文件名称:evading
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模拟游戏中最基本的追击问题的AI算法。
用户可以控制逃离的物体。考虑移动物体在转向时的加速度变化-Simulation games in pursuit of the most basic issue of AI algorithms. Users can control object to flee. Consider a moving object at the time of acceleration in the shift change
用户可以控制逃离的物体。考虑移动物体在转向时的加速度变化-Simulation games in pursuit of the most basic issue of AI algorithms. Users can control object to flee. Consider a moving object at the time of acceleration in the shift change
(系统自动生成,下载前可以参看下载内容)
下载文件列表
evading
.......\.classpath
.......\.project
.......\bin
.......\...\AI.class
.......\...\FieldPanel.class
.......\...\KeyAction.class
.......\...\main.class
.......\...\Move$1.class
.......\...\Move.class
.......\...\MovingObj.class
.......\src
.......\...\AI.java
.......\...\FieldPanel.java
.......\...\KeyAction.java
.......\...\main.java
.......\...\Move.java
.......\...\MovingObj.java
.......\.classpath
.......\.project
.......\bin
.......\...\AI.class
.......\...\FieldPanel.class
.......\...\KeyAction.class
.......\...\main.class
.......\...\Move$1.class
.......\...\Move.class
.......\...\MovingObj.class
.......\src
.......\...\AI.java
.......\...\FieldPanel.java
.......\...\KeyAction.java
.......\...\main.java
.......\...\Move.java
.......\...\MovingObj.java