文件名称:RailSim1-source
介绍说明--下载内容均来自于网络,请自行研究使用
一个日本人编的列车运行仿真器,解压编译后把RailSim1-surport_files.war里面的支撑文件解压到可执行文件所在目录后即可运行。Enjoy it.(注:所有注释和帮助信息均为日文)-A Japanese series of train operation simulator, compiler decompression after RailSim1-surport_files.war inside extracting support files to the directory where the executable file to run after. Enjoy it. (Note: All comments and help information are Japanese)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RailSim1-surport_files.rar
Readme.html
src
...\CameraControl.cpp
...\CameraControl.h
...\CLogger.cpp
...\CLogger.h
...\Const.h
...\CPierModel.cpp
...\CPierModel.h
...\CPlugin.cpp
...\CPlugin.h
...\CRail.cpp
...\CRail.h
...\CRailList.cpp
...\CRailList.h
...\CRailModel.cpp
...\CRailModel.h
...\CStation.cpp
...\CStation.h
...\CStationList.cpp
...\CStationList.h
...\CStationModel.cpp
...\CStationModel.h
...\CStruct.cpp
...\CStruct.h
...\CStructList.cpp
...\CStructList.h
...\CStructModel.cpp
...\CStructModel.h
...\CSurfaceModel.cpp
...\CSurfaceModel.h
...\CTieModel.cpp
...\CTieModel.h
...\CTrain.cpp
...\CTrain.h
...\CTrainGroup.cpp
...\CTrainGroup.h
...\CTrainGroupList.cpp
...\CTrainGroupList.h
...\CTrainModel.cpp
...\CTrainModel.h
...\Initialize.cpp
...\lib
...\...\anim.cpp
...\...\anim.h
...\...\app.h
...\...\bcc.h
...\...\debug.cpp
...\...\debug.h
...\...\draw.cpp
...\...\draw.h
...\...\editbox.cpp
...\...\editbox.h
...\...\effect.cpp
...\...\effect.h
...\...\font.cpp
...\...\font.h
...\...\frame.h
...\...\graphic.cpp
...\...\graphic.h
...\...\headers.h
...\...\height_field.cpp
...\...\height_field.h
...\...\input.cpp
...\...\input.h
...\...\libraries.h
...\...\light.cpp
...\...\light.h
...\...\main.cpp
...\...\mesh.cpp
...\...\mesh.h
...\...\movie.cpp
...\...\movie.h
...\...\music.cpp
...\...\music.h
...\...\mutex.h
...\...\object.cpp
...\...\object.h
...\...\offscreen.cpp
...\...\offscreen.h
...\...\particle.cpp
...\...\particle.h
...\...\render.h
...\...\sound.cpp
...\...\sound.h
...\...\sprite.cpp
...\...\sprite.h
...\...\sysvalue.h
...\...\texture.cpp
...\...\texture.h
...\...\udx.h
...\...\vertex.cpp
...\...\vertex.h
...\...\view.cpp
...\...\view.h
...\...\view_ctrl.cpp
...\...\view_ctrl.h
...\...\water_mesh.cpp
...\...\water_mesh.h
Readme.html
src
...\CameraControl.cpp
...\CameraControl.h
...\CLogger.cpp
...\CLogger.h
...\Const.h
...\CPierModel.cpp
...\CPierModel.h
...\CPlugin.cpp
...\CPlugin.h
...\CRail.cpp
...\CRail.h
...\CRailList.cpp
...\CRailList.h
...\CRailModel.cpp
...\CRailModel.h
...\CStation.cpp
...\CStation.h
...\CStationList.cpp
...\CStationList.h
...\CStationModel.cpp
...\CStationModel.h
...\CStruct.cpp
...\CStruct.h
...\CStructList.cpp
...\CStructList.h
...\CStructModel.cpp
...\CStructModel.h
...\CSurfaceModel.cpp
...\CSurfaceModel.h
...\CTieModel.cpp
...\CTieModel.h
...\CTrain.cpp
...\CTrain.h
...\CTrainGroup.cpp
...\CTrainGroup.h
...\CTrainGroupList.cpp
...\CTrainGroupList.h
...\CTrainModel.cpp
...\CTrainModel.h
...\Initialize.cpp
...\lib
...\...\anim.cpp
...\...\anim.h
...\...\app.h
...\...\bcc.h
...\...\debug.cpp
...\...\debug.h
...\...\draw.cpp
...\...\draw.h
...\...\editbox.cpp
...\...\editbox.h
...\...\effect.cpp
...\...\effect.h
...\...\font.cpp
...\...\font.h
...\...\frame.h
...\...\graphic.cpp
...\...\graphic.h
...\...\headers.h
...\...\height_field.cpp
...\...\height_field.h
...\...\input.cpp
...\...\input.h
...\...\libraries.h
...\...\light.cpp
...\...\light.h
...\...\main.cpp
...\...\mesh.cpp
...\...\mesh.h
...\...\movie.cpp
...\...\movie.h
...\...\music.cpp
...\...\music.h
...\...\mutex.h
...\...\object.cpp
...\...\object.h
...\...\offscreen.cpp
...\...\offscreen.h
...\...\particle.cpp
...\...\particle.h
...\...\render.h
...\...\sound.cpp
...\...\sound.h
...\...\sprite.cpp
...\...\sprite.h
...\...\sysvalue.h
...\...\texture.cpp
...\...\texture.h
...\...\udx.h
...\...\vertex.cpp
...\...\vertex.h
...\...\view.cpp
...\...\view.h
...\...\view_ctrl.cpp
...\...\view_ctrl.h
...\...\water_mesh.cpp
...\...\water_mesh.h