文件名称:GrfxProgPHIGS
介绍说明--下载内容均来自于网络,请自行研究使用
Intro/: Directory containing introductory examples.
HelloWorld.c A simple program that draws a box and writes "Hello World" in
HelloWorld.f it.
data The data file for the introductory progressive example.
Lines.c Reads the data from file "data" and plots just the curve with
Lines.f no labels, viewport or anything indicating quantity or units.
Viewport.c Restricts the graph to a viewport and fr a mes the viewport,
Viewport.f leaving the remainder of the area for labels, etc.
CharLbls.c Adds labels for the chart title, X-axis title, and Y-axis
CharLbls.f title.
Tics.c Adds tic marks to the viewport edges, but since clipping was
Tics.f not set correctly, tics extend outside the viewport.
Clip.c Sets clipping such that tic marks are clipped at the viewport
Clip.f boundaries.
TicLabels.c Adds numeric tic labels to the graph this is the final
TicLabels.f installment of the progressive example.-Intro /: Directory containing introductory examples. HelloWorld.c A simple program that draws a box and writes Hello World in HelloWorld.f it. Data The data file for the introductory progressive example. Lines.c Reads the data from file data and plots just the curve with Lines.f no labels, viewport or anything indicating quantity or units. Viewport.c Restricts the graph to a viewport and fr a mes the viewport, Viewport.f leaving the remainder of the area for labels, etc. CharLbls . c Adds labels for the chart title, X-axis title, and Y-axis CharLbls.f title. Tics.c Adds tic marks to the viewport edges, but since clipping was Tics.f not set correctly, tics extend outside the viewport . Clip.c Sets clipping such that tic marks are clipped at the viewport Clip.f boundaries. TicLabels.c Adds numeric tic labels to the graph this is the final TicLabels.f installment of the progressive example.
HelloWorld.c A simple program that draws a box and writes "Hello World" in
HelloWorld.f it.
data The data file for the introductory progressive example.
Lines.c Reads the data from file "data" and plots just the curve with
Lines.f no labels, viewport or anything indicating quantity or units.
Viewport.c Restricts the graph to a viewport and fr a mes the viewport,
Viewport.f leaving the remainder of the area for labels, etc.
CharLbls.c Adds labels for the chart title, X-axis title, and Y-axis
CharLbls.f title.
Tics.c Adds tic marks to the viewport edges, but since clipping was
Tics.f not set correctly, tics extend outside the viewport.
Clip.c Sets clipping such that tic marks are clipped at the viewport
Clip.f boundaries.
TicLabels.c Adds numeric tic labels to the graph this is the final
TicLabels.f installment of the progressive example.-Intro /: Directory containing introductory examples. HelloWorld.c A simple program that draws a box and writes Hello World in HelloWorld.f it. Data The data file for the introductory progressive example. Lines.c Reads the data from file data and plots just the curve with Lines.f no labels, viewport or anything indicating quantity or units. Viewport.c Restricts the graph to a viewport and fr a mes the viewport, Viewport.f leaving the remainder of the area for labels, etc. CharLbls . c Adds labels for the chart title, X-axis title, and Y-axis CharLbls.f title. Tics.c Adds tic marks to the viewport edges, but since clipping was Tics.f not set correctly, tics extend outside the viewport . Clip.c Sets clipping such that tic marks are clipped at the viewport Clip.f boundaries. TicLabels.c Adds numeric tic labels to the graph this is the final TicLabels.f installment of the progressive example.
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下载文件列表
GrfxProgPHIGS
.............\Colour
.............\......\ColourWheel.c
.............\......\ColourWheel.f
.............\......\Dither.c
.............\......\Dither.f
.............\ColourMapping
.............\.............\FlatSmooth.c
.............\.............\FlatSmooth.f
.............\.............\GrayRamp.c
.............\.............\GrayRamp.f
.............\Control
.............\.......\Error.c
.............\.......\Error.f
.............\CueCullHSR
.............\..........\DepthCue.c
.............\..........\DepthCue.f
.............\Input
.............\.....\AwaitEvent.c
.............\.....\AwaitEvent.f
.............\.....\KnobBox.c
.............\.....\sampleval.f
.............\Intro
.............\.....\CharLbls.c
.............\.....\CharLbls.f
.............\.....\Clip.c
.............\.....\Clip.f
.............\.....\data
.............\.....\HelloWorld.c
.............\.....\HelloWorld.f
.............\.....\Lines.c
.............\.....\Lines.f
.............\.....\TicLabels.c
.............\.....\TicLabels.f
.............\.....\Tics.c
.............\.....\Tics.f
.............\.....\Viewport.c
.............\.....\Viewport.f
.............\LightShade
.............\..........\FlatShading.c
.............\..........\FlatShading.f
.............\..........\Gouraud.c
.............\..........\Gouraud.f
.............\..........\VertexColour.c
.............\..........\VertexColour.f
.............\NamesetFilter
.............\.............\NameSet.c
.............\.............\NameSet.f
.............\phigs_c
.............\phigs_f
.............\Picking
.............\.......\PickBox.c
.............\.......\PickBox.f
.............\Primitives
.............\..........\FillArea.c
.............\..........\FillArea.f
.............\..........\FillAreaSet.c
.............\..........\FillAreaSet.f
.............\..........\Polyline.c
.............\..........\Polyline.f
.............\..........\PolylineSet.c
.............\..........\PolylineSet.f
.............\..........\Polymarker.c
.............\..........\Polymarker.f
.............\..........\TriQuad.c
.............\..........\TriQuad.f
.............\..........\TriQuadD.c
.............\..........\TriQuadD.f
.............\ReadMe
.............\Splines
.............\.......\Jaws.c
.............\.......\Jaws.f
.............\.......\jaws1.c
.............\.......\jaws1.f
.............\.......\jaws2.c
.............\.......\jaws2.f
.............\.......\jaws3.c
.............\.......\jaws3.f
.............\.......\jaws4.c
.............\.......\jaws4.f
.............\.......\JawsAll.c
.............\.......\JawsAll.f
.............\.......\Local.c
.............\.......\Local.f
.............\.......\Orders.c
.............\.......\Orders.f
.............\.......\Surface.c
.............\.......\Surface.f
.............\.......\TrimInside.c
.............\.......\TrimInside.f
.............\.......\TrimOutside.c
.............\.......\TrimOutside.f
.............\.......\WireMesh.c
.............\.......\WireMesh.f
.............\Structures
.............\..........\Bicycle.c
.............\..........\Bicycle.f
.............\..........\InqStructs.c
.............\..........\InqStructs.f
.............\Text
.............\Colour
.............\......\ColourWheel.c
.............\......\ColourWheel.f
.............\......\Dither.c
.............\......\Dither.f
.............\ColourMapping
.............\.............\FlatSmooth.c
.............\.............\FlatSmooth.f
.............\.............\GrayRamp.c
.............\.............\GrayRamp.f
.............\Control
.............\.......\Error.c
.............\.......\Error.f
.............\CueCullHSR
.............\..........\DepthCue.c
.............\..........\DepthCue.f
.............\Input
.............\.....\AwaitEvent.c
.............\.....\AwaitEvent.f
.............\.....\KnobBox.c
.............\.....\sampleval.f
.............\Intro
.............\.....\CharLbls.c
.............\.....\CharLbls.f
.............\.....\Clip.c
.............\.....\Clip.f
.............\.....\data
.............\.....\HelloWorld.c
.............\.....\HelloWorld.f
.............\.....\Lines.c
.............\.....\Lines.f
.............\.....\TicLabels.c
.............\.....\TicLabels.f
.............\.....\Tics.c
.............\.....\Tics.f
.............\.....\Viewport.c
.............\.....\Viewport.f
.............\LightShade
.............\..........\FlatShading.c
.............\..........\FlatShading.f
.............\..........\Gouraud.c
.............\..........\Gouraud.f
.............\..........\VertexColour.c
.............\..........\VertexColour.f
.............\NamesetFilter
.............\.............\NameSet.c
.............\.............\NameSet.f
.............\phigs_c
.............\phigs_f
.............\Picking
.............\.......\PickBox.c
.............\.......\PickBox.f
.............\Primitives
.............\..........\FillArea.c
.............\..........\FillArea.f
.............\..........\FillAreaSet.c
.............\..........\FillAreaSet.f
.............\..........\Polyline.c
.............\..........\Polyline.f
.............\..........\PolylineSet.c
.............\..........\PolylineSet.f
.............\..........\Polymarker.c
.............\..........\Polymarker.f
.............\..........\TriQuad.c
.............\..........\TriQuad.f
.............\..........\TriQuadD.c
.............\..........\TriQuadD.f
.............\ReadMe
.............\Splines
.............\.......\Jaws.c
.............\.......\Jaws.f
.............\.......\jaws1.c
.............\.......\jaws1.f
.............\.......\jaws2.c
.............\.......\jaws2.f
.............\.......\jaws3.c
.............\.......\jaws3.f
.............\.......\jaws4.c
.............\.......\jaws4.f
.............\.......\JawsAll.c
.............\.......\JawsAll.f
.............\.......\Local.c
.............\.......\Local.f
.............\.......\Orders.c
.............\.......\Orders.f
.............\.......\Surface.c
.............\.......\Surface.f
.............\.......\TrimInside.c
.............\.......\TrimInside.f
.............\.......\TrimOutside.c
.............\.......\TrimOutside.f
.............\.......\WireMesh.c
.............\.......\WireMesh.f
.............\Structures
.............\..........\Bicycle.c
.............\..........\Bicycle.f
.............\..........\InqStructs.c
.............\..........\InqStructs.f
.............\Text