文件名称:tuixiangzixiaochengxu
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.26mb
- 下载次数:
- 0次
- 提 供 者:
- d**
- 相关连接:
- 无
- 下载说明:
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介绍说明--下载内容均来自于网络,请自行研究使用
用VC写的一个推箱子程序,大家分享下-Using VC to write a Sokoban procedures, to share with you the next
(系统自动生成,下载前可以参看下载内容)
下载文件列表
我的推箱子
..........\skyblue_BoxMan
..........\..............\BoxMan.cpp
..........\..............\BoxMan.h
..........\..............\BoxManWnd.cpp
..........\..............\BoxManWnd.h
..........\..............\BoxMan_Editer
..........\..............\.............\BoxMan_Edit.cpp
..........\..............\.............\BoxMan_Edit.h
..........\..............\.............\BoxMan_Editer.aps
..........\..............\.............\BoxMan_Editer.clw
..........\..............\.............\BoxMan_Editer.cpp
..........\..............\.............\BoxMan_Editer.dsp
..........\..............\.............\BoxMan_Editer.dsw
..........\..............\.............\BoxMan_Editer.h
..........\..............\.............\BoxMan_Editer.ncb
..........\..............\.............\BoxMan_Editer.opt
..........\..............\.............\BoxMan_Editer.plg
..........\..............\.............\BoxMan_Editer.rc
..........\..............\.............\BoxMan_EditerDoc.cpp
..........\..............\.............\BoxMan_EditerDoc.h
..........\..............\.............\BoxMan_EditerView.cpp
..........\..............\.............\BoxMan_EditerView.h
..........\..............\.............\Boxman_EditerWnd.cpp
..........\..............\.............\Boxman_EditerWnd.h
..........\..............\.............\Debug
..........\..............\.............\LoadMapDlg.cpp
..........\..............\.............\LoadMapDlg.h
..........\..............\.............\MainFrm.cpp
..........\..............\.............\MainFrm.h
..........\..............\.............\map.info
..........\..............\.............\map.info.bak
..........\..............\.............\ReadMe.txt
..........\..............\.............\res
..........\..............\.............\...\BoxMan_Editer.rc2
..........\..............\.............\...\ico00004.ico
..........\..............\.............\...\ico00005.ico
..........\..............\.............\...\idr_icon.ico
..........\..............\.............\resource.h
..........\..............\.............\StdAfx.cpp
..........\..............\.............\StdAfx.h
..........\..............\Debug
..........\..............\HelpDlg.cpp
..........\..............\HelpDlg.h
..........\..............\MainFrm.cpp
..........\..............\MainFrm.h
..........\..............\map.info
..........\..............\map.info.bak
..........\..............\MissionLevelDlg.cpp
..........\..............\MissionLevelDlg.h
..........\..............\move.wav
..........\..............\push.wav
..........\..............\ReadMe.txt
..........\..............\res
..........\..............\...\skyblue_BoxMan.rc2
..........\..............\resource.h
..........\..............\skyblue_BoxMan.aps
..........\..............\skyblue_BoxMan.clw
..........\..............\skyblue_BoxMan.cpp
..........\..............\skyblue_BoxMan.dsp
..........\..............\skyblue_BoxMan.dsw
..........\..............\skyblue_BoxMan.h
..........\..............\skyblue_BoxMan.ncb
..........\..............\skyblue_BoxMan.opt
..........\..............\skyblue_BoxMan.plg
..........\..............\skyblue_BoxMan.rc
..........\..............\skyblue_BoxManDoc.cpp
..........\..............\skyblue_BoxManDoc.h
..........\..............\skyblue_BoxManView.cpp
..........\..............\skyblue_BoxManView.h
..........\..............\StdAfx.cpp
..........\..............\StdAfx.h
..........\..............\victory.wav
第4章 推箱子
............\skyblue_BoxMan
............\..............\BoxMan.cpp
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\BoxMan_Editer
............\..............\.............\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.aps
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
....
..........\skyblue_BoxMan
..........\..............\BoxMan.cpp
..........\..............\BoxMan.h
..........\..............\BoxManWnd.cpp
..........\..............\BoxManWnd.h
..........\..............\BoxMan_Editer
..........\..............\.............\BoxMan_Edit.cpp
..........\..............\.............\BoxMan_Edit.h
..........\..............\.............\BoxMan_Editer.aps
..........\..............\.............\BoxMan_Editer.clw
..........\..............\.............\BoxMan_Editer.cpp
..........\..............\.............\BoxMan_Editer.dsp
..........\..............\.............\BoxMan_Editer.dsw
..........\..............\.............\BoxMan_Editer.h
..........\..............\.............\BoxMan_Editer.ncb
..........\..............\.............\BoxMan_Editer.opt
..........\..............\.............\BoxMan_Editer.plg
..........\..............\.............\BoxMan_Editer.rc
..........\..............\.............\BoxMan_EditerDoc.cpp
..........\..............\.............\BoxMan_EditerDoc.h
..........\..............\.............\BoxMan_EditerView.cpp
..........\..............\.............\BoxMan_EditerView.h
..........\..............\.............\Boxman_EditerWnd.cpp
..........\..............\.............\Boxman_EditerWnd.h
..........\..............\.............\Debug
..........\..............\.............\LoadMapDlg.cpp
..........\..............\.............\LoadMapDlg.h
..........\..............\.............\MainFrm.cpp
..........\..............\.............\MainFrm.h
..........\..............\.............\map.info
..........\..............\.............\map.info.bak
..........\..............\.............\ReadMe.txt
..........\..............\.............\res
..........\..............\.............\...\BoxMan_Editer.rc2
..........\..............\.............\...\ico00004.ico
..........\..............\.............\...\ico00005.ico
..........\..............\.............\...\idr_icon.ico
..........\..............\.............\resource.h
..........\..............\.............\StdAfx.cpp
..........\..............\.............\StdAfx.h
..........\..............\Debug
..........\..............\HelpDlg.cpp
..........\..............\HelpDlg.h
..........\..............\MainFrm.cpp
..........\..............\MainFrm.h
..........\..............\map.info
..........\..............\map.info.bak
..........\..............\MissionLevelDlg.cpp
..........\..............\MissionLevelDlg.h
..........\..............\move.wav
..........\..............\push.wav
..........\..............\ReadMe.txt
..........\..............\res
..........\..............\...\skyblue_BoxMan.rc2
..........\..............\resource.h
..........\..............\skyblue_BoxMan.aps
..........\..............\skyblue_BoxMan.clw
..........\..............\skyblue_BoxMan.cpp
..........\..............\skyblue_BoxMan.dsp
..........\..............\skyblue_BoxMan.dsw
..........\..............\skyblue_BoxMan.h
..........\..............\skyblue_BoxMan.ncb
..........\..............\skyblue_BoxMan.opt
..........\..............\skyblue_BoxMan.plg
..........\..............\skyblue_BoxMan.rc
..........\..............\skyblue_BoxManDoc.cpp
..........\..............\skyblue_BoxManDoc.h
..........\..............\skyblue_BoxManView.cpp
..........\..............\skyblue_BoxManView.h
..........\..............\StdAfx.cpp
..........\..............\StdAfx.h
..........\..............\victory.wav
第4章 推箱子
............\skyblue_BoxMan
............\..............\BoxMan.cpp
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\BoxMan_Editer
............\..............\.............\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.aps
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
....