文件名称:TETRIS
- 所属分类:
- 其他智力游戏
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.32mb
- 下载次数:
- 0次
- 提 供 者:
- Liu gu*******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
很久 以前很兴,很老但又很经典的智力游戏 。-Hing is a long time ago, very old but very classic game of intelligence.
相关搜索: tetris
(系统自动生成,下载前可以参看下载内容)
下载文件列表
俄罗斯
......\ABOUTDLG.CPP
......\ABOUTDLG.H
......\BITMAP~1.CPP
......\BITMAP~1.H
......\BITMAP~2.CPP
......\BITMAP~2.H
......\BITMAP~3.CPP
......\BITMAP~3.H
......\CREDIT~1.CPP
......\CREDIT~1.H
......\DEBUG
......\DIB256.CPP
......\DIB256.H
......\DIBPAL.CPP
......\DIBPAL.H
......\DIGIDI~1.CPP
......\DIGIDI~1.H
......\DIRECT~1.CPP
......\DIRECT~1.H
......\GAMEBO~1.CPP
......\GAMEBO~1.H
......\GAMEOV~1.CPP
......\GAMEOV~1.H
......\HELPDLG.CPP
......\HELPDLG.H
......\LANGUAGE.CPP
......\LANGUAGE.H
......\MAINDLG.CPP
......\MAINDLG.H
......\MEMDC.H
......\MIDI.CPP
......\MIDI.H
......\OPTION~1.CPP
......\OPTION~1.H
......\PIECE.H
......\PIECEP~1.CPP
......\PIECEP~1.H
......\PROPSH~1.CPP
......\PROPSH~1.H
......\RCa02492
......\RCb02492
......\RES
......\...\0.BMP
......\...\1.BMP
......\...\2.BMP
......\...\3.BMP
......\...\4.BMP
......\...\5.BMP
......\...\6.BMP
......\...\7.BMP
......\...\8.BMP
......\...\9.BMP
......\...\BITMAP1.BMP
......\...\BLACK.BMP
......\...\BOOM_1.ICO
......\...\BOOM_10.ICO
......\...\BOOM_2.ICO
......\...\BOOM_3.ICO
......\...\BOOM_4.ICO
......\...\BOOM_5.ICO
......\...\BOOM_6.ICO
......\...\BOOM_7.ICO
......\...\BOOM_8.ICO
......\...\BOOM_9.ICO
......\...\GAMEOVER.WAV
......\...\ICON1.ICO
......\...\KALINKA.MID
......\...\KEY.WAV
......\...\KEYBOARD.BMP
......\...\LEVELW~1.WAV
......\...\LINECO~1.WAV
......\...\MOVELEFT.ICO
......\...\MOVERIGH.ICO
......\...\PARAGR~1.BMP
......\...\PLACE.WAV
......\...\PLACE1.ICO
......\...\REDPLACE.BMP
......\...\SHIELD.BMP
......\...\SPFAIRY.MID
......\...\TETRIS.BMP
......\...\TETRIS.ICO
......\...\TETRIS.RC2
......\...\WINDOF.MID
......\RESOURCE.H
......\ROUNDB~1.CPP
......\ROUNDB~1.H
......\ROUNDB~2.CPP
......\ROUNDB~2.H
......\SCOREDLG.CPP
......\SCOREDLG.H
......\SOUND.CPP
......\SOUND.H
......\SplashWnd.cpp
......\SPLASH~1.CPP
......\SPLASH~1.H
......\STDAFX.CPP
......\STDAFX.H
......\STRING~1.APS
......\STRING~1.H
......\ABOUTDLG.CPP
......\ABOUTDLG.H
......\BITMAP~1.CPP
......\BITMAP~1.H
......\BITMAP~2.CPP
......\BITMAP~2.H
......\BITMAP~3.CPP
......\BITMAP~3.H
......\CREDIT~1.CPP
......\CREDIT~1.H
......\DEBUG
......\DIB256.CPP
......\DIB256.H
......\DIBPAL.CPP
......\DIBPAL.H
......\DIGIDI~1.CPP
......\DIGIDI~1.H
......\DIRECT~1.CPP
......\DIRECT~1.H
......\GAMEBO~1.CPP
......\GAMEBO~1.H
......\GAMEOV~1.CPP
......\GAMEOV~1.H
......\HELPDLG.CPP
......\HELPDLG.H
......\LANGUAGE.CPP
......\LANGUAGE.H
......\MAINDLG.CPP
......\MAINDLG.H
......\MEMDC.H
......\MIDI.CPP
......\MIDI.H
......\OPTION~1.CPP
......\OPTION~1.H
......\PIECE.H
......\PIECEP~1.CPP
......\PIECEP~1.H
......\PROPSH~1.CPP
......\PROPSH~1.H
......\RCa02492
......\RCb02492
......\RES
......\...\0.BMP
......\...\1.BMP
......\...\2.BMP
......\...\3.BMP
......\...\4.BMP
......\...\5.BMP
......\...\6.BMP
......\...\7.BMP
......\...\8.BMP
......\...\9.BMP
......\...\BITMAP1.BMP
......\...\BLACK.BMP
......\...\BOOM_1.ICO
......\...\BOOM_10.ICO
......\...\BOOM_2.ICO
......\...\BOOM_3.ICO
......\...\BOOM_4.ICO
......\...\BOOM_5.ICO
......\...\BOOM_6.ICO
......\...\BOOM_7.ICO
......\...\BOOM_8.ICO
......\...\BOOM_9.ICO
......\...\GAMEOVER.WAV
......\...\ICON1.ICO
......\...\KALINKA.MID
......\...\KEY.WAV
......\...\KEYBOARD.BMP
......\...\LEVELW~1.WAV
......\...\LINECO~1.WAV
......\...\MOVELEFT.ICO
......\...\MOVERIGH.ICO
......\...\PARAGR~1.BMP
......\...\PLACE.WAV
......\...\PLACE1.ICO
......\...\REDPLACE.BMP
......\...\SHIELD.BMP
......\...\SPFAIRY.MID
......\...\TETRIS.BMP
......\...\TETRIS.ICO
......\...\TETRIS.RC2
......\...\WINDOF.MID
......\RESOURCE.H
......\ROUNDB~1.CPP
......\ROUNDB~1.H
......\ROUNDB~2.CPP
......\ROUNDB~2.H
......\SCOREDLG.CPP
......\SCOREDLG.H
......\SOUND.CPP
......\SOUND.H
......\SplashWnd.cpp
......\SPLASH~1.CPP
......\SPLASH~1.H
......\STDAFX.CPP
......\STDAFX.H
......\STRING~1.APS
......\STRING~1.H