文件名称:opengl
介绍说明--下载内容均来自于网络,请自行研究使用
几个opengl应用实例,有3D隧道,3D模型,房间,人物,以及宇宙。-Opengl several application examples, have 3D Tunnel, 3D models, rooms, characters, and the universe.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
opengl
......\几个OpenGL的开发
......\................\3D隧道演示
......\................\..........\BMP.dcu
......\................\..........\BMP.pas
......\................\..........\Tunnel.cfg
......\................\..........\Tunnel.dof
......\................\..........\Tunnel.dpr
......\................\..........\Tunnel.exe
......\................\..........\Tunnel.res
......\................\..........\Tunnel.~dpr
......\................\OpenGL_3d
......\................\.........\faceblur.cfg
......\................\.........\faceblur.dof
......\................\.........\faceblur.dpr
......\................\.........\faceblur.exe
......\................\.........\faceblur.res
......\................\.........\faceblur.~dpr
......\................\.........\face_data.dcu
......\................\.........\face_data.pas
......\................\OpenGL_cs
......\................\.........\map.txt
......\................\.........\OpenGLApp.cfg
......\................\.........\OpenGLApp.dof
......\................\.........\OpenGLApp.dpr
......\................\.........\OpenGLApp.exe
......\................\.........\OpenGLApp.res
......\................\.........\OpenGLApp.~dpr
......\................\.........\Textures.dcu
......\................\.........\Textures.pas
......\................\.........\walls.jpg
......\................\OpenGL_men
......\................\..........\frmMain.dcu
......\................\..........\frmMain.ddp
......\................\..........\frmMain.dfm
......\................\..........\frmMain.pas
......\................\..........\frmMain.~ddp
......\................\..........\frmMain.~dfm
......\................\..........\frmMain.~pas
......\................\..........\man
......\................\..........\Mesh.dcu
......\................\..........\Mesh.pas
......\................\..........\Surface.cfg
......\................\..........\Surface.dof
......\................\..........\Surface.dpr
......\................\..........\Surface.exe
......\................\..........\Surface.res
......\................\..........\TextureGL.dcu
......\................\..........\TextureGL.pas
......\................\OpenGL_sd
......\................\.........\basicElectric.cfg
......\................\.........\basicElectric.dof
......\................\.........\basicElectric.dpr
......\................\.........\basicElectric.exe
......\................\.........\BMP.dcu
......\................\.........\BMP.pas
......\................\.........\ElectricSpheres.cfg
......\................\.........\ElectricSpheres.dof
......\................\.........\ElectricSpheres.dpr
......\................\.........\ElectricSpheres.exe
......\................\.........\ElectricSpheres.res
......\................\.........\sound.RES
......\几个OpenGL的开发
......\................\3D隧道演示
......\................\..........\BMP.dcu
......\................\..........\BMP.pas
......\................\..........\Tunnel.cfg
......\................\..........\Tunnel.dof
......\................\..........\Tunnel.dpr
......\................\..........\Tunnel.exe
......\................\..........\Tunnel.res
......\................\..........\Tunnel.~dpr
......\................\OpenGL_3d
......\................\.........\faceblur.cfg
......\................\.........\faceblur.dof
......\................\.........\faceblur.dpr
......\................\.........\faceblur.exe
......\................\.........\faceblur.res
......\................\.........\faceblur.~dpr
......\................\.........\face_data.dcu
......\................\.........\face_data.pas
......\................\OpenGL_cs
......\................\.........\map.txt
......\................\.........\OpenGLApp.cfg
......\................\.........\OpenGLApp.dof
......\................\.........\OpenGLApp.dpr
......\................\.........\OpenGLApp.exe
......\................\.........\OpenGLApp.res
......\................\.........\OpenGLApp.~dpr
......\................\.........\Textures.dcu
......\................\.........\Textures.pas
......\................\.........\walls.jpg
......\................\OpenGL_men
......\................\..........\frmMain.dcu
......\................\..........\frmMain.ddp
......\................\..........\frmMain.dfm
......\................\..........\frmMain.pas
......\................\..........\frmMain.~ddp
......\................\..........\frmMain.~dfm
......\................\..........\frmMain.~pas
......\................\..........\man
......\................\..........\Mesh.dcu
......\................\..........\Mesh.pas
......\................\..........\Surface.cfg
......\................\..........\Surface.dof
......\................\..........\Surface.dpr
......\................\..........\Surface.exe
......\................\..........\Surface.res
......\................\..........\TextureGL.dcu
......\................\..........\TextureGL.pas
......\................\OpenGL_sd
......\................\.........\basicElectric.cfg
......\................\.........\basicElectric.dof
......\................\.........\basicElectric.dpr
......\................\.........\basicElectric.exe
......\................\.........\BMP.dcu
......\................\.........\BMP.pas
......\................\.........\ElectricSpheres.cfg
......\................\.........\ElectricSpheres.dof
......\................\.........\ElectricSpheres.dpr
......\................\.........\ElectricSpheres.exe
......\................\.........\ElectricSpheres.res
......\................\.........\sound.RES