文件名称:mapwin1
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
完美版地图编辑器
可以用来开发手机游戏的地图编辑器,非常好用-Perfect version of the map editor can be used to develop mobile gaming map editor, very easy to use
可以用来开发手机游戏的地图编辑器,非常好用-Perfect version of the map editor can be used to develop mobile gaming map editor, very easy to use
相关搜索: mapwin
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mapwin1.4
.........\DOCS
.........\....\images
.........\....\......\laypath.png
.........\....\......\newiso.bmp
.........\....\......\TEST.BMP
.........\....\luascript.html
.........\....\mapdefs.h
.........\....\MAPWIN.HTM
.........\....\mapwin32pro.html
.........\....\readobj.c
.........\....\vhistory.html
.........\libpng12.dll
.........\luascr
.........\......\Anim Test.lua
.........\......\Autofringe.lua
.........\......\Brush Test.lua
.........\......\COPYRIGHT
.........\......\Export binary file.lua
.........\......\Export Flash actionscript.lua
.........\......\Export GBA 16x16 table.lua
.........\......\Find block in map.lua
.........\......\Layer count.lua
.........\......\Merge layers.lua
.........\......\Placer.lua
.........\......\PNGLicense
.........\......\Random distribution.lua
.........\......\Read textfile.lua
.........\......\Set colourkey transparency.lua
.........\......\Set palette index.lua
.........\......\Set Text Strings.lua
.........\......\Show mouse coords.lua
.........\......\Solid rectangle.lua
.........\......\Swap palette indexes.lua
.........\......\Tile graphic test.lua
.........\MAPS
.........\....\FATALM.FMP
.........\....\FM2L1.FMP
.........\....\Future.fmp
.........\....\Hextst.fmp
.........\....\Hextst2.fmp
.........\....\Isotst.fmp
.........\....\ISO_LR.FMP
.........\....\PROJA.FMP
.........\....\Test.fmp
.........\....\TEST2.FMP
.........\....\TEST2.TXT
.........\mapwin.exe
.........\MAPWIN.INI
.........\zlib1.dll
.........\DOCS
.........\....\images
.........\....\......\laypath.png
.........\....\......\newiso.bmp
.........\....\......\TEST.BMP
.........\....\luascript.html
.........\....\mapdefs.h
.........\....\MAPWIN.HTM
.........\....\mapwin32pro.html
.........\....\readobj.c
.........\....\vhistory.html
.........\libpng12.dll
.........\luascr
.........\......\Anim Test.lua
.........\......\Autofringe.lua
.........\......\Brush Test.lua
.........\......\COPYRIGHT
.........\......\Export binary file.lua
.........\......\Export Flash actionscript.lua
.........\......\Export GBA 16x16 table.lua
.........\......\Find block in map.lua
.........\......\Layer count.lua
.........\......\Merge layers.lua
.........\......\Placer.lua
.........\......\PNGLicense
.........\......\Random distribution.lua
.........\......\Read textfile.lua
.........\......\Set colourkey transparency.lua
.........\......\Set palette index.lua
.........\......\Set Text Strings.lua
.........\......\Show mouse coords.lua
.........\......\Solid rectangle.lua
.........\......\Swap palette indexes.lua
.........\......\Tile graphic test.lua
.........\MAPS
.........\....\FATALM.FMP
.........\....\FM2L1.FMP
.........\....\Future.fmp
.........\....\Hextst.fmp
.........\....\Hextst2.fmp
.........\....\Isotst.fmp
.........\....\ISO_LR.FMP
.........\....\PROJA.FMP
.........\....\Test.fmp
.........\....\TEST2.FMP
.........\....\TEST2.TXT
.........\mapwin.exe
.........\MAPWIN.INI
.........\zlib1.dll