文件名称:tuxiangchuliVisualC++
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.61mb
- 下载次数:
- 0次
- 提 供 者:
- 钟**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
(郎锐)数字图象处理Visual C++实现,一书的原代码,以处理24位BMP图象,非常有用!-(Lang anatase) Digital Image Processing Visual C++ Realize, one of the original code book to deal with 24-bit BMP images, very useful!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
(郎锐)数字图象处理Visual C++实现
..................................\Autorun.inf
..................................\DIP_System
..................................\..........\Basic.h
..................................\..........\ChildFrm.cpp
..................................\..........\ChildFrm.h
..................................\..........\Coding.cpp
..................................\..........\Coding.h
..................................\..........\Debug
..................................\..........\.....\ChildFrm.obj
..................................\..........\.....\ChildFrm.sbr
..................................\..........\.....\Coding.obj
..................................\..........\.....\Coding.sbr
..................................\..........\.....\Dib.obj
..................................\..........\.....\Dib.pdb
..................................\..........\.....\Dib.sbr
..................................\..........\.....\DIP_System.exe
..................................\..........\.....\DIP_System.obj
..................................\..........\.....\DIP_System.pdb
..................................\..........\.....\DIP_System.res
..................................\..........\.....\DIP_System.sbr
..................................\..........\.....\DIP_SystemDoc.obj
..................................\..........\.....\DIP_SystemDoc.sbr
..................................\..........\.....\DIP_SystemView.obj
..................................\..........\.....\DIP_SystemView.sbr
..................................\..........\.....\DlgIntensity.obj
..................................\..........\.....\DlgIntensity.sbr
..................................\..........\.....\DlgPointDT.obj
..................................\..........\.....\DlgPointDT.sbr
..................................\..........\.....\DlgPointDZ.obj
..................................\..........\.....\DlgPointDZ.sbr
..................................\..........\.....\DlgPointStre.obj
..................................\..........\.....\DlgPointStre.sbr
..................................\..........\.....\DlgPointWin.obj
..................................\..........\.....\DlgPointWin.sbr
..................................\..........\.....\DLGSetAngle.obj
..................................\..........\.....\DLGSetAngle.sbr
..................................\..........\.....\DLGSetFreq.obj
..................................\..........\.....\DLGSetFreq.sbr
..................................\..........\.....\Dl_quant.obj
..................................\..........\.....\Dl_quant.sbr
..................................\..........\.....\DynamicCompressParam.obj
..................................\..........\.....\DynamicCompressParam.sbr
..................................\..........\.....\FreqCalculate.obj
..................................\..........\.....\FreqCalculate.sbr
..................................\..........\.....\FreqFilter.obj
..................................\..........\.....\FreqFilter.sbr
..................................\..........\.....\GeoTrans.obj
..................................\..........\.....\GeoTrans.sbr
..................................\..........\.....\GrayProc.obj
..................................\..........\.....\GrayProc.sbr
..................................\..........\.....\Jpegfile.obj
..................................\..........\.....\Jpegfile.sbr
..................................\..........\.....\KernelDef.obj
..................................\..........\.....\KernelDef.sbr
..................................\..........\.....\MainFrm.obj
..................................\..........\.....\MainFrm.sbr
..................................\..........\.....\Morph.obj
..................................\..........\.....\Morph.sbr
..................................\..........\.....\Noise.obj
..................................\..........\.....\Noise.sbr
..................................\..........\.....\SpaceFilter.obj
..................................\..........\.....\SpaceFilter.sbr
..................................\....
..................................\Autorun.inf
..................................\DIP_System
..................................\..........\Basic.h
..................................\..........\ChildFrm.cpp
..................................\..........\ChildFrm.h
..................................\..........\Coding.cpp
..................................\..........\Coding.h
..................................\..........\Debug
..................................\..........\.....\ChildFrm.obj
..................................\..........\.....\ChildFrm.sbr
..................................\..........\.....\Coding.obj
..................................\..........\.....\Coding.sbr
..................................\..........\.....\Dib.obj
..................................\..........\.....\Dib.pdb
..................................\..........\.....\Dib.sbr
..................................\..........\.....\DIP_System.exe
..................................\..........\.....\DIP_System.obj
..................................\..........\.....\DIP_System.pdb
..................................\..........\.....\DIP_System.res
..................................\..........\.....\DIP_System.sbr
..................................\..........\.....\DIP_SystemDoc.obj
..................................\..........\.....\DIP_SystemDoc.sbr
..................................\..........\.....\DIP_SystemView.obj
..................................\..........\.....\DIP_SystemView.sbr
..................................\..........\.....\DlgIntensity.obj
..................................\..........\.....\DlgIntensity.sbr
..................................\..........\.....\DlgPointDT.obj
..................................\..........\.....\DlgPointDT.sbr
..................................\..........\.....\DlgPointDZ.obj
..................................\..........\.....\DlgPointDZ.sbr
..................................\..........\.....\DlgPointStre.obj
..................................\..........\.....\DlgPointStre.sbr
..................................\..........\.....\DlgPointWin.obj
..................................\..........\.....\DlgPointWin.sbr
..................................\..........\.....\DLGSetAngle.obj
..................................\..........\.....\DLGSetAngle.sbr
..................................\..........\.....\DLGSetFreq.obj
..................................\..........\.....\DLGSetFreq.sbr
..................................\..........\.....\Dl_quant.obj
..................................\..........\.....\Dl_quant.sbr
..................................\..........\.....\DynamicCompressParam.obj
..................................\..........\.....\DynamicCompressParam.sbr
..................................\..........\.....\FreqCalculate.obj
..................................\..........\.....\FreqCalculate.sbr
..................................\..........\.....\FreqFilter.obj
..................................\..........\.....\FreqFilter.sbr
..................................\..........\.....\GeoTrans.obj
..................................\..........\.....\GeoTrans.sbr
..................................\..........\.....\GrayProc.obj
..................................\..........\.....\GrayProc.sbr
..................................\..........\.....\Jpegfile.obj
..................................\..........\.....\Jpegfile.sbr
..................................\..........\.....\KernelDef.obj
..................................\..........\.....\KernelDef.sbr
..................................\..........\.....\MainFrm.obj
..................................\..........\.....\MainFrm.sbr
..................................\..........\.....\Morph.obj
..................................\..........\.....\Morph.sbr
..................................\..........\.....\Noise.obj
..................................\..........\.....\Noise.sbr
..................................\..........\.....\SpaceFilter.obj
..................................\..........\.....\SpaceFilter.sbr
..................................\....