文件名称:HW_Image_Processing
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 734kb
- 下载次数:
- 0次
- 提 供 者:
- cgsh****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个利用GLSL语言对图像进行硬件加速的很好的一个程序,充分利用了vertex shader和fragment shader的功能和作用。-This is a use of language GLSL hardware acceleration on the image of a good process, full advantage of the vertex shader and fragment shader function and role.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
HW_Image_Processing
...................\common
...................\......\ArcBall.cpp
...................\......\ArcBall.h
...................\......\Array.h
...................\......\Model.cpp
...................\......\Model.h
...................\......\noise.cpp
...................\......\noise.h
...................\......\PBuffer.cpp
...................\......\PBuffer.h
...................\......\Renderer.cpp
...................\......\Renderer.h
...................\......\Timer.cpp
...................\......\Timer.h
...................\......\Util.cpp
...................\......\Util.h
...................\......\Vector.cpp
...................\......\Vector.h
...................\external
...................\........\include
...................\........\.......\png.h
...................\........\.......\pngconf.h
...................\........\.......\tiff.h
...................\........\.......\tiffio.h
...................\........\.......\tiffvers.h
...................\........\.......\zconf.h
...................\........\.......\zlib.h
...................\........\lib
...................\........\...\libpng.lib
...................\........\...\libtiff.lib
...................\........\...\zlibstat.lib
...................\HW_image_processing
...................\...................\Buffer.cpp
...................\...................\Buffer.h
...................\...................\Filter.cpp
...................\...................\HAIL.cpp
...................\...................\HAIL.h
...................\...................\HAIL_private.h
...................\...................\HW_image_processing.cpp
...................\...................\HW_image_processing.dsp
...................\...................\HW_image_processing.dsw
...................\...................\HW_image_processing.exe
...................\...................\Image2D.cpp
...................\...................\Image2D_FFT.cpp
...................\...................\Image2D_shaders.cpp
...................\...................\nrm_display.txt
...................\...................\shader.cpp
...................\...................\shader.h
...................\include
...................\.......\3ds.h
...................\.......\ATIExtensions.h
...................\.......\glati.h
...................\.......\ImageIO.h
...................\.......\wglati.h
...................\lib
...................\...\3ds.lib
...................\...\3ds_d.lib
...................\...\ATIExtensions.lib
...................\...\ATIExtensions_d.lib
...................\...\ImageIO.lib
...................\...\ImageIO_d.lib
...................\textures
...................\common
...................\......\ArcBall.cpp
...................\......\ArcBall.h
...................\......\Array.h
...................\......\Model.cpp
...................\......\Model.h
...................\......\noise.cpp
...................\......\noise.h
...................\......\PBuffer.cpp
...................\......\PBuffer.h
...................\......\Renderer.cpp
...................\......\Renderer.h
...................\......\Timer.cpp
...................\......\Timer.h
...................\......\Util.cpp
...................\......\Util.h
...................\......\Vector.cpp
...................\......\Vector.h
...................\external
...................\........\include
...................\........\.......\png.h
...................\........\.......\pngconf.h
...................\........\.......\tiff.h
...................\........\.......\tiffio.h
...................\........\.......\tiffvers.h
...................\........\.......\zconf.h
...................\........\.......\zlib.h
...................\........\lib
...................\........\...\libpng.lib
...................\........\...\libtiff.lib
...................\........\...\zlibstat.lib
...................\HW_image_processing
...................\...................\Buffer.cpp
...................\...................\Buffer.h
...................\...................\Filter.cpp
...................\...................\HAIL.cpp
...................\...................\HAIL.h
...................\...................\HAIL_private.h
...................\...................\HW_image_processing.cpp
...................\...................\HW_image_processing.dsp
...................\...................\HW_image_processing.dsw
...................\...................\HW_image_processing.exe
...................\...................\Image2D.cpp
...................\...................\Image2D_FFT.cpp
...................\...................\Image2D_shaders.cpp
...................\...................\nrm_display.txt
...................\...................\shader.cpp
...................\...................\shader.h
...................\include
...................\.......\3ds.h
...................\.......\ATIExtensions.h
...................\.......\glati.h
...................\.......\ImageIO.h
...................\.......\wglati.h
...................\lib
...................\...\3ds.lib
...................\...\3ds_d.lib
...................\...\ATIExtensions.lib
...................\...\ATIExtensions_d.lib
...................\...\ImageIO.lib
...................\...\ImageIO_d.lib
...................\textures