文件名称:guiyihua
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [C/C++] [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 697kb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
简单的字符归一化程序
用VC++实现的,效果还可以-Simple character normalization procedures used VC++ Achieved results can also be
用VC++实现的,效果还可以-Simple character normalization procedures used VC++ Achieved results can also be
相关搜索: 归一化
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3数字图像处理演示文稿2
......................\22.bmp
......................\2c.bmp
......................\3.bmp
......................\4.bmp
......................\5.bmp
......................\6.bmp
......................\7.bmp
......................\8.bmp
......................\9.bmp
......................\a.bmp
......................\aa.bmp
......................\abc.bmp
......................\b.bmp
......................\bm.bmp
......................\bmpfile.cpp
......................\bmpfile.dsp
......................\bmpfile.dsw
......................\bmpfile.ncb
......................\bmpfile.opt
......................\bmpfile.plg
......................\c.bmp
......................\Debug
......................\.....\bmpfile.exe
......................\.....\bmpfile.ilk
......................\.....\bmpfile.obj
......................\.....\bmpfile.obj.enc
......................\.....\bmpfile.pch
......................\.....\bmpfile.pdb
......................\.....\StdAfx.obj
......................\.....\vc60.idb
......................\.....\vc60.pdb
......................\e.bmp
......................\g.bmp
......................\gg.bmp
......................\i.bmp
......................\m0.bmp
......................\m1.bmp
......................\m2.bmp
......................\m3.bmp
......................\m4.bmp
......................\m5.bmp
......................\m6.bmp
......................\m7.bmp
......................\m8.bmp
......................\m9.bmp
......................\q.bmp
......................\qq.bmp
......................\ReadMe.txt
......................\resource.h
......................\result.txt
......................\s.bmp
......................\Script1.aps
......................\Script1.rc
......................\Script2.aps
......................\Script2.rc
......................\StdAfx.cpp
......................\StdAfx.h
......................\w.bmp
......................\如何利用BMP.doc
......................\22.bmp
......................\2c.bmp
......................\3.bmp
......................\4.bmp
......................\5.bmp
......................\6.bmp
......................\7.bmp
......................\8.bmp
......................\9.bmp
......................\a.bmp
......................\aa.bmp
......................\abc.bmp
......................\b.bmp
......................\bm.bmp
......................\bmpfile.cpp
......................\bmpfile.dsp
......................\bmpfile.dsw
......................\bmpfile.ncb
......................\bmpfile.opt
......................\bmpfile.plg
......................\c.bmp
......................\Debug
......................\.....\bmpfile.exe
......................\.....\bmpfile.ilk
......................\.....\bmpfile.obj
......................\.....\bmpfile.obj.enc
......................\.....\bmpfile.pch
......................\.....\bmpfile.pdb
......................\.....\StdAfx.obj
......................\.....\vc60.idb
......................\.....\vc60.pdb
......................\e.bmp
......................\g.bmp
......................\gg.bmp
......................\i.bmp
......................\m0.bmp
......................\m1.bmp
......................\m2.bmp
......................\m3.bmp
......................\m4.bmp
......................\m5.bmp
......................\m6.bmp
......................\m7.bmp
......................\m8.bmp
......................\m9.bmp
......................\q.bmp
......................\qq.bmp
......................\ReadMe.txt
......................\resource.h
......................\result.txt
......................\s.bmp
......................\Script1.aps
......................\Script1.rc
......................\Script2.aps
......................\Script2.rc
......................\StdAfx.cpp
......................\StdAfx.h
......................\w.bmp
......................\如何利用BMP.doc