文件名称:Vrml97ToX3dNist_v1.0
介绍说明--下载内容均来自于网络,请自行研究使用
将vrml2格式转到x3d格式的工具。可以将早一些时候的三维图形跟新一代网络语言的相结合。-Vrml2 format will be transferred to X3D format tool. Can be earlier three-dimensional graphics with next-generation networks to combine language.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Vrml97ToX3dNist_v1.0
....................\class
....................\.....\iicm
....................\.....\....\ge3d
....................\.....\....\....\GE3D.class
....................\.....\....\....\OGLCanvas.class
....................\.....\....\utils3d
....................\.....\....\.......\Camera.class
....................\.....\....\.......\Hitpoint.class
....................\.....\....\.......\Mat4f.class
....................\.....\....\.......\PickUtil.class
....................\.....\....\.......\Quaternion.class
....................\.....\....\.......\QuatTest.class
....................\.....\....\.......\Ray.class
....................\.....\....\.......\Vec3f.class
....................\.....\....\vrml
....................\.....\....\....\pw
....................\.....\....\....\..\Anchor.class
....................\.....\....\....\..\Appearance.class
....................\.....\....\....\..\AppearNode.class
....................\.....\....\....\..\AudioClip.class
....................\.....\....\....\..\Background.class
....................\.....\....\....\..\Billboard.class
....................\.....\....\....\..\Bindable.class
....................\.....\....\....\..\Box.class
....................\.....\....\....\..\Collision.class
....................\.....\....\....\..\Color.class
....................\.....\....\....\..\ColorInterpolator.class
....................\.....\....\....\..\Common.class
....................\.....\....\....\..\Cone.class
....................\.....\....\....\..\Coordinate.class
....................\.....\....\....\..\CoordinateInterpolator.class
....................\.....\....\....\..\CType.class
....................\.....\....\....\..\Cylinder.class
....................\.....\....\....\..\CylinderSensor.class
....................\.....\....\....\..\Decompression.class
....................\.....\....\....\..\DecompressionStream.class
....................\.....\....\....\..\DefParserOutput.class
....................\.....\....\....\..\DirectionalLight.class
....................\.....\....\....\..\ElevationGrid.class
....................\.....\....\....\..\Extrusion.class
....................\.....\....\....\..\Field.class
....................\.....\....\....\..\FieldNames.class
....................\.....\....\....\..\Fog.class
....................\.....\....\....\..\FontStyle.class
....................\.....\....\....\..\Geometry.class
....................\.....\....\....\..\GotEventCallback.class
....................\.....\....\....\..\Group.class
....................\.....\....\....\..\GroupNode.class
....................\.....\....\....\..\HeaderInfo.class
....................\.....\....\....\..\ImageTexture.class
....................\.....\....\....\..\IndexedFaceSet.class
....................\.....\....\....\..\IndexedLineSet.class
....................\.....\....\....\..\Inline.class
....................\.....\....\....\..\Interpolator.class
....................\.....\....\....\..\Light.class
....................\.....\....\....\..\LOD.class
....................\.....\....\....\..\Material.class
....................\.....\....\....\..\MFColor.class
....................\.....\....\....\..\MFFloat.class
....................\.....\....\....\..\MFInt32.class
....................\.....\....\....\..\MFNode.class
....................\.....\....\....\..\MFRotation.class
....................\.....\....\....\..\MFString.class
....................\.....\....\....\..\MFVec2f.class
....................\.....\....\....\..\MFVec3f.class
....................\.....\....\....\..\MovieTexture.class
....................\.....\....\....\..\MultiField.class
....................\.....\....\....\..\NavigationInfo.class
....................\.....\....\....\..\Node.class
....................\.....\....\....\..\NodeNames.class
....................\.....\....\....\..\Normal.class
....................\.....\....\....\..\NormalInterpolator.class
....................\.....\....\....\..\OrientationInterpolator.class
....................\.....\....\....\..\ParserOutput.class
....................\.....\....\....\..\
....................\class
....................\.....\iicm
....................\.....\....\ge3d
....................\.....\....\....\GE3D.class
....................\.....\....\....\OGLCanvas.class
....................\.....\....\utils3d
....................\.....\....\.......\Camera.class
....................\.....\....\.......\Hitpoint.class
....................\.....\....\.......\Mat4f.class
....................\.....\....\.......\PickUtil.class
....................\.....\....\.......\Quaternion.class
....................\.....\....\.......\QuatTest.class
....................\.....\....\.......\Ray.class
....................\.....\....\.......\Vec3f.class
....................\.....\....\vrml
....................\.....\....\....\pw
....................\.....\....\....\..\Anchor.class
....................\.....\....\....\..\Appearance.class
....................\.....\....\....\..\AppearNode.class
....................\.....\....\....\..\AudioClip.class
....................\.....\....\....\..\Background.class
....................\.....\....\....\..\Billboard.class
....................\.....\....\....\..\Bindable.class
....................\.....\....\....\..\Box.class
....................\.....\....\....\..\Collision.class
....................\.....\....\....\..\Color.class
....................\.....\....\....\..\ColorInterpolator.class
....................\.....\....\....\..\Common.class
....................\.....\....\....\..\Cone.class
....................\.....\....\....\..\Coordinate.class
....................\.....\....\....\..\CoordinateInterpolator.class
....................\.....\....\....\..\CType.class
....................\.....\....\....\..\Cylinder.class
....................\.....\....\....\..\CylinderSensor.class
....................\.....\....\....\..\Decompression.class
....................\.....\....\....\..\DecompressionStream.class
....................\.....\....\....\..\DefParserOutput.class
....................\.....\....\....\..\DirectionalLight.class
....................\.....\....\....\..\ElevationGrid.class
....................\.....\....\....\..\Extrusion.class
....................\.....\....\....\..\Field.class
....................\.....\....\....\..\FieldNames.class
....................\.....\....\....\..\Fog.class
....................\.....\....\....\..\FontStyle.class
....................\.....\....\....\..\Geometry.class
....................\.....\....\....\..\GotEventCallback.class
....................\.....\....\....\..\Group.class
....................\.....\....\....\..\GroupNode.class
....................\.....\....\....\..\HeaderInfo.class
....................\.....\....\....\..\ImageTexture.class
....................\.....\....\....\..\IndexedFaceSet.class
....................\.....\....\....\..\IndexedLineSet.class
....................\.....\....\....\..\Inline.class
....................\.....\....\....\..\Interpolator.class
....................\.....\....\....\..\Light.class
....................\.....\....\....\..\LOD.class
....................\.....\....\....\..\Material.class
....................\.....\....\....\..\MFColor.class
....................\.....\....\....\..\MFFloat.class
....................\.....\....\....\..\MFInt32.class
....................\.....\....\....\..\MFNode.class
....................\.....\....\....\..\MFRotation.class
....................\.....\....\....\..\MFString.class
....................\.....\....\....\..\MFVec2f.class
....................\.....\....\....\..\MFVec3f.class
....................\.....\....\....\..\MovieTexture.class
....................\.....\....\....\..\MultiField.class
....................\.....\....\....\..\NavigationInfo.class
....................\.....\....\....\..\Node.class
....................\.....\....\....\..\NodeNames.class
....................\.....\....\....\..\Normal.class
....................\.....\....\....\..\NormalInterpolator.class
....................\.....\....\....\..\OrientationInterpolator.class
....................\.....\....\....\..\ParserOutput.class
....................\.....\....\....\..\