文件名称:Spherical_Harmonic_Lighting

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.53mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 陈*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

使用球面调和来求解环境光照,非常好的源码。-The use of spherical harmonic is used to solve environmental light, a very good source.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Spherical Harmonic Lighting

...........................\Bitmap Font

...........................\...........\BITMAP_FONT.cpp

...........................\...........\BITMAP_FONT.h

...........................\Bounding Volumes

...........................\................\AA_BOUNDING_BOX.cpp

...........................\................\AA_BOUNDING_BOX.h

...........................\................\Bounding Volumes.h

...........................\................\BOUNDING_SPHERE.cpp

...........................\................\BOUNDING_SPHERE.h

...........................\................\BOUNDING_VOLUME.h

...........................\................\FRUSTUM.cpp

...........................\................\FRUSTUM.h

...........................\directcoeffs.dat

...........................\Error Log.txt

...........................\Extensions

...........................\Fps Counter

...........................\...........\FPS_COUNTER.cpp

...........................\...........\FPS_COUNTER.h

...........................\GL files

...........................\........\extensionList.txt

...........................\........\GLee.c

...........................\........\GLee.h

...........................\........\LoadProgram.cpp

...........................\........\LoadProgram.h

...........................\........\readme.txt

...........................\Image

...........................\.....\IMAGE.h

...........................\.....\IMAGE_CalculateStride.cpp

...........................\.....\IMAGE_ExpandPalette.cpp

...........................\.....\IMAGE_Load.cpp

...........................\.....\IMAGE_Load24BitBMP.cpp

...........................\.....\IMAGE_Load8BitBMP.cpp

...........................\.....\IMAGE_LoadAlpha.cpp

...........................\.....\IMAGE_LoadBMP.cpp

...........................\.....\IMAGE_LoadCompressedTrueColorTGA.cpp

...........................\.....\IMAGE_LoadTGA.cpp

...........................\.....\IMAGE_LoadUncompressed8BitTGA.cpp

...........................\.....\IMAGE_LoadUncompressedTrueColorTGA.cpp

...........................\License.txt

...........................\Light

...........................\.....\Light.cpp

...........................\.....\Light.h

...........................\.....\Release

...........................\LOG

...........................\...\LOG.cpp

...........................\...\LOG.h

...........................\Main.cpp

...........................\Main.h

...........................\Maths

...........................\.....\COLOR.cpp

...........................\.....\COLOR.h

...........................\.....\Maths.h

...........................\.....\MATRIX4X4.cpp

...........................\.....\MATRIX4X4.h

...........................\.....\PLANE.cpp

...........................\.....\PLANE.h

...........................\.....\VECTOR2D.cpp

...........................\.....\VECTOR2D.h

...........................\.....\VECTOR3D.cpp

...........................\.....\VECTOR3D.h

...........................\.....\VECTOR4D.cpp

...........................\.....\VECTOR4D.h

...........................\Project.ncb

...........................\Project.sln

...........................\Project.vcproj

...........................\Project.vcproj.ZZ.Administrator.user

...........................\Ray

...........................\...\Debug

...........................\...\RAY.h

...........................\...\RAY_IntersectsAABB.cpp

...........................\...\RAY_IntersectsSphere.cpp

...........................\...\RAY_IntersectsTriangle.cpp

...........................\...\Release

...........................\Readme.txt

...........................\Resources

...........................\.........\Resolution.aps

...........................\.........\Resolution.rc

...........................\.........\resource.h

...........................\Rotation Matrices for Spherical Harmonics.txt

...........................\Samples

...........................\.......\GenerateSamples.cpp

...........................\.......\GenerateSamples.h

...........................\.......\SAMPLE.h

...........................\.......\SH.

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