文件名称:Vc++_3D_zhuoqiu
介绍说明--下载内容均来自于网络,请自行研究使用
3D桌球源代码
vc++开发,要求direct8-3D Billiards source code vc++ Development, requirements direct8
vc++开发,要求direct8-3D Billiards source code vc++ Development, requirements direct8
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Vc++_3D_zhuoqiu
...............\billiards
...............\.........\audio
...............\.........\.....\hit.wav
...............\.........\.....\shoot.wav
...............\.........\.....\side.wav
...............\.........\.....\sunk.wav
...............\.........\billiards.cpp
...............\.........\billiards.h
...............\.........\cygwin1.dll
...............\.........\EaxAc3.dll
...............\.........\glut32.dll
...............\.........\Makefile
...............\.........\Makefile.Linux
...............\.........\mySphere.cpp
...............\.........\mySphere.h
...............\.........\OpenAL32.dll
...............\.........\readme.txt
...............\.........\textures
...............\.........\........\ball_green_solid.bmp
...............\.........\........\ball_green_stripe.bmp
...............\.........\........\ball_orange_solid.bmp
...............\.........\........\ball_orange_stripe.bmp
...............\.........\........\ball_purple_solid.bmp
...............\.........\........\ball_purple_stripe.bmp
...............\.........\........\ball_red_solid.bmp
...............\.........\........\ball_red_stripe.bmp
...............\.........\........\ball_white.bmp
...............\.........\........\ball_yellow_solid.bmp
...............\.........\........\ball_yellow_stripe.bmp
...............\.........\........\black.bmp
...............\.........\........\carpet.bmp
...............\.........\........\char1.bmp
...............\.........\........\char2.bmp
...............\.........\........\checker.bmp
...............\.........\........\cuestick.bmp
...............\.........\........\darkblue_marble.bmp
...............\.........\........\dark_wood.bmp
...............\.........\........\grey_marble.bmp
...............\.........\........\marble.bmp
...............\.........\........\mini_black.bmp
...............\.........\........\mini_blue_solid.bmp
...............\.........\........\mini_blue_stripe.bmp
...............\.........\........\mini_brown_solid.bmp
...............\.........\........\mini_brown_stripe.bmp
...............\.........\........\mini_green_solid.bmp
...............\.........\........\mini_green_stripe.bmp
...............\.........\........\mini_orange_solid.bmp
...............\.........\........\mini_orange_stripe.bmp
...............\.........\........\mini_purple_solid.bmp
...............\.........\........\mini_purple_stripe.bmp
...............\.........\........\mini_red_solid.bmp
...............\.........\........\mini_red_stripe.bmp
...............\.........\........\mini_white.bmp
...............\.........\........\mini_yellow_solid.bmp
...............\.........\........\mini_yellow_stripe.bmp
...............\.........\........\painting1.bmp
...............\.........\........\painting2.bmp
...............\.........\........\powerBar.bmp
...............\.........\........\red_light.bmp
...............\.........\........\red_marble.bmp
...............\.........\........\roof.bmp
...............\.........\........\view.bmp
...............\.........\........\view2.bmp
...............\.........\........\wall_dark2.bmp
...............\.........\........\wood.bmp
...............\.........\vector3.cpp
...............\.........\vector3.h
...............\billiards
...............\.........\audio
...............\.........\.....\hit.wav
...............\.........\.....\shoot.wav
...............\.........\.....\side.wav
...............\.........\.....\sunk.wav
...............\.........\billiards.cpp
...............\.........\billiards.h
...............\.........\cygwin1.dll
...............\.........\EaxAc3.dll
...............\.........\glut32.dll
...............\.........\Makefile
...............\.........\Makefile.Linux
...............\.........\mySphere.cpp
...............\.........\mySphere.h
...............\.........\OpenAL32.dll
...............\.........\readme.txt
...............\.........\textures
...............\.........\........\ball_green_solid.bmp
...............\.........\........\ball_green_stripe.bmp
...............\.........\........\ball_orange_solid.bmp
...............\.........\........\ball_orange_stripe.bmp
...............\.........\........\ball_purple_solid.bmp
...............\.........\........\ball_purple_stripe.bmp
...............\.........\........\ball_red_solid.bmp
...............\.........\........\ball_red_stripe.bmp
...............\.........\........\ball_white.bmp
...............\.........\........\ball_yellow_solid.bmp
...............\.........\........\ball_yellow_stripe.bmp
...............\.........\........\black.bmp
...............\.........\........\carpet.bmp
...............\.........\........\char1.bmp
...............\.........\........\char2.bmp
...............\.........\........\checker.bmp
...............\.........\........\cuestick.bmp
...............\.........\........\darkblue_marble.bmp
...............\.........\........\dark_wood.bmp
...............\.........\........\grey_marble.bmp
...............\.........\........\marble.bmp
...............\.........\........\mini_black.bmp
...............\.........\........\mini_blue_solid.bmp
...............\.........\........\mini_blue_stripe.bmp
...............\.........\........\mini_brown_solid.bmp
...............\.........\........\mini_brown_stripe.bmp
...............\.........\........\mini_green_solid.bmp
...............\.........\........\mini_green_stripe.bmp
...............\.........\........\mini_orange_solid.bmp
...............\.........\........\mini_orange_stripe.bmp
...............\.........\........\mini_purple_solid.bmp
...............\.........\........\mini_purple_stripe.bmp
...............\.........\........\mini_red_solid.bmp
...............\.........\........\mini_red_stripe.bmp
...............\.........\........\mini_white.bmp
...............\.........\........\mini_yellow_solid.bmp
...............\.........\........\mini_yellow_stripe.bmp
...............\.........\........\painting1.bmp
...............\.........\........\painting2.bmp
...............\.........\........\powerBar.bmp
...............\.........\........\red_light.bmp
...............\.........\........\red_marble.bmp
...............\.........\........\roof.bmp
...............\.........\........\view.bmp
...............\.........\........\view2.bmp
...............\.........\........\wall_dark2.bmp
...............\.........\........\wood.bmp
...............\.........\vector3.cpp
...............\.........\vector3.h