb.svn-base Source\Client Source\Textures (GIL, WIL)\.svn\text-base\WeMadeImageLibTexture.vb.svn-base Source\Client Source\Textures (GIL, WIL)\GameImageLibTexture.vb Source\Client Source\Textures (GIL, WIL)\WeMadeImageLibTexture.vb Source\Client Source\Timers.vb Source\Client Source\Variables, Globals\.svn\all-wcprops Source\Client Source\Variables, Globals\.svn\entries Source\Client Source\Variables, Globals\.svn\format Source\Client Source\Variables, Globals\.svn\text-base\Actor, Player Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\DirectX Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Input Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Item Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Magic Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Map Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Monster Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\NPC Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Other Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Packet Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Texture Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Timer Variables.vb.svn-base Source\Client Source\Variables, Globals\.svn\text-base\Unleashed Enum Variables.vb.svn-base Source\Client Source\Variables, Globals\Actor, Player Variables.vb Source\Client Source\Variables, Globals\DirectX Variables.vb Source\Client Source\Variables, Globals\Input Variables.vb Source\Client Source\Variables, Globals\Item Variables.vb Source\Client Source\Variables, Globals\Magic Variables.vb Source\Client Source\Variables, Globals\Map Variables.vb Source\Client Source\Variables, Globals\Monster Variables.vb Source\Client Source\Variables, Globals\NPC Variables.vb Source\Client Source\Variables, Globals\Other Variables.vb Source\Client Source\Variables, Globals\Packet Variables.vb Source\Client Source\Variables, Globals\Texture Variables.vb Source\Client Source\Variables, Globals\Timer Variables.vb Source\Client Source\Variables, Globals\Unleashed Enum Variables.vb Source\Client Source\Variables.vb Source\Client Source\WinSock, Connections, Outgoing\.svn\all-wcprops Source\Client Source\WinSock, Connections, Outgoing\.svn\entries Source\Client Source\WinSock, Connections, Outgoing\.svn\format Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\EncodeDecode.vb.svn-base Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\MainClient.vb.svn-base Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\WinSocket.vb.svn-base Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\WinSockOutgoing.vb.svn-base Source\Client Source\WinSock, Connections, Outgoing\EncodeDecode.vb Source\Client Source\WinSock, Connections, Outgoing\MainClient.vb Source\Client Source\WinSock, Connections, Outgoing\WinSocket.vb Source\Client Source\WinSock, Connections, Outgoing\WinSockOutgoing.vb Source\Game Server Source\.svn\all-wcprops Source\Game Server Source\.svn\entries Source\Game Server Source\.svn\format Source\Game Server Source\.svn\prop-base\Icon.ico.svn-base Source\Game Server Source\.svn\text-base\clsPlayer.vb.svn-base Source\Game Server Source\.svn\text-base\Form1.Designer.vb.svn-base Source\Game Server Source\.svn\text-base\Form1.resx.svn-base Source\Game Server Source\.svn\text-base\Form1.vb.svn-base Source\Game Server Source\.svn\text-base\frmSettings.resx.svn-base Source\Game Server Source\.svn\text-base\frmSettings.vb.svn-base Source\Game Server Source\.svn\text-base\Game Server.vbproj.svn-base Source\Game Server Source\.svn\text-base\Game Server.vbproj.user.svn-base Source\Game Server Source\.svn\text-base\Icon.ico.svn-base Source\Game Server Source\.svn\text-base\modEDCode.vb.svn-base Source\Game Server Source\.svn\text-base\modEnums.vb.svn-base Source\Game Server Source\.svn\text-base\modExtraFunctions.vb.svn-base Source\Game Server Source\.svn\text-base\modGame.vb.svn-base Source\Game Server Source\.svn\text-base\modGameMaster.vb.svn-base Source\Game Server Source\.svn\text-base\modGuild.vb.svn-base Source\Game Server Source\.svn\text-base\modItem.vb.svn-base Source\Game Server Source\.svn\text-base\modMagic.vb.svn-base Source\Game Server Source\.svn\text-base\modMainServer.vb.svn-base Source\Game Server Source\.svn\text-base\modMap.vb.svn-base Source\Game Server Source\.svn\text-base\modMonster.vb.svn-base Source\Game Server Source\.svn\text-base\modNpc.vb.svn-base Source\Game Server Source\.svn\text-base\modOutgoing.vb.svn-base Source\Game Server Source\.svn\text-base\modPlayerItem.vb.svn-base Source\Game Server Source\.svn\text-base\modSettings.vb.svn-base Source\Game Server Source\.svn\text-base\modSocket.vb.svn-base Source\Game Server Source\.svn\text-base\modVariables.vb.svn-base Source\Game Server Source\clsPlayer.vb Source\Game Server Source\Form1.Designer.vb Source\Game Server Source\Form1.resx Source\Game Server Source\Form1.vb Source\Game Server Source\frmSettings.resx Source\Game Server Source\frmSettings.vb Source\Game Server Source\Game Server.sln Source\Game Server Source\Game Server.suo Source\Game Server Source\Game Server.vbproj Source\Game Server Source\Game Server.vbproj.user Source\Game Server Source\Icon.ico Source\Game Server Source\modEDCode.vb Source\Game Server Source\modEnums.vb Source\Game Server Source\modExtraFunctions.vb Source\Game Server Source\modGame.vb Source\Game Server Source\modGameMaster.vb Source\Game Server Source\modGuild.vb Source\Game Server Source\modItem.vb Source\Game Server Source\modMagic.vb Source\Game Server Source\modMainServer.vb Source\Game Server Source\modMap.vb Source\Game Server Source\modMonster.vb Source\Game Server Source\modNpc.vb Source\Game Server Source\modOutgoing.vb Source\Game Server Source\modPlayerItem.vb Source\Game Server Source\modSettings.vb Source\Game Server Source\modSocket.vb Source\Game Server Source\modVariables.vb Source\Game Server Source\My Project\.svn\all-wcprops Source\Game Server Source\My Project\.svn\entries Source\Game Server Source\My Project\.svn\format Source\Game Server Source\My Project\.svn\text-base\Application.Designer.vb.svn-base Source\Game Server Source\My Project\.svn\text-base\Application.myapp.svn-base Source\Game Server Source\My Project\.svn\text-base\AssemblyInfo.vb.svn-base Source\Game Server Source\My Project\.svn\text-base\Resources.Designer.vb.svn-base Source\Game Server Source\My Project\.svn\text-base\Resources.resx.svn-base Source\Game Server Source\My Project\.svn\text-base\Settings.Designer.vb.svn-base Source\Game Server Source\My Project\.svn\text-base\Settings.settings.svn-base Source\Game Server Source\My Project\Application.Designer.vb Source\Game Server Source\My Project\Application.myapp Source\Game Server Source\My Project\AssemblyInfo.vb Source\Game Server Source\My Project\Resources.Designer.vb Source\Game Server Source\My Project\Resources.resx Source\Game Server Source\My Project\Settings.Designer.vb Source\Game Server Source\My Project\Settings.settings Source\Login Server Source\.svn\all-wcprops Source\Login Server Source\.svn\entries Source\Login Server Source\.svn\format Source\Select Character Server Source\.svn\all-wcprops Source\Select Character Server Source\.svn\entries Source\Select Character Server Source\.svn\format Source\Client Source\DirectX\.svn\tmp\prop-base Source\Client Source\DirectX\.svn\tmp\props Source\Client Source\DirectX\.svn\tmp\text-base Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp\prop-base Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp\props Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp\text-base Source\Client Source\Draw Maps\.svn\tmp\prop-base Source\Client Source\Draw Maps\.svn\tmp\props Source\Client Source\Draw Maps\.svn\tmp\text-base Source\Client Source\DrawScene's\.svn\tmp\prop-base Source\Client Source\DrawScene's\.svn\tmp\props Source\Client Source\DrawScene's\.svn\tmp\text-base Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp\prop-base Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp\props Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp\text-base Source\Client Source\MiR Engine\.svn\tmp\prop-base Source\Client Source\MiR Engine\.svn\tmp\props Source\Client Source\MiR Engine\.svn\tmp\text-base Source\Client Source\My Project\.svn\tmp\prop-base Source\Client Source\My Project\.svn\tmp\props Source\Client Source\My Project\.svn\tmp\text-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp\prop-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp\props Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp\text-base Source\Client Source\Textures (GIL, WIL)\.svn\tmp\prop-base Source\Client Source\Textures (GIL, WIL)\.svn\tmp\props Source\Client Source\Textures (GIL, WIL)\.svn\tmp\text-base Source\Client Source\Variables, Globals\.svn\tmp\prop-base Source\Client Source\Variables, Globals\.svn\tmp\props Source\Client Source\Variables, Globals\.svn\tmp\text-base Source\Client Source\WinSock, 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Source\Client Source\Draw Maps\.svn\text-base Source\Client Source\Draw Maps\.svn\tmp Source\Client Source\DrawScene's\.svn\prop-base Source\Client Source\DrawScene's\.svn\props Source\Client Source\DrawScene's\.svn\text-base Source\Client Source\DrawScene's\.svn\tmp Source\Client Source\Keyboard and Mouse Inputs\.svn\prop-base Source\Client Source\Keyboard and Mouse Inputs\.svn\props Source\Client Source\Keyboard and Mouse Inputs\.svn\text-base Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp Source\Client Source\MiR Engine\.svn\prop-base Source\Client Source\MiR Engine\.svn\props Source\Client Source\MiR Engine\.svn\text-base Source\Client Source\MiR Engine\.svn\tmp Source\Client Source\My Project\.svn\prop-base Source\Client Source\My Project\.svn\props Source\Client Source\My Project\.svn\text-base Source\Client Source\My Project\.svn\tmp Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\prop-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\props Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp Source\Client Source\Textures (GIL, WIL)\.svn\prop-base Source\Client Source\Textures (GIL, WIL)\.svn\props Source\Client Source\Textures (GIL, WIL)\.svn\text-base Source\Client Source\Textures (GIL, WIL)\.svn\tmp Source\Client Source\Variables, Globals\.svn\prop-base Source\Client Source\Variables, Globals\.svn\props Source\Client Source\Variables, Globals\.svn\text-base Source\Client Source\Variables, Globals\.svn\tmp Source\Client Source\WinSock, Connections, Outgoing\.svn\prop-base Source\Client Source\WinSock, Connections, Outgoing\.svn\props Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base Source\Client Source\WinSock, Connections, Outgoing\.svn\tmp Source\Game Server Source\.svn\tmp\prop-base Source\Game Server Source\.svn\tmp\props Source\Game Server Source\.svn\tmp\text-base Source\Game Server Source\My Project\.svn\prop-base Source\Game Server Source\My Project\.svn\props Source\Game Server Source\My Project\.svn\text-base Source\Game Server Source\My Project\.svn\tmp Source\Login Server Source\.svn\tmp\prop-base Source\Login Server Source\.svn\tmp\props Source\Login Server Source\.svn\tmp\text-base Source\Select Character Server Source\.svn\tmp\prop-base Source\Select Character Server Source\.svn\tmp\props Source\Select Character Server Source\.svn\tmp\text-base Source\.svn\tmp\prop-base Source\.svn\tmp\props Source\.svn\tmp\text-base Source\Client Source\.svn\prop-base Source\Client Source\.svn\props Source\Client Source\.svn\text-base Source\Client Source\.svn\tmp Source\Client Source\bin\Release Source\Client Source\DirectX\.svn Source\Client Source\Draw Interface Buttons, Windows etc\.svn Source\Client Source\Draw Maps\.svn Source\Client Source\DrawScene's\.svn Source\Client Source\Keyboard and Mouse Inputs\.svn Source\Client Source\MiR Engine\.svn Source\Client Source\My Project\.svn Source\Client Source\obj\Debug Source\Client Source\obj\Release Source\Client Source\Players, Items, Monsters, Weapons etc\.svn Source\Client Source\Textures (GIL, WIL)\.svn Source\Client Source\Variables, Globals\.svn Source\Client Source\WinSock, Connections, Outgoing\.svn Source\Game Server Source\.svn\prop-base Source\Game Server Source\.svn\props Source\Game Server Source\.svn\text-base Source\Game Server Source\.svn\tmp Source\Game Server Source\My Project\.svn Source\Game Server Source\obj\Debug Source\Login Server Source\.svn\prop-base Source\Login Server Source\.svn\props Source\Login Server Source\.svn\text-base Source\Login Server Source\.svn\tmp Source\Select Character Server Source\.svn\prop-base Source\Select Character Server Source\.svn\props Source\Select Character Server Source\.svn\text-base Source\Select Character Server Source\.svn\tmp Source\.svn\prop-base Source\.svn\props Source\.svn\text-base Source\.svn\tmp Source\Client Source\.svn Source\Client Source\bin Source\Client Source\DirectX Source\Client Source\Draw Interface Buttons, Windows etc Source\Client Source\Draw Maps Source\Client Source\DrawScene's Source\Client Source\Keyboard and Mouse Inputs Source\Client Source\MiR Engine Source\Client Source\My Project Source\Client Source\obj Source\Client Source\Players, Items, Monsters, Weapons etc Source\Client Source\Textures (GIL, WIL) Source\Client Source\Variables, Globals Source\Client Source\WinSock, Connections, Outgoing Source\Game Server Source\.svn Source\Game Server Source\My Project Source\Game Server Source\obj Source\Login Server Source\.svn Source\Select Character Server Source\.svn Source\.svn Source\Client Source Source\Game Server Source Source\Login Server Source Source\Select Character Server Source Source