文件名称:Tanks
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.69mb
- 下载次数:
- 0次
- 提 供 者:
- 李*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
C#写的一个很好的3d游戏,很好的事例
最好的运行环境是XNA-C# To write a good 3d game, very good examples of the best operating environment is XNA
最好的运行环境是XNA-C# To write a good 3d game, very good examples of the best operating environment is XNA
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tanks
.....\CustomProcessors
.....\................\CustomProcessors.csproj
.....\................\Primitive.cs
.....\................\PrimitiveInfo.cs
.....\................\PrimitiveInfoProcessor.cs
.....\................\PrimitiveInfoReader.cs
.....\................\PrimitiveInfoWriter.cs
.....\................\PrimitiveList.cs
.....\................\PrimitiveListReader.cs
.....\................\PrimitiveListWriter.cs
.....\................\Properties
.....\................\..........\AssemblyInfo.cs
.....\SceneryComponent
.....\................\Components
.....\................\..........\Camera
.....\................\..........\......\BaseCameraGameComponent.cs
.....\................\..........\......\FirstPersonCameraGameComponent.cs
.....\................\..........\......\ThirdPersonCameraGameComponent.cs
.....\................\..........\InputGameComponent
.....\................\..........\..................\Input.cs
.....\................\..........\..................\InputGameComponent.cs
.....\................\..........\LineDrawerGameComponent
.....\................\..........\.......................\LineDrawerGameComponent.cs
.....\................\..........\SceneryGameComponent
.....\................\..........\....................\SceneryGameComponent.cs
.....\................\..........\....................\SceneryNode.cs
.....\................\..........\....................\SceneryPrimitiveNode.cs
.....\................\..........\SceneryInfoGameComponent
.....\................\..........\........................\SceneryInfoGameComponent.cs
.....\................\..........\........................\SceneryInfoNodeDrawn.cs
.....\................\..........\SkyBoxGameComponent
.....\................\..........\...................\SkyBoxGameComponent.cs
.....\................\..........\TankGameComponent
.....\................\..........\.................\Animation
.....\................\..........\.................\.........\AnimationBase.cs
.....\................\..........\.................\.........\AnimationClamped.cs
.....\................\..........\.................\.........\AnimationController.cs
.....\................\..........\.................\.........\PlayerPosition.cs
.....\................\..........\.................\TankGameComponent.cs
.....\................\Helper.cs
.....\................\LOD.cs
.....\................\Properties
.....\................\..........\AssemblyInfo.cs
.....\................\SceneryComponent.csproj
.....\................\SceneryComponent.csproj.user
.....\................\SceneryEnvironmet.cs
.....\Tanks
.....\.....\Content
.....\.....\.......\courier.xml
.....\.....\.......\Rhino.fbx
.....\.....\.......\SkyBox
.....\.....\.......\......\skybox.fx
.....\.....\.......\......\top.jpg
.....\.....\.......\Sphere.fbx
.....\.....\.......\Terrain
.....\.....\.......\.......\grass.dds
.....\.....\.......\.......\rock.dds
.....\.....\.......\.......\sand.dds
.....\.....\.......\.......\snow.dds
.....\.....\.......\.......\Terrain.fx
.....\.....\.......\.......\TestHM8x8.bmp
.....\.....\Program.cs
.....\.....\Properties
.....\.....\..........\AssemblyInfo.cs
.....\.....\Rhino.cs
.....\.....\Tanks.csproj
.....\.....\Tanks.csproj.user
.....\.....\TanksGame.cs
.....\Tanks.sln
.....\CustomProcessors
.....\................\CustomProcessors.csproj
.....\................\Primitive.cs
.....\................\PrimitiveInfo.cs
.....\................\PrimitiveInfoProcessor.cs
.....\................\PrimitiveInfoReader.cs
.....\................\PrimitiveInfoWriter.cs
.....\................\PrimitiveList.cs
.....\................\PrimitiveListReader.cs
.....\................\PrimitiveListWriter.cs
.....\................\Properties
.....\................\..........\AssemblyInfo.cs
.....\SceneryComponent
.....\................\Components
.....\................\..........\Camera
.....\................\..........\......\BaseCameraGameComponent.cs
.....\................\..........\......\FirstPersonCameraGameComponent.cs
.....\................\..........\......\ThirdPersonCameraGameComponent.cs
.....\................\..........\InputGameComponent
.....\................\..........\..................\Input.cs
.....\................\..........\..................\InputGameComponent.cs
.....\................\..........\LineDrawerGameComponent
.....\................\..........\.......................\LineDrawerGameComponent.cs
.....\................\..........\SceneryGameComponent
.....\................\..........\....................\SceneryGameComponent.cs
.....\................\..........\....................\SceneryNode.cs
.....\................\..........\....................\SceneryPrimitiveNode.cs
.....\................\..........\SceneryInfoGameComponent
.....\................\..........\........................\SceneryInfoGameComponent.cs
.....\................\..........\........................\SceneryInfoNodeDrawn.cs
.....\................\..........\SkyBoxGameComponent
.....\................\..........\...................\SkyBoxGameComponent.cs
.....\................\..........\TankGameComponent
.....\................\..........\.................\Animation
.....\................\..........\.................\.........\AnimationBase.cs
.....\................\..........\.................\.........\AnimationClamped.cs
.....\................\..........\.................\.........\AnimationController.cs
.....\................\..........\.................\.........\PlayerPosition.cs
.....\................\..........\.................\TankGameComponent.cs
.....\................\Helper.cs
.....\................\LOD.cs
.....\................\Properties
.....\................\..........\AssemblyInfo.cs
.....\................\SceneryComponent.csproj
.....\................\SceneryComponent.csproj.user
.....\................\SceneryEnvironmet.cs
.....\Tanks
.....\.....\Content
.....\.....\.......\courier.xml
.....\.....\.......\Rhino.fbx
.....\.....\.......\SkyBox
.....\.....\.......\......\skybox.fx
.....\.....\.......\......\top.jpg
.....\.....\.......\Sphere.fbx
.....\.....\.......\Terrain
.....\.....\.......\.......\grass.dds
.....\.....\.......\.......\rock.dds
.....\.....\.......\.......\sand.dds
.....\.....\.......\.......\snow.dds
.....\.....\.......\.......\Terrain.fx
.....\.....\.......\.......\TestHM8x8.bmp
.....\.....\Program.cs
.....\.....\Properties
.....\.....\..........\AssemblyInfo.cs
.....\.....\Rhino.cs
.....\.....\Tanks.csproj
.....\.....\Tanks.csproj.user
.....\.....\TanksGame.cs
.....\Tanks.sln