文件名称:assign2
介绍说明--下载内容均来自于网络,请自行研究使用
opengl小程序,包含了muilti texture, mipmap, envionment mapping等内容,是学习这些功能编程的参考-opengl applets, contains muilti texture, mipmap, envionment mapping and other content, is to study these features programming reference
(系统自动生成,下载前可以参看下载内容)
下载文件列表
assign2
.......\assign2.cpp
.......\assign2.ncb
.......\assign2.sln
.......\assign2.vcproj
.......\assign2.vcproj.FLAMERAN.Zhisong Fu.user
.......\assign2.vcproj.user
.......\assign2.vcproj.USERS.zfu.user
.......\earth.rgb
.......\gl
.......\..\GL.h
.......\..\GLAux.h
.......\..\glew.h
.......\..\glext.h
.......\..\GLU.h
.......\..\glui.h
.......\..\glut.h
.......\..\glxew.h
.......\..\wglew.h
.......\glew-1.4.0-src
.......\..............\glew
.......\..............\....\auto
.......\..............\....\....\bin
.......\..............\....\....\...\fix_OML_sync_control.sh
.......\..............\....\....\...\make.pl
.......\..............\....\....\...\make_def_fun.pl
.......\..............\....\....\...\make_def_var.pl
.......\..............\....\....\...\make_header.pl
.......\..............\....\....\...\make_html.pl
.......\..............\....\....\...\make_info.pl
.......\..............\....\....\...\make_info_list.pl
.......\..............\....\....\...\make_init.pl
.......\..............\....\....\...\make_list.pl
.......\..............\....\....\...\make_str.pl
.......\..............\....\....\...\make_struct_fun.pl
.......\..............\....\....\...\make_struct_var.pl
.......\..............\....\....\...\parse_spec.pl
.......\..............\....\....\...\update_ext.sh
.......\..............\....\....\...\update_registry.sh
.......\..............\....\....\blacklist
.......\..............\....\....\core
.......\..............\....\....\....\GLX_ARB_get_proc_address
.......\..............\....\....\....\GLX_ATI_pixel_format_float
.......\..............\....\....\....\GLX_ATI_render_texture
.......\..............\....\....\....\GLX_EXT_fbconfig_packed_float
.......\..............\....\....\....\GLX_EXT_framebuffer_sRGB
.......\..............\....\....\....\GLX_NV_float_buffer
.......\..............\....\....\....\GLX_NV_vertex_array_range
.......\..............\....\....\....\GLX_SGIS_shared_multisample
.......\..............\....\....\....\GLX_SGIX_hyperpipe
.......\..............\....\....\....\GLX_SGIX_swap_barrier
.......\..............\....\....\....\GLX_SGIX_swap_group
.......\..............\....\....\....\GLX_SUN_video_resize
.......\..............\....\....\....\GLX_VERSION_1_2
.......\..............\....\....\....\GLX_VERSION_1_3
.......\..............\....\....\....\GLX_VERSION_1_4
.......\..............\....\....\....\GL_APPLE_float_pixels
.......\..............\....\....\....\GL_APPLE_pixel_buffer
.......\..............\....\....\....\GL_APPLE_texture_range
.......\..............\....\....\....\GL_ARB_imaging
.......\..............\....\....\....\GL_ARB_matrix_palette
.......\..............\....\....\....\GL_ARB_multitexture
.......\..............\....\....\....\GL_ARB_vertex_blend
.......\..............\....\....\....\GL_ATIX_point_sprites
.......\..............\....\....\....\GL_ATIX_texture_env_combine3
.......\..............\....\....\....\GL_ATIX_texture_env_route
.......\..............\....\....\....\GL_ATIX_vertex_shader_output_point_size
.......\..............\....\....\....\GL_ATI_envmap_bumpmap
.......\..............\....\....\....\GL_ATI_map_object_buffer
.......\..............\....\....\....\GL_ATI_pn_triangles
.......\..............\....\....\....\GL_ATI_separate_stencil
.......\..............\....\....\....\GL_ATI_shader_texture_lod
.......\..............\....\....\....\GL_ATI_texture_compression_3dc
.......\..............\....\....\....\GL_ATI_vertex_streams
.......\..............\....\....\....\GL_EXT_bindable_uniform
.......\..............\....\....\....\GL_EXT_Cg_shader
.......\..............\....\....\....\GL_EXT_depth_bounds_test
.......\..............\....\....\....\GL_EXT_draw_buffers2
.......\..............\....\....\....\GL_EXT_draw_instanced
.......\..............\....\....\....\GL_EXT_draw_range_elements
.......\..............\....\....\....\GL_EXT_fog_coord
.......\..............\....\....\....\GL_EXT_framebuffer_sRGB
.......\..............\....\....\....\GL_EXT_geometry_shader4
.......\..............\....\....\....\GL_EXT_gpu_program_parameters
.......\..............\....\.
.......\assign2.cpp
.......\assign2.ncb
.......\assign2.sln
.......\assign2.vcproj
.......\assign2.vcproj.FLAMERAN.Zhisong Fu.user
.......\assign2.vcproj.user
.......\assign2.vcproj.USERS.zfu.user
.......\earth.rgb
.......\gl
.......\..\GL.h
.......\..\GLAux.h
.......\..\glew.h
.......\..\glext.h
.......\..\GLU.h
.......\..\glui.h
.......\..\glut.h
.......\..\glxew.h
.......\..\wglew.h
.......\glew-1.4.0-src
.......\..............\glew
.......\..............\....\auto
.......\..............\....\....\bin
.......\..............\....\....\...\fix_OML_sync_control.sh
.......\..............\....\....\...\make.pl
.......\..............\....\....\...\make_def_fun.pl
.......\..............\....\....\...\make_def_var.pl
.......\..............\....\....\...\make_header.pl
.......\..............\....\....\...\make_html.pl
.......\..............\....\....\...\make_info.pl
.......\..............\....\....\...\make_info_list.pl
.......\..............\....\....\...\make_init.pl
.......\..............\....\....\...\make_list.pl
.......\..............\....\....\...\make_str.pl
.......\..............\....\....\...\make_struct_fun.pl
.......\..............\....\....\...\make_struct_var.pl
.......\..............\....\....\...\parse_spec.pl
.......\..............\....\....\...\update_ext.sh
.......\..............\....\....\...\update_registry.sh
.......\..............\....\....\blacklist
.......\..............\....\....\core
.......\..............\....\....\....\GLX_ARB_get_proc_address
.......\..............\....\....\....\GLX_ATI_pixel_format_float
.......\..............\....\....\....\GLX_ATI_render_texture
.......\..............\....\....\....\GLX_EXT_fbconfig_packed_float
.......\..............\....\....\....\GLX_EXT_framebuffer_sRGB
.......\..............\....\....\....\GLX_NV_float_buffer
.......\..............\....\....\....\GLX_NV_vertex_array_range
.......\..............\....\....\....\GLX_SGIS_shared_multisample
.......\..............\....\....\....\GLX_SGIX_hyperpipe
.......\..............\....\....\....\GLX_SGIX_swap_barrier
.......\..............\....\....\....\GLX_SGIX_swap_group
.......\..............\....\....\....\GLX_SUN_video_resize
.......\..............\....\....\....\GLX_VERSION_1_2
.......\..............\....\....\....\GLX_VERSION_1_3
.......\..............\....\....\....\GLX_VERSION_1_4
.......\..............\....\....\....\GL_APPLE_float_pixels
.......\..............\....\....\....\GL_APPLE_pixel_buffer
.......\..............\....\....\....\GL_APPLE_texture_range
.......\..............\....\....\....\GL_ARB_imaging
.......\..............\....\....\....\GL_ARB_matrix_palette
.......\..............\....\....\....\GL_ARB_multitexture
.......\..............\....\....\....\GL_ARB_vertex_blend
.......\..............\....\....\....\GL_ATIX_point_sprites
.......\..............\....\....\....\GL_ATIX_texture_env_combine3
.......\..............\....\....\....\GL_ATIX_texture_env_route
.......\..............\....\....\....\GL_ATIX_vertex_shader_output_point_size
.......\..............\....\....\....\GL_ATI_envmap_bumpmap
.......\..............\....\....\....\GL_ATI_map_object_buffer
.......\..............\....\....\....\GL_ATI_pn_triangles
.......\..............\....\....\....\GL_ATI_separate_stencil
.......\..............\....\....\....\GL_ATI_shader_texture_lod
.......\..............\....\....\....\GL_ATI_texture_compression_3dc
.......\..............\....\....\....\GL_ATI_vertex_streams
.......\..............\....\....\....\GL_EXT_bindable_uniform
.......\..............\....\....\....\GL_EXT_Cg_shader
.......\..............\....\....\....\GL_EXT_depth_bounds_test
.......\..............\....\....\....\GL_EXT_draw_buffers2
.......\..............\....\....\....\GL_EXT_draw_instanced
.......\..............\....\....\....\GL_EXT_draw_range_elements
.......\..............\....\....\....\GL_EXT_fog_coord
.......\..............\....\....\....\GL_EXT_framebuffer_sRGB
.......\..............\....\....\....\GL_EXT_geometry_shader4
.......\..............\....\....\....\GL_EXT_gpu_program_parameters
.......\..............\....\.