文件名称:BombMan
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.79mb
- 下载次数:
- 0次
- 提 供 者:
- 张**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Demo文件夹中是游戏运行文件,Code文件夹中是源码,玩家可选择单人游戏和双人对战(单人游戏没有电脑对手)-Demo folder to run the game files, Code is the source folder, the player can choose single-player and two against (single player no computer opponents)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BombMan
.......\Code
.......\....\BMApp.aps
.......\....\BMApp.cpp
.......\....\BMApp.h
.......\....\BMApp.rc
.......\....\BMBomb.cpp
.......\....\BMBomb.h
.......\....\BMFrame.cpp
.......\....\BMFrame.h
.......\....\BMPlayer.cpp
.......\....\BMPlayer.h
.......\....\BombMan.ncb
.......\....\BombMan.sln
.......\....\BombMan.vcproj
.......\....\BombMan.vcproj.YL-D271596D39D4.zhang.user
.......\....\Debug
.......\....\ReadMe.txt
.......\....\resource
.......\....\........\image
.......\....\........\.....\state.bmp
.......\....\........\.....\thing.bmp
.......\....\........\map.dat
.......\....\........\sound
.......\....\........\.....\award.wav
.......\....\........\.....\back.wav
.......\....\........\.....\bomb.wav
.......\....\........\.....\click.wav
.......\....\........\.....\get.wav
.......\....\........\.....\lay.wav
.......\....\........\.....\main.wav
.......\....\........\.....\out.wav
.......\....\........\.....\select.wav
.......\....\........\.....\trap.wav
.......\....\resource.h
.......\....\stdafx.h
.......\....\UpgradeLog.XML
.......\....\_UpgradeReport_Files
.......\....\....................\UpgradeReport.css
.......\....\....................\UpgradeReport.xslt
.......\....\....................\UpgradeReport_Minus.gif
.......\....\....................\UpgradeReport_Plus.gif
.......\Demo
.......\....\BombMan.exe
.......\....\resource
.......\....\........\image
.......\....\........\.....\state.bmp
.......\....\........\.....\thing.bmp
.......\....\........\map.dat
.......\....\........\sound
.......\....\........\.....\award.wav
.......\....\........\.....\back.wav
.......\....\........\.....\bomb.wav
.......\....\........\.....\click.wav
.......\....\........\.....\get.wav
.......\....\........\.....\lay.wav
.......\....\........\.....\main.wav
.......\....\........\.....\out.wav
.......\....\........\.....\select.wav
.......\....\........\.....\trap.wav
.......\GameRes Readme.txt
.......\Readme.txt
.......\Code
.......\....\BMApp.aps
.......\....\BMApp.cpp
.......\....\BMApp.h
.......\....\BMApp.rc
.......\....\BMBomb.cpp
.......\....\BMBomb.h
.......\....\BMFrame.cpp
.......\....\BMFrame.h
.......\....\BMPlayer.cpp
.......\....\BMPlayer.h
.......\....\BombMan.ncb
.......\....\BombMan.sln
.......\....\BombMan.vcproj
.......\....\BombMan.vcproj.YL-D271596D39D4.zhang.user
.......\....\Debug
.......\....\ReadMe.txt
.......\....\resource
.......\....\........\image
.......\....\........\.....\state.bmp
.......\....\........\.....\thing.bmp
.......\....\........\map.dat
.......\....\........\sound
.......\....\........\.....\award.wav
.......\....\........\.....\back.wav
.......\....\........\.....\bomb.wav
.......\....\........\.....\click.wav
.......\....\........\.....\get.wav
.......\....\........\.....\lay.wav
.......\....\........\.....\main.wav
.......\....\........\.....\out.wav
.......\....\........\.....\select.wav
.......\....\........\.....\trap.wav
.......\....\resource.h
.......\....\stdafx.h
.......\....\UpgradeLog.XML
.......\....\_UpgradeReport_Files
.......\....\....................\UpgradeReport.css
.......\....\....................\UpgradeReport.xslt
.......\....\....................\UpgradeReport_Minus.gif
.......\....\....................\UpgradeReport_Plus.gif
.......\Demo
.......\....\BombMan.exe
.......\....\resource
.......\....\........\image
.......\....\........\.....\state.bmp
.......\....\........\.....\thing.bmp
.......\....\........\map.dat
.......\....\........\sound
.......\....\........\.....\award.wav
.......\....\........\.....\back.wav
.......\....\........\.....\bomb.wav
.......\....\........\.....\click.wav
.......\....\........\.....\get.wav
.......\....\........\.....\lay.wav
.......\....\........\.....\main.wav
.......\....\........\.....\out.wav
.......\....\........\.....\select.wav
.......\....\........\.....\trap.wav
.......\GameRes Readme.txt
.......\Readme.txt