文件名称:erik_ferner
介绍说明--下载内容均来自于网络,请自行研究使用
Erik Ferner采用VC++与OPENGL开发的三维漫游软件,效果十分棒,带全套源代码,程序将把你带到圣诞树、森林、房子中漫游,摄影机沿着 B-Spline 曲线运动,十分平滑。灯光、火焰效果也是非常不错的。-Erik Ferner used VC++ With OPENGL roaming developed three-dimensional software, the effect of a very stick, with a full set of source code, the program will bring your Christmas tree, forest, roam the house, the cameras along the B-Spline curve movement, very smooth . Lighting, the flame effect is also very good.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Christmas Tree.cpp
Christmas Tree.dsp
Christmas Tree.dsw
Christmas Tree.exe
CScene.cpp
CScene.h
Data
....\bark.bmp
....\clouds_mask.bmp
....\door.bmp
....\fire01.bmp
....\fire01_mask.bmp
....\fire02.bmp
....\fire02_mask.bmp
....\fire03.bmp
....\fire03_mask.bmp
....\fire04.bmp
....\fire04_mask.bmp
....\fire05.bmp
....\fire05_mask.bmp
....\fire06.bmp
....\fire06_mask.bmp
....\fire07.bmp
....\fire07_mask.bmp
....\forest.bmp
....\forest_mask.bmp
....\frame.bmp
....\homer.bmp
....\insideBackWall.bmp
....\insideBackWall_mask.bmp
....\insideFrontWall.bmp
....\insideFrontWall_mask.bmp
....\insideLeftRoof.bmp
....\insideLeftWall.bmp
....\insideRightRoof.bmp
....\insideRightWall.bmp
....\knob.bmp
....\music.wav
....\outsideBackWall.bmp
....\outsideBackWall_mask.bmp
....\outsideFrontWall.bmp
....\outsideFrontWall_mask.bmp
....\outsideLeftRoof.bmp
....\outsideLeftWall.bmp
....\outsideRightRoof.bmp
....\outsideRightWall.bmp
....\parquet.bmp
....\particle1.bmp
....\particle1_mask.bmp
....\plank.bmp
....\roof.bmp
....\roof1.bmp
....\sky_mask.bmp
....\smoke.bmp
....\smoke_mask.bmp
....\snow.bmp
....\snow_flake.bmp
....\snow_flake_mask.bmp
....\star1.bmp
....\star1_mask.bmp
....\sun.bmp
....\sunset.bmp
....\sunset_mask.bmp
....\sun_mask.bmp
....\treegreen.bmp
....\tv1.bmp
....\tv2.bmp
....\tv3.bmp
....\tv4.bmp
....\tv_front.bmp
....\tv_front_mask.bmp
....\tv_side.bmp
....\white.bmp
....\wood.bmp
GdBase.cpp
GdBase.h
GdBlendedObject.cpp
GdBlendedObject.h
GdCamera.cpp
GdCamera.h
GdCone.cpp
GdCone.h
GdCube.cpp
GdCube.h
GdCylinder.cpp
GdCylinder.h
GdFace.cpp
GdFace.h
GdFrame.cpp
GdFrame.h
GdLensFlare.cpp
GdLensFlare.h
GdLight.cpp
GdLight.h
GdMotion.cpp
GdMotion.h
Christmas Tree.dsp
Christmas Tree.dsw
Christmas Tree.exe
CScene.cpp
CScene.h
Data
....\bark.bmp
....\clouds_mask.bmp
....\door.bmp
....\fire01.bmp
....\fire01_mask.bmp
....\fire02.bmp
....\fire02_mask.bmp
....\fire03.bmp
....\fire03_mask.bmp
....\fire04.bmp
....\fire04_mask.bmp
....\fire05.bmp
....\fire05_mask.bmp
....\fire06.bmp
....\fire06_mask.bmp
....\fire07.bmp
....\fire07_mask.bmp
....\forest.bmp
....\forest_mask.bmp
....\frame.bmp
....\homer.bmp
....\insideBackWall.bmp
....\insideBackWall_mask.bmp
....\insideFrontWall.bmp
....\insideFrontWall_mask.bmp
....\insideLeftRoof.bmp
....\insideLeftWall.bmp
....\insideRightRoof.bmp
....\insideRightWall.bmp
....\knob.bmp
....\music.wav
....\outsideBackWall.bmp
....\outsideBackWall_mask.bmp
....\outsideFrontWall.bmp
....\outsideFrontWall_mask.bmp
....\outsideLeftRoof.bmp
....\outsideLeftWall.bmp
....\outsideRightRoof.bmp
....\outsideRightWall.bmp
....\parquet.bmp
....\particle1.bmp
....\particle1_mask.bmp
....\plank.bmp
....\roof.bmp
....\roof1.bmp
....\sky_mask.bmp
....\smoke.bmp
....\smoke_mask.bmp
....\snow.bmp
....\snow_flake.bmp
....\snow_flake_mask.bmp
....\star1.bmp
....\star1_mask.bmp
....\sun.bmp
....\sunset.bmp
....\sunset_mask.bmp
....\sun_mask.bmp
....\treegreen.bmp
....\tv1.bmp
....\tv2.bmp
....\tv3.bmp
....\tv4.bmp
....\tv_front.bmp
....\tv_front_mask.bmp
....\tv_side.bmp
....\white.bmp
....\wood.bmp
GdBase.cpp
GdBase.h
GdBlendedObject.cpp
GdBlendedObject.h
GdCamera.cpp
GdCamera.h
GdCone.cpp
GdCone.h
GdCube.cpp
GdCube.h
GdCylinder.cpp
GdCylinder.h
GdFace.cpp
GdFace.h
GdFrame.cpp
GdFrame.h
GdLensFlare.cpp
GdLensFlare.h
GdLight.cpp
GdLight.h
GdMotion.cpp
GdMotion.h