文件名称:zhang
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.84mb
- 下载次数:
- 0次
- 提 供 者:
- del***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个基于qt下的OPENGL应用。QT 平台可以在windows,linux下使用-This is a qt-based application under OPENGL. QT platform can be windows, linux use
(系统自动生成,下载前可以参看下载内容)
下载文件列表
zhang
.....\Bil.doc
.....\Bilde.bmp
.....\LightExample
.....\............\Background.h
.....\............\bmptexture.cpp
.....\............\bmptexture.h
.....\............\Car.cpp
.....\............\Car.h
.....\............\Debug
.....\............\GeneratedFiles
.....\............\..............\debug
.....\............\..............\release
.....\............\..............\ui_lightexample.h
.....\............\GLMatrix.cpp
.....\............\GLMatrix.h
.....\............\GM_Array.c
.....\............\GM_ARRAY.h
.....\............\GM_Stream.h
.....\............\GM_Tid.h
.....\............\lightexample.cpp
.....\............\lightexample.h
.....\............\LightExample.ncb
.....\............\lightexample.qrc
.....\............\LightExample.rc
.....\............\LightExample.res
.....\............\LightExample.sln
.....\............\lightexample.ui
.....\............\LightExample.vcproj
.....\............\LightExample.vcproj.ARKPORT.arntrk.user
.....\............\LightExample.vcproj.STD.430521.user
.....\............\LightExample.vcproj.STDE3110-06.Administrator.user
.....\............\main.cpp
.....\............\myGLWindow.cpp
.....\............\myGLWindow.h
.....\............\Object.h
.....\............\Release
.....\............\Resources
.....\............\Skoffel1.cpp
.....\............\Skoffel1.h
.....\............\Top.cpp
.....\............\Top.h
.....\............\Wheel.h
.....\QT.bmp
.....\Bil.doc
.....\Bilde.bmp
.....\LightExample
.....\............\Background.h
.....\............\bmptexture.cpp
.....\............\bmptexture.h
.....\............\Car.cpp
.....\............\Car.h
.....\............\Debug
.....\............\GeneratedFiles
.....\............\..............\debug
.....\............\..............\release
.....\............\..............\ui_lightexample.h
.....\............\GLMatrix.cpp
.....\............\GLMatrix.h
.....\............\GM_Array.c
.....\............\GM_ARRAY.h
.....\............\GM_Stream.h
.....\............\GM_Tid.h
.....\............\lightexample.cpp
.....\............\lightexample.h
.....\............\LightExample.ncb
.....\............\lightexample.qrc
.....\............\LightExample.rc
.....\............\LightExample.res
.....\............\LightExample.sln
.....\............\lightexample.ui
.....\............\LightExample.vcproj
.....\............\LightExample.vcproj.ARKPORT.arntrk.user
.....\............\LightExample.vcproj.STD.430521.user
.....\............\LightExample.vcproj.STDE3110-06.Administrator.user
.....\............\main.cpp
.....\............\myGLWindow.cpp
.....\............\myGLWindow.h
.....\............\Object.h
.....\............\Release
.....\............\Resources
.....\............\Skoffel1.cpp
.....\............\Skoffel1.h
.....\............\Top.cpp
.....\............\Top.h
.....\............\Wheel.h
.....\QT.bmp